* Replace evaluations with proxies and messages * Return proxies synchronously Otherwise events can be lost. * Ensure events cannot be missed * Refactor remaining fills * Use more up-to-date version of util For callbackify. * Wait for dispose to come back before removing This prevents issues with the "done" event not always being the last event fired. For example a socket might close and then end, but only if the caller called end. * Remove old node-pty tests * Fix emitting events twice on duplex streams * Preserve environment when spawning processes * Throw a better error if the proxy doesn't exist * Remove rimraf dependency from ide * Update net.Server.listening * Use exit event instead of killed Doesn't look like killed is even a thing. * Add response timeout to server * Fix trash * Require node-pty & spdlog after they get unpackaged This fixes an error when running in the binary. * Fix errors in down emitter preventing reconnecting * Fix disposing proxies when nothing listens to "error" event * Refactor event tests to use jest.fn() * Reject proxy call when disconnected Otherwise it'll wait for the timeout which is a waste of time since we already know the connection is dead. * Use nbin for binary packaging * Remove additional module requires * Attempt to remove require for local bootstrap-fork * Externalize fsevents
33 lines
737 B
TypeScript
33 lines
737 B
TypeScript
export interface SendableConnection {
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send(data: Buffer | Uint8Array): void;
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}
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export interface ReadWriteConnection extends SendableConnection {
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onMessage(cb: (data: Uint8Array | Buffer) => void): void;
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onClose(cb: () => void): void;
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onDown(cb: () => void): void;
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onUp(cb: () => void): void;
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close(): void;
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}
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export enum OperatingSystem {
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Windows,
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Linux,
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Mac,
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}
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export interface InitData {
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readonly os: OperatingSystem;
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readonly dataDirectory: string;
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readonly workingDirectory: string;
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readonly homeDirectory: string;
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readonly tmpDirectory: string;
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readonly shell: string;
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readonly builtInExtensionsDirectory: string;
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}
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export interface SharedProcessData {
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readonly socketPath: string;
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readonly logPath: string;
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}
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