erm/app/darktile/gui/render/annotation.go

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package render
import (
"image/color"
"github.com/hajimehoshi/ebiten/v2/ebitenutil"
"github.com/hajimehoshi/ebiten/v2/text"
)
func (r *Render) drawAnnotation() {
// 1. check if we have anything to highlight/annotate
highlightStart, highlightEnd, ok := r.buffer.GetViewHighlight()
if !ok {
return
}
// 2. make everything outside of the highlighted area opaque
dimColour := color.RGBA{A: 0x80} // 50% alpha black overlay to dim non-highlighted area
for line := 0; line < int(r.buffer.ViewHeight()); line++ {
if line < int(highlightStart.Line) || line > int(highlightEnd.Line) {
ebitenutil.DrawRect(
r.frame,
0,
float64(line*r.font.CellSize.Y),
float64(r.pixelWidth),
float64(r.font.CellSize.Y),
dimColour, // 50% alpha black overlay to dim non-highlighted area
)
continue
}
if line == int(highlightStart.Line) && highlightStart.Col > 0 {
// we need to dim some content on this line before the highlight starts
ebitenutil.DrawRect(
r.frame,
0,
float64(line*r.font.CellSize.Y),
float64(int(highlightStart.Col)*r.font.CellSize.X),
float64(r.font.CellSize.Y),
dimColour,
)
}
if line == int(highlightEnd.Line) && highlightEnd.Col < r.buffer.ViewWidth()-2 {
// we need to dim some content on this line after the highlight ends
ebitenutil.DrawRect(
r.frame,
float64(int(highlightEnd.Col+1)*r.font.CellSize.X),
float64(line*r.font.CellSize.Y),
float64(int(r.buffer.ViewWidth()-(highlightEnd.Col+1))*r.font.CellSize.X),
float64(r.font.CellSize.Y),
dimColour,
)
}
}
// 3. annotate the highlighted area (if there is an annotation)
annotation := r.buffer.GetHighlightAnnotation()
if annotation == nil {
return
}
mousePixelX, _ := ebiten.CursorPosition()
padding := float64(r.font.CellSize.X) / 2
var lineY float64
var lineHeight float64
var annotationY float64
var annotationHeight float64
if (highlightStart.Line + (highlightEnd.Line-highlightStart.Line)/2) < uint64(r.buffer.ViewHeight()/2) {
// annotate underneath max
pixelsUnderHighlight := float64(r.pixelHeight) - float64((highlightEnd.Line+1)*uint64(r.font.CellSize.Y))
// we need to reserve at least one cell height for the label line
pixelsAvailableY := pixelsUnderHighlight - float64(r.font.CellSize.Y)
annotationHeight = annotation.Height * float64(r.font.CellSize.Y)
if annotationHeight > pixelsAvailableY {
annotationHeight = pixelsAvailableY
}
lineHeight = pixelsUnderHighlight - padding - annotationHeight
if lineHeight > annotationHeight {
if annotationHeight > float64(r.font.CellSize.Y)*3 {
lineHeight = annotationHeight
} else {
lineHeight = float64(r.font.CellSize.Y) * 3
}
}
annotationY = float64((highlightEnd.Line+1)*uint64(r.font.CellSize.Y)) + lineHeight + float64(padding)
lineY = float64((highlightEnd.Line + 1) * uint64(r.font.CellSize.Y))
} else {
//annotate above min
pixelsAboveHighlight := float64((highlightStart.Line) * uint64(r.font.CellSize.Y))
// we need to reserve at least one cell height for the label line
pixelsAvailableY := pixelsAboveHighlight - float64(r.font.CellSize.Y)
annotationHeight = annotation.Height * float64(r.font.CellSize.Y)
if annotationHeight > pixelsAvailableY {
annotationHeight = pixelsAvailableY
}
lineHeight = pixelsAboveHighlight - annotationHeight
if lineHeight > annotationHeight {
if annotationHeight > float64(r.font.CellSize.Y)*3 {
lineHeight = annotationHeight
} else {
lineHeight = float64(r.font.CellSize.Y) * 3
}
}
annotationY = float64((highlightStart.Line)*uint64(r.font.CellSize.Y)) - lineHeight - float64(padding*2) - annotationHeight
lineY = annotationY + annotationHeight + +padding
}
annotationX := mousePixelX - r.font.CellSize.X*2
annotationWidth := float64(r.font.CellSize.X) * annotation.Width
// if the annotation box goes off the right side of the terminal, align it against the right side
if annotationX+int(annotationWidth)+int(padding*2) > r.pixelWidth {
annotationX = r.pixelWidth - (int(annotationWidth) + int(padding*2))
}
// if the annotation is too far left, align it against the left side
if annotationX < int(padding) {
annotationX = int(padding)
}
// annotation border
ebitenutil.DrawRect(r.frame, float64(annotationX)-padding, annotationY-padding, float64(annotationWidth)+(padding*2), annotationHeight+(padding*2), r.theme.SelectionBackground())
// annotation background
ebitenutil.DrawRect(r.frame, 1+float64(annotationX)-padding, 1+annotationY-padding, float64(annotationWidth)+(padding*2)-2, annotationHeight+(padding*2)-2, r.theme.DefaultBackground())
// vertical line
ebitenutil.DrawLine(r.frame, float64(mousePixelX), float64(lineY), float64(mousePixelX), lineY+lineHeight, r.theme.SelectionBackground())
var tY int
var tX int
if annotation.Image != nil {
tY += annotation.Image.Bounds().Dy() + r.font.CellSize.Y/2
op := &ebiten.DrawImageOptions{}
op.GeoM.Translate(float64(annotationX), annotationY)
r.frame.DrawImage(
ebiten.NewImageFromImage(annotation.Image),
op,
)
}
for _, ch := range annotation.Text {
if ch == '\n' {
tY += r.font.CellSize.Y
tX = 0
continue
}
text.Draw(r.frame, string(ch), r.font.Regular, annotationX+tX, int(annotationY)+r.font.DotDepth+tY, r.theme.DefaultForeground())
tX += r.font.CellSize.X
}
}