bdf7fa40d5
Added an experimental template fragment optimisation. The template generator can handle time.Time The forum and profile templates now have guest and member variants generated for them. Interpreted templates are no longer loaded, if there's a generated version of it. Added absolute time on hover to the topic, topics, forum, and forums templates. We now use lang instead of index in the stylesheets for phrases. Renamed the .trash_label CSS class to .delete_label Use the new toArr and concat template functions to reduce the amount of boilerplate in the theme stylesheets. Removed bits of redundant code here and there in the stylesheets. Added a .CurrentUser.Loggedin to profiles to make them slightly faster. Shortened some themeStmt names. Moved GzipResponseWriter, theme.RunTmpl and theme.GetTmpl from theme_list.go to theme.go The fallback theme now falls back onto the last theme loaded, if the fallback theme doesn't exist. Added the abstime template function for formatting absolute times a little more nicely. Began work on the login logs. Removed the alerts_no_new_alerts phrase. Renamed the forums_topics_suffix phrase to forums.topics_suffix.
511 lines
13 KiB
Go
511 lines
13 KiB
Go
/*
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*
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* Utility Functions And Stuff
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* Copyright Azareal 2017 - 2018
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*
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*/
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package common
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import (
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"crypto/rand"
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"encoding/base32"
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"encoding/base64"
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"errors"
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"fmt"
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"html"
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"math"
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"os"
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"strconv"
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"strings"
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"time"
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"unicode"
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)
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// Version stores a Gosora version
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type Version struct {
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Major int
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Minor int
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Patch int
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Tag string
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TagID int
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}
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// TODO: Write a test for this
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func (version *Version) String() (out string) {
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out = strconv.Itoa(version.Major) + "." + strconv.Itoa(version.Minor) + "." + strconv.Itoa(version.Patch)
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if version.Tag != "" {
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out += "-" + version.Tag
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if version.TagID != 0 {
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out += strconv.Itoa(version.TagID)
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}
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}
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return
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}
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// GenerateSafeString is for generating a cryptographically secure set of random bytes which is base64 encoded and safe for URLs
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// TODO: Write a test for this
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func GenerateSafeString(length int) (string, error) {
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rb := make([]byte, length)
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_, err := rand.Read(rb)
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if err != nil {
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return "", err
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}
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return base64.URLEncoding.EncodeToString(rb), nil
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}
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// GenerateStd32SafeString is for generating a cryptographically secure set of random bytes which is base32 encoded
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// ? - Safe for URLs? Mostly likely due to the small range of characters
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func GenerateStd32SafeString(length int) (string, error) {
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rb := make([]byte, length)
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_, err := rand.Read(rb)
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if err != nil {
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return "", err
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}
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return base32.StdEncoding.EncodeToString(rb), nil
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}
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// TODO: Write a test for this
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func RelativeTimeFromString(in string) (string, error) {
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if in == "" {
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return "", nil
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}
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t, err := time.Parse("2006-01-02 15:04:05", in)
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if err != nil {
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return "", err
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}
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return RelativeTime(t), nil
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}
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// TODO: Write a test for this
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func RelativeTime(t time.Time) string {
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diff := time.Since(t)
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hours := diff.Hours()
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seconds := diff.Seconds()
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weeks := int(hours / 24 / 7)
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months := int(hours / 24 / 31)
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switch {
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case months > 3:
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if t.Year() != time.Now().Year() {
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//return t.Format("Mon Jan 2 2006")
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return t.Format("Jan 2 2006")
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}
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return t.Format("Jan 2")
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case months > 1:
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return fmt.Sprintf("%d months ago", months)
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case months == 1:
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return "a month ago"
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case weeks > 1:
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return fmt.Sprintf("%d weeks ago", weeks)
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case int(hours/24) == 7:
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return "a week ago"
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case int(hours/24) == 1:
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return "1 day ago"
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case int(hours/24) > 1:
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return fmt.Sprintf("%d days ago", int(hours/24))
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case seconds <= 1:
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return "a moment ago"
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case seconds < 60:
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return fmt.Sprintf("%d seconds ago", int(seconds))
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case seconds < 120:
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return "a minute ago"
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case seconds < 3600:
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return fmt.Sprintf("%d minutes ago", int(seconds/60))
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case seconds < 7200:
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return "an hour ago"
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}
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return fmt.Sprintf("%d hours ago", int(seconds/60/60))
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}
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// TODO: Finish this faster and more localised version of RelativeTime
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/*
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// TODO: Write a test for this
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// ! Experimental
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func RelativeTimeBytes(t time.Time, lang int) []byte {
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diff := time.Since(t)
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hours := diff.Hours()
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seconds := diff.Seconds()
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weeks := int(hours / 24 / 7)
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months := int(hours / 24 / 31)
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switch {
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case months > 3:
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if t.Year() != time.Now().Year() {
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return []byte(t.Format(phrases.RTime.MultiYear(lang)))
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}
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return []byte(t.Format(phrases.RTime.SingleYear(lang)))
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case months > 1:
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return phrases.RTime.Months(lang, months)
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case months == 1:
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return phrases.RTime.Month(lang)
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case weeks > 1:
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return phrases.RTime.Weeks(lang, weeks)
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case int(hours/24) == 7:
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return phrases.RTime.Week(lang)
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case int(hours/24) == 1:
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return phrases.RTime.Day(lang)
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case int(hours/24) > 1:
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return phrases.RTime.Days(lang, int(hours/24))
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case seconds <= 1:
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return phrases.RTime.Moment(lang)
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case seconds < 60:
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return phrases.RTime.Seconds(lang, int(seconds))
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case seconds < 120:
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return phrases.RTime.Minute(lang)
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case seconds < 3600:
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return phrases.RTime.Minutes(lang, int(seconds/60))
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case seconds < 7200:
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return phrases.RTime.Hour(lang)
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}
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return phrases.RTime.Hours(lang, int(seconds/60/60))
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}
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*/
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// TODO: Write a test for this
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func ConvertByteUnit(bytes float64) (float64, string) {
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switch {
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case bytes >= float64(Petabyte):
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return bytes / float64(Petabyte), "PB"
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case bytes >= float64(Terabyte):
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return bytes / float64(Terabyte), "TB"
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case bytes >= float64(Gigabyte):
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return bytes / float64(Gigabyte), "GB"
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case bytes >= float64(Megabyte):
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return bytes / float64(Megabyte), "MB"
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case bytes >= float64(Kilobyte):
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return bytes / float64(Kilobyte), "KB"
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}
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return bytes, " bytes"
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}
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// TODO: Write a test for this
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func ConvertByteInUnit(bytes float64, unit string) (count float64) {
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switch unit {
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case "PB":
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count = bytes / float64(Petabyte)
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case "TB":
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count = bytes / float64(Terabyte)
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case "GB":
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count = bytes / float64(Gigabyte)
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case "MB":
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count = bytes / float64(Megabyte)
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case "KB":
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count = bytes / float64(Kilobyte)
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default:
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count = 0.1
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}
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if count < 0.1 {
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count = 0.1
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}
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return
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}
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// TODO: Write a test for this
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func FriendlyUnitToBytes(quantity int, unit string) (bytes int, err error) {
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switch unit {
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case "PB":
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bytes = quantity * Petabyte
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case "TB":
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bytes = quantity * Terabyte
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case "GB":
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bytes = quantity * Gigabyte
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case "MB":
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bytes = quantity * Megabyte
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case "KB":
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bytes = quantity * Kilobyte
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case "":
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// Do nothing
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default:
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return bytes, errors.New("Unknown unit")
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}
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return bytes, nil
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}
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// TODO: Write a test for this
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// TODO: Re-add T as int64
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func ConvertUnit(num int) (int, string) {
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switch {
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case num >= 1000000000000:
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return num / 1000000000000, "T"
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case num >= 1000000000:
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return num / 1000000000, "B"
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case num >= 1000000:
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return num / 1000000, "M"
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case num >= 1000:
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return num / 1000, "K"
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}
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return num, ""
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}
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// TODO: Write a test for this
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// TODO: Re-add quadrillion as int64
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// TODO: Re-add trillion as int64
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func ConvertFriendlyUnit(num int) (int, string) {
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switch {
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case num >= 1000000000000000:
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return 0, " quadrillion"
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case num >= 1000000000000:
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return 0, " trillion"
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case num >= 1000000000:
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return num / 1000000000, " billion"
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case num >= 1000000:
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return num / 1000000, " million"
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case num >= 1000:
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return num / 1000, " thousand"
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}
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return num, ""
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}
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// TODO: Make slugs optional for certain languages across the entirety of Gosora?
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// TODO: Let plugins replace NameToSlug and the URL building logic with their own
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func NameToSlug(name string) (slug string) {
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// TODO: Do we want this reliant on config file flags? This might complicate tests and oddball uses
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if !Config.BuildSlugs {
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return ""
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}
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name = strings.TrimSpace(name)
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name = strings.Replace(name, " ", " ", -1)
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for _, char := range name {
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if unicode.IsLower(char) || unicode.IsNumber(char) {
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slug += string(char)
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} else if unicode.IsUpper(char) {
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slug += string(unicode.ToLower(char))
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} else if unicode.IsSpace(char) {
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slug += "-"
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}
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}
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if slug == "" {
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slug = "untitled"
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}
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return slug
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}
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// TODO: Write a test for this
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func HasSuspiciousEmail(email string) bool {
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lowEmail := strings.ToLower(email)
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// TODO: Use a more flexible blacklist, perhaps with a similar mechanism to the HTML tag registration system in PreparseMessage()
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if strings.Contains(lowEmail, "casino") || strings.Contains(lowEmail, "viagra") || strings.Contains(lowEmail, "pharma") || strings.Contains(lowEmail, "pill") {
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return true
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}
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var dotCount int
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var shortBits int
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var currentSegmentLength int
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for _, char := range lowEmail {
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if char == '.' {
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dotCount++
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if currentSegmentLength < 3 {
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shortBits++
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}
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currentSegmentLength = 0
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} else {
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currentSegmentLength++
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}
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}
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return dotCount > 7 || shortBits > 2
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}
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// TODO: Write a test for this
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func WeakPassword(password string, username string, email string) error {
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lowPassword := strings.ToLower(password)
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switch {
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case password == "":
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return errors.New("You didn't put in a password.")
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case strings.Contains(lowPassword, strings.ToLower(username)) && len(username) > 3:
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return errors.New("You can't use your username in your password.")
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case strings.Contains(lowPassword, strings.ToLower(email)):
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return errors.New("You can't use your email in your password.")
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case len(password) < 8:
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return errors.New("Your password needs to be at-least eight characters long")
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}
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if strings.Contains(lowPassword, "test") || /*strings.Contains(password,"123456") || */ strings.Contains(password, "123") || strings.Contains(lowPassword, "password") || strings.Contains(lowPassword, "qwerty") || strings.Contains(lowPassword, "fuck") || strings.Contains(lowPassword, "love") {
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return errors.New("You may not have 'test', '123', 'password', 'qwerty', 'love' or 'fuck' in your password")
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}
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var charMap = make(map[rune]int)
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var numbers, symbols, upper, lower int
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for _, char := range password {
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charItem, ok := charMap[char]
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if ok {
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charItem++
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} else {
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charItem = 1
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}
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charMap[char] = charItem
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if unicode.IsLetter(char) {
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if unicode.IsUpper(char) {
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upper++
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} else {
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lower++
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}
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} else if unicode.IsNumber(char) {
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numbers++
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} else {
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symbols++
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}
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}
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if numbers == 0 {
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return errors.New("You don't have any numbers in your password")
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}
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if upper == 0 {
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return errors.New("You don't have any uppercase characters in your password")
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}
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if lower == 0 {
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return errors.New("You don't have any lowercase characters in your password")
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}
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if len(password) < 18 {
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if (len(password) / 2) > len(charMap) {
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return errors.New("You don't have enough unique characters in your password")
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}
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} else if (len(password) / 3) > len(charMap) {
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// Be a little lenient on the number of unique characters for long passwords
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return errors.New("You don't have enough unique characters in your password")
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}
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return nil
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}
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// TODO: Write a test for this
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func createFile(name string) error {
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f, err := os.Create(name)
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if err != nil {
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return err
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}
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return f.Close()
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}
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// TODO: Write a test for this
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func writeFile(name string, content string) (err error) {
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f, err := os.Create(name)
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if err != nil {
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return err
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}
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_, err = f.WriteString(content)
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if err != nil {
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return err
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}
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err = f.Sync()
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if err != nil {
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return err
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}
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return f.Close()
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}
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// TODO: Write a test for this
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func Stripslashes(text string) string {
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text = strings.Replace(text, "/", "", -1)
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return strings.Replace(text, "\\", "", -1)
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}
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// The word counter might run into problems with some languages where words aren't as obviously demarcated, I would advise turning it off in those cases, or if it becomes annoying in general, really.
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func WordCount(input string) (count int) {
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input = strings.TrimSpace(input)
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if input == "" {
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return 0
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}
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var inSpace bool
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for _, value := range input {
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if unicode.IsSpace(value) || unicode.IsPunct(value) {
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if !inSpace {
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inSpace = true
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}
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} else if inSpace {
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count++
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inSpace = false
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}
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}
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return count + 1
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}
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// TODO: Write a test for this
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func GetLevel(score int) (level int) {
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var base float64 = 25
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var current, prev float64
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var expFactor = 2.8
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for i := 1; ; i++ {
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_, bit := math.Modf(float64(i) / 10)
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if bit == 0 {
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expFactor += 0.1
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}
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current = base + math.Pow(float64(i), expFactor) + (prev / 3)
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prev = current
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if float64(score) < current {
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break
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}
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level++
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}
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return level
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}
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// TODO: Write a test for this
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func GetLevelScore(getLevel int) (score int) {
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var base float64 = 25
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var current float64
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var expFactor = 2.8
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for i := 1; i <= getLevel; i++ {
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_, bit := math.Modf(float64(i) / 10)
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if bit == 0 {
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expFactor += 0.1
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}
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current = base + math.Pow(float64(i), expFactor) + (current / 3)
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//fmt.Println("level: ", i)
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//fmt.Println("current: ", current)
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}
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return int(math.Ceil(current))
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}
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// TODO: Write a test for this
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func GetLevels(maxLevel int) []float64 {
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var base float64 = 25
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var current, prev float64 // = 0
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var expFactor = 2.8
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var out []float64
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out = append(out, 0)
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for i := 1; i <= maxLevel; i++ {
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_, bit := math.Modf(float64(i) / 10)
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if bit == 0 {
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expFactor += 0.1
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}
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current = base + math.Pow(float64(i), expFactor) + (prev / 3)
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prev = current
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out = append(out, current)
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}
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return out
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}
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// TODO: Write a test for this
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// SanitiseSingleLine is a generic function for escaping html entities and removing silly characters from usernames and topic titles. It also strips newline characters
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func SanitiseSingleLine(in string) string {
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in = strings.Replace(in, "\n", "", -1)
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in = strings.Replace(in, "\r", "", -1)
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return SanitiseBody(in)
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}
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// TODO: Write a test for this
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// TODO: Add more strange characters
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// TODO: Strip all sub-32s minus \r and \n?
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// SanitiseBody is the same as SanitiseSingleLine, but it doesn't strip newline characters
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func SanitiseBody(in string) string {
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in = strings.Replace(in, "", "", -1) // Strip Zero length space
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in = html.EscapeString(in)
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return strings.TrimSpace(in)
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}
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func BuildSlug(slug string, id int) string {
|
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if slug == "" || !Config.BuildSlugs {
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return strconv.Itoa(id)
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}
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return slug + "." + strconv.Itoa(id)
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}
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