ba98b0c952
Tweaked the h1 CSS for the Control Panel in Cosora. Improved the support for autocompleters. Reverted some of the int64s back to ints. The per-request user variable should now have the IPs for guests. Removed some obsolete statements. Removed a couple obsolete phrases. Moved a couple more accumulator initializers out of the store initializers. Refactored one of the report statements to use a store instead of a statement. Created the menuhead CSS class. Added the GetOffset method to the LogStore interface and refactored the mod and admin log pages to use it. Changed the labels on the adminlog and modlog pages to make them more understandable. Removed the generated templates from Git. Run the patcher / update script to get the new table.
396 lines
9.0 KiB
Go
396 lines
9.0 KiB
Go
/*
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*
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* Utility Functions And Stuff
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* Copyright Azareal 2017 - 2018
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*
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*/
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package common
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import (
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"crypto/rand"
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"encoding/base64"
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"errors"
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"fmt"
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"math"
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"os"
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"strconv"
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"strings"
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"time"
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"unicode"
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)
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// Version stores a Gosora version
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type Version struct {
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Major int
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Minor int
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Patch int
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Tag string
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TagID int
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}
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// TODO: Write a test for this
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func (version *Version) String() (out string) {
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out = strconv.Itoa(version.Major) + "." + strconv.Itoa(version.Minor) + "." + strconv.Itoa(version.Patch)
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if version.Tag != "" {
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out += "-" + version.Tag
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if version.TagID != 0 {
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out += strconv.Itoa(version.TagID)
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}
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}
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return
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}
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// GenerateSafeString is for generating a cryptographically secure set of random bytes...
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// TODO: Write a test for this
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func GenerateSafeString(length int) (string, error) {
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rb := make([]byte, length)
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_, err := rand.Read(rb)
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if err != nil {
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return "", err
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}
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return base64.URLEncoding.EncodeToString(rb), nil
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}
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// TODO: Write a test for this
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func RelativeTimeFromString(in string) (string, error) {
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if in == "" {
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return "", nil
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}
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t, err := time.Parse("2006-01-02 15:04:05", in)
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if err != nil {
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return "", err
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}
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return RelativeTime(t), nil
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}
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// TODO: Write a test for this
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func RelativeTime(t time.Time) string {
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diff := time.Since(t)
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hours := diff.Hours()
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seconds := diff.Seconds()
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weeks := int(hours / 24 / 7)
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months := int(hours / 24 / 31)
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switch {
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case months > 3:
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if t.Year() != time.Now().Year() {
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//return t.Format("Mon Jan 2 2006")
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return t.Format("Jan 2 2006")
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}
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return t.Format("Jan 2")
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case months > 1:
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return fmt.Sprintf("%d months ago", months)
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case months == 1:
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return "a month ago"
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case weeks > 1:
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return fmt.Sprintf("%d weeks ago", weeks)
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case int(hours/24) == 7:
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return "a week ago"
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case int(hours/24) == 1:
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return "1 day ago"
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case int(hours/24) > 1:
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return fmt.Sprintf("%d days ago", int(hours/24))
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case seconds <= 1:
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return "a moment ago"
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case seconds < 60:
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return fmt.Sprintf("%d seconds ago", int(seconds))
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case seconds < 120:
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return "a minute ago"
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case seconds < 3600:
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return fmt.Sprintf("%d minutes ago", int(seconds/60))
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case seconds < 7200:
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return "an hour ago"
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default:
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return fmt.Sprintf("%d hours ago", int(seconds/60/60))
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}
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}
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// TODO: Write a test for this
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func ConvertByteUnit(bytes float64) (float64, string) {
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switch {
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case bytes >= float64(Petabyte):
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return bytes / float64(Petabyte), "PB"
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case bytes >= float64(Terabyte):
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return bytes / float64(Terabyte), "TB"
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case bytes >= float64(Gigabyte):
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return bytes / float64(Gigabyte), "GB"
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case bytes >= float64(Megabyte):
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return bytes / float64(Megabyte), "MB"
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case bytes >= float64(Kilobyte):
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return bytes / float64(Kilobyte), "KB"
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default:
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return bytes, " bytes"
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}
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}
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// TODO: Write a test for this
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func ConvertByteInUnit(bytes float64, unit string) (count float64) {
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switch unit {
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case "PB":
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count = bytes / float64(Petabyte)
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case "TB":
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count = bytes / float64(Terabyte)
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case "GB":
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count = bytes / float64(Gigabyte)
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case "MB":
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count = bytes / float64(Megabyte)
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case "KB":
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count = bytes / float64(Kilobyte)
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default:
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count = 0.1
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}
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if count < 0.1 {
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count = 0.1
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}
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return
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}
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// TODO: Write a test for this
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// TODO: Re-add T as int64
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func ConvertUnit(num int) (int, string) {
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switch {
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case num >= 1000000000000:
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return num / 1000000000000, "T"
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case num >= 1000000000:
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return num / 1000000000, "B"
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case num >= 1000000:
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return num / 1000000, "M"
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case num >= 1000:
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return num / 1000, "K"
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default:
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return num, ""
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}
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}
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// TODO: Write a test for this
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// TODO: Re-add quadrillion as int64
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// TODO: Re-add trillion as int64
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func ConvertFriendlyUnit(num int) (int, string) {
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switch {
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case num >= 1000000000000000:
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return 0, " quadrillion"
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case num >= 1000000000000:
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return 0, " trillion"
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case num >= 1000000000:
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return num / 1000000000, " billion"
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case num >= 1000000:
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return num / 1000000, " million"
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case num >= 1000:
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return num / 1000, " thousand"
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default:
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return num, ""
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}
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}
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// TODO: Make slugs optional for certain languages across the entirety of Gosora?
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// TODO: Let plugins replace NameToSlug and the URL building logic with their own
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func NameToSlug(name string) (slug string) {
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// TODO: Do we want this reliant on config file flags? This might complicate tests and oddball uses
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if !Config.BuildSlugs {
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return ""
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}
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name = strings.TrimSpace(name)
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name = strings.Replace(name, " ", " ", -1)
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for _, char := range name {
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if unicode.IsLower(char) || unicode.IsNumber(char) {
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slug += string(char)
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} else if unicode.IsUpper(char) {
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slug += string(unicode.ToLower(char))
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} else if unicode.IsSpace(char) {
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slug += "-"
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}
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}
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if slug == "" {
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slug = "untitled"
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}
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return slug
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}
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// TODO: Write a test for this
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func WeakPassword(password string, username string, email string) error {
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lowPassword := strings.ToLower(password)
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switch {
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case password == "":
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return errors.New("You didn't put in a password.")
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case strings.Contains(lowPassword, strings.ToLower(username)) && len(username) > 3:
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return errors.New("You can't use your username in your password.")
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case strings.Contains(lowPassword, strings.ToLower(email)):
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return errors.New("You can't use your email in your password.")
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case len(password) < 8:
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return errors.New("Your password needs to be at-least eight characters long")
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}
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if strings.Contains(lowPassword, "test") || /*strings.Contains(password,"123456") || */ strings.Contains(password, "123") || strings.Contains(lowPassword, "password") || strings.Contains(lowPassword, "qwerty") || strings.Contains(lowPassword, "fuck") || strings.Contains(lowPassword, "love") {
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return errors.New("You may not have 'test', '123', 'password', 'qwerty', 'love' or 'fuck' in your password")
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}
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var charMap = make(map[rune]int)
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var numbers, symbols, upper, lower int
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for _, char := range password {
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charItem, ok := charMap[char]
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if ok {
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charItem++
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} else {
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charItem = 1
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}
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charMap[char] = charItem
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if unicode.IsLetter(char) {
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if unicode.IsUpper(char) {
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upper++
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} else {
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lower++
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}
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} else if unicode.IsNumber(char) {
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numbers++
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} else {
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symbols++
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}
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}
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if numbers == 0 {
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return errors.New("You don't have any numbers in your password")
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}
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if upper == 0 {
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return errors.New("You don't have any uppercase characters in your password")
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}
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if lower == 0 {
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return errors.New("You don't have any lowercase characters in your password")
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}
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if len(password) < 18 {
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if (len(password) / 2) > len(charMap) {
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return errors.New("You don't have enough unique characters in your password")
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}
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} else if (len(password) / 3) > len(charMap) {
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// Be a little lenient on the number of unique characters for long passwords
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return errors.New("You don't have enough unique characters in your password")
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}
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return nil
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}
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// TODO: Write a test for this
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func createFile(name string) error {
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f, err := os.Create(name)
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if err != nil {
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return err
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}
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return f.Close()
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}
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// TODO: Write a test for this
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func writeFile(name string, content string) (err error) {
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f, err := os.Create(name)
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if err != nil {
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return err
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}
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_, err = f.WriteString(content)
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if err != nil {
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return err
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}
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err = f.Sync()
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if err != nil {
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return err
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}
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return f.Close()
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}
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// TODO: Write a test for this
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func Stripslashes(text string) string {
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text = strings.Replace(text, "/", "", -1)
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return strings.Replace(text, "\\", "", -1)
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}
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// TODO: Write a test for this
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func WordCount(input string) (count int) {
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input = strings.TrimSpace(input)
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if input == "" {
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return 0
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}
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var inSpace bool
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for _, value := range input {
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if unicode.IsSpace(value) {
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if !inSpace {
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inSpace = true
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}
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} else if inSpace {
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count++
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inSpace = false
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}
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}
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return count + 1
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}
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// TODO: Write a test for this
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func GetLevel(score int) (level int) {
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var base float64 = 25
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var current, prev float64
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var expFactor = 2.8
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for i := 1; ; i++ {
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_, bit := math.Modf(float64(i) / 10)
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if bit == 0 {
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expFactor += 0.1
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}
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current = base + math.Pow(float64(i), expFactor) + (prev / 3)
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prev = current
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if float64(score) < current {
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break
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}
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level++
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}
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return level
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}
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// TODO: Write a test for this
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func GetLevelScore(getLevel int) (score int) {
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var base float64 = 25
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var current, prev float64
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var level int
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expFactor := 2.8
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for i := 1; ; i++ {
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_, bit := math.Modf(float64(i) / 10)
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if bit == 0 {
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expFactor += 0.1
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}
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current = base + math.Pow(float64(i), expFactor) + (prev / 3)
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prev = current
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level++
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if level <= getLevel {
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break
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}
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}
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return int(math.Ceil(current))
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}
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// TODO: Write a test for this
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func GetLevels(maxLevel int) []float64 {
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var base float64 = 25
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var current, prev float64 // = 0
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var expFactor = 2.8
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var out []float64
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out = append(out, 0)
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for i := 1; i <= maxLevel; i++ {
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_, bit := math.Modf(float64(i) / 10)
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if bit == 0 {
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expFactor += 0.1
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}
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current = base + math.Pow(float64(i), expFactor) + (prev / 3)
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prev = current
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out = append(out, current)
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}
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return out
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}
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func BuildSlug(slug string, id int) string {
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if slug == "" || !Config.BuildSlugs {
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return strconv.Itoa(id)
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}
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return slug + "." + strconv.Itoa(id)
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}
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