gosora/common/extend.go
Azareal a5f5f4af7e Added the Page Manager for faster and easier custom page creation.
Added the PageStore.

Renamed account_own_edit.html to account_own_edit_password.html
Renamed custom-page.html to custom_page.html
Renamed the pre_render_custom_page hook to pre_render_tmpl_page.
Added a new pre_render_custom_page hook, not to be confused with the previous one.
Renamed the pre_render_account_own_edit_critical hook to pre_render_account_own_edit_password.
Moved the report forum ID into a constant.
Renamed todaysReportCount to topicsTopicCountByForum and made it more generic.
Renamed panel-menu.html to panel_menu.html
Renamed panel-inner-menu.html to panel_inner_menu.html
Removed an irrelevant editable_parent in a no results row.
Fixed the profile page loading the wrong profile.css
Fixed a bug where the last poster avatar would break on the forum page.
Added the AddNotice method to *Header.
Greatly simplified many of the page struct definitions.
Added the ErrorPage page struct and refactored the error pages to use it.
Added the BasePanelPage page struct and refactored the panel page structs to use it.
Tweaked the DefaultHeader function to set the user on the spot rather than after the fact.
Simplified AccountEditAvatarSubmit into a redirect.
Add the addElement closure in the control panel dashboard to reduce the amount of complexity.
Tweaked LogWarning to better handle nils.

Added the account_username phrase.
Added the account_avatar phrase.
Added the account_email phrase.
Added the panel_pages phrase.
Added the panel_pages_edit phrase.
Added the panel_page_created phrase.
Added the panel_page_updated phrase.
Added the panel_page_deleted phrase.
Added the account_menu_security phrase.
Added the panel_menu_pages phrase.
Added the panel_pages_head phrase.
Added the panel_pages_edit_button_aria phrase.
Added the panel_pages_delete_button_aria phrase.
Added the panel_pages_no_pages phrase.
Added the panel_pages_create_head phrase.
Added the panel_pages_create_name phrase.
Added the panel_pages_create_name_placeholder phrase.
Added the panel_pages_create_title phrase.
Added the panel_pages_create_title_placeholder phrase.
Added the panel_pages_create_body_placeholder phrase.
Added the panel_pages_create_submit_button phrase.
Added the panel_pages_edit_head phrase.
Added the panel_pages_name phrase.
Added the panel_pages_title phrase.
Added the panel_pages_edit_update_button phrase.

Began work on two-factor authentication.
Made more progress with the Nox Theme.
2018-06-06 10:21:22 +10:00

434 lines
12 KiB
Go

/*
*
* Gosora Plugin System
* Copyright Azareal 2016 - 2018
*
*/
package common
import (
"database/sql"
"log"
"net/http"
"../query_gen/lib"
)
type PluginList map[string]*Plugin
var Plugins PluginList = make(map[string]*Plugin)
// Hooks with a single argument. Is this redundant? Might be useful for inlining, as variadics aren't inlined? Are closures even inlined to begin with?
var Hooks = map[string][]func(interface{}) interface{}{
"forums_frow_assign": nil,
"topic_create_frow_assign": nil,
}
// Hooks with a variable number of arguments
var Vhooks = map[string]func(...interface{}) interface{}{
"forum_trow_assign": nil,
"topics_topic_row_assign": nil,
//"topics_user_row_assign": nil,
"topic_reply_row_assign": nil,
"create_group_preappend": nil, // What is this? Investigate!
"topic_create_pre_loop": nil,
}
// Hooks with a variable number of arguments and return values for skipping the parent function and propagating an error upwards
var VhookSkippable = map[string]func(...interface{}) (bool, RouteError){
"simple_forum_check_pre_perms": nil,
"forum_check_pre_perms": nil,
}
//var vhookErrorable = map[string]func(...interface{}) (interface{}, RouteError){}
var taskHooks = map[string][]func() error{
"before_half_second_tick": nil,
"after_half_second_tick": nil,
"before_second_tick": nil,
"after_second_tick": nil,
"before_fifteen_minute_tick": nil,
"after_fifteen_minute_tick": nil,
}
// Coming Soon:
type Message interface {
ID() int
Poster() int
Contents() string
ParsedContents() string
}
// While the idea is nice, this might result in too much code duplication, as we have seventy billion page structs, what else could we do to get static typing with these in plugins?
type PageInt interface {
Title() string
Header() *Header
CurrentUser() *User
GetExtData(name string) interface{}
SetExtData(name string, contents interface{})
}
// Coming Soon:
var messageHooks = map[string][]func(Message, PageInt, ...interface{}) interface{}{
"topic_reply_row_assign": nil,
}
// Hooks which take in and spit out a string. This is usually used for parser components
var Sshooks = map[string][]func(string) string{
"preparse_preassign": nil,
"parse_assign": nil,
}
// The hooks which run before the template is rendered for a route
var PreRenderHooks = map[string][]func(http.ResponseWriter, *http.Request, *User, interface{}) bool{
"pre_render": nil,
"pre_render_forum_list": nil,
"pre_render_forum": nil,
"pre_render_topic_list": nil,
"pre_render_view_topic": nil,
"pre_render_profile": nil,
"pre_render_custom_page": nil,
"pre_render_tmpl_page": nil,
"pre_render_overview": nil,
"pre_render_create_topic": nil,
"pre_render_account_own_edit_password": nil,
"pre_render_account_own_edit_avatar": nil,
"pre_render_account_own_edit_username": nil,
"pre_render_account_own_edit_email": nil,
"pre_render_login": nil,
"pre_render_register": nil,
"pre_render_ban": nil,
"pre_render_ip_search": nil,
"pre_render_panel_dashboard": nil,
"pre_render_panel_forums": nil,
"pre_render_panel_delete_forum": nil,
"pre_render_panel_edit_forum": nil,
"pre_render_panel_analytics_views": nil,
"pre_render_panel_analytics_routes": nil,
"pre_render_panel_analytics_agents": nil,
"pre_render_panel_analytics_systems": nil,
"pre_render_panel_analytics_referrers": nil,
"pre_render_panel_analytics_route_views": nil,
"pre_render_panel_analytics_agent_views": nil,
"pre_render_panel_analytics_system_views": nil,
"pre_render_panel_analytics_referrer_views": nil,
"pre_render_panel_settings": nil,
"pre_render_panel_setting": nil,
"pre_render_panel_word_filters": nil,
"pre_render_panel_word_filters_edit": nil,
"pre_render_panel_plugins": nil,
"pre_render_panel_users": nil,
"pre_render_panel_edit_user": nil,
"pre_render_panel_groups": nil,
"pre_render_panel_edit_group": nil,
"pre_render_panel_edit_group_perms": nil,
"pre_render_panel_themes": nil,
"pre_render_panel_modlogs": nil,
"pre_render_error": nil, // Note: This hook isn't run for a few errors whose templates are computed at startup and reused, such as InternalError. This hook is also not available in JS mode.
"pre_render_security_error": nil,
}
// ? - Should we make this an interface which plugins implement instead?
// Plugin is a struct holding the metadata for a plugin, along with a few of it's primary handlers.
type Plugin struct {
UName string
Name string
Author string
URL string
Settings string
Active bool
Tag string
Type string
Installable bool
Installed bool
Init func() error
Activate func() error
Deactivate func()
Install func() error
Uninstall func() error
Hooks map[string]int
Data interface{} // Usually used for hosting the VMs / reusable elements of non-native plugins
}
type ExtendStmts struct {
getPlugins *sql.Stmt
}
var extendStmts ExtendStmts
func init() {
DbInits.Add(func(acc *qgen.Accumulator) error {
extendStmts = ExtendStmts{
getPlugins: acc.Select("plugins").Columns("uname, active, installed").Prepare(),
}
return acc.FirstError()
})
}
func InitExtend() (err error) {
err = InitPluginLangs()
if err != nil {
return err
}
return Plugins.Load()
}
// Load polls the database to see which plugins have been activated and which have been installed
func (plugins PluginList) Load() error {
rows, err := extendStmts.getPlugins.Query()
if err != nil {
return err
}
defer rows.Close()
var uname string
var active, installed bool
for rows.Next() {
err = rows.Scan(&uname, &active, &installed)
if err != nil {
return err
}
// Was the plugin deleted at some point?
plugin, ok := plugins[uname]
if !ok {
continue
}
plugin.Active = active
plugin.Installed = installed
plugins[uname] = plugin
}
return rows.Err()
}
func NewPlugin(uname string, name string, author string, url string, settings string, tag string, ptype string, init func() error, activate func() error, deactivate func(), install func() error, uninstall func() error) *Plugin {
return &Plugin{
UName: uname,
Name: name,
Author: author,
URL: url,
Settings: settings,
Tag: tag,
Type: ptype,
Installable: (install != nil),
Init: init,
Activate: activate,
Deactivate: deactivate,
Install: install,
//Uninstall: uninstall,
/*
The Active field should never be altered by a plugin. It's used internally by the software to determine whether an admin has enabled a plugin or not and whether to run it. This will be overwritten by the user's preference.
*/
Active: false,
Installed: false,
Hooks: make(map[string]int),
}
}
// ? - Is this racey?
// TODO: Generate the cases in this switch
func (plugin *Plugin) AddHook(name string, handler interface{}) {
switch h := handler.(type) {
case func(interface{}) interface{}:
if len(Hooks[name]) == 0 {
var hookSlice []func(interface{}) interface{}
hookSlice = append(hookSlice, h)
Hooks[name] = hookSlice
} else {
Hooks[name] = append(Hooks[name], h)
}
plugin.Hooks[name] = len(Hooks[name])
case func(string) string:
if len(Sshooks[name]) == 0 {
var hookSlice []func(string) string
hookSlice = append(hookSlice, h)
Sshooks[name] = hookSlice
} else {
Sshooks[name] = append(Sshooks[name], h)
}
plugin.Hooks[name] = len(Sshooks[name])
case func(http.ResponseWriter, *http.Request, *User, interface{}) bool:
if len(PreRenderHooks[name]) == 0 {
var hookSlice []func(http.ResponseWriter, *http.Request, *User, interface{}) bool
hookSlice = append(hookSlice, h)
PreRenderHooks[name] = hookSlice
} else {
PreRenderHooks[name] = append(PreRenderHooks[name], h)
}
plugin.Hooks[name] = len(PreRenderHooks[name])
case func() error: // ! We might want a more generic name, as we might use this signature for things other than tasks hooks
if len(taskHooks[name]) == 0 {
var hookSlice []func() error
hookSlice = append(hookSlice, h)
taskHooks[name] = hookSlice
} else {
taskHooks[name] = append(taskHooks[name], h)
}
plugin.Hooks[name] = len(taskHooks[name])
case func(...interface{}) interface{}:
Vhooks[name] = h
plugin.Hooks[name] = 0
case func(...interface{}) (bool, RouteError):
VhookSkippable[name] = h
plugin.Hooks[name] = 0
default:
panic("I don't recognise this kind of handler!") // Should this be an error for the plugin instead of a panic()?
}
}
// ? - Is this racey?
// TODO: Generate the cases in this switch
func (plugin *Plugin) RemoveHook(name string, handler interface{}) {
switch handler.(type) {
case func(interface{}) interface{}:
key := plugin.Hooks[name]
hook := Hooks[name]
if len(hook) == 1 {
hook = []func(interface{}) interface{}{}
} else {
hook = append(hook[:key], hook[key+1:]...)
}
Hooks[name] = hook
case func(string) string:
key := plugin.Hooks[name]
hook := Sshooks[name]
if len(hook) == 1 {
hook = []func(string) string{}
} else {
hook = append(hook[:key], hook[key+1:]...)
}
Sshooks[name] = hook
case func(http.ResponseWriter, *http.Request, *User, interface{}) bool:
key := plugin.Hooks[name]
hook := PreRenderHooks[name]
if len(hook) == 1 {
hook = []func(http.ResponseWriter, *http.Request, *User, interface{}) bool{}
} else {
hook = append(hook[:key], hook[key+1:]...)
}
PreRenderHooks[name] = hook
case func() error:
key := plugin.Hooks[name]
hook := taskHooks[name]
if len(hook) == 1 {
hook = []func() error{}
} else {
hook = append(hook[:key], hook[key+1:]...)
}
taskHooks[name] = hook
case func(...interface{}) interface{}:
delete(Vhooks, name)
case func(...interface{}) (bool, RouteError):
delete(VhookSkippable, name)
default:
panic("I don't recognise this kind of handler!") // Should this be an error for the plugin instead of a panic()?
}
delete(plugin.Hooks, name)
}
var PluginsInited = false
func InitPlugins() {
for name, body := range Plugins {
log.Printf("Added plugin '%s'", name)
if body.Active {
log.Printf("Initialised plugin '%s'", name)
if Plugins[name].Init != nil {
err := Plugins[name].Init()
if err != nil {
log.Print(err)
}
} else {
log.Printf("Plugin '%s' doesn't have an initialiser.", name)
}
}
}
PluginsInited = true
}
// ? - Are the following functions racey?
func RunHook(name string, data interface{}) interface{} {
for _, hook := range Hooks[name] {
data = hook(data)
}
return data
}
func RunHookNoreturn(name string, data interface{}) {
for _, hook := range Hooks[name] {
_ = hook(data)
}
}
func RunVhook(name string, data ...interface{}) interface{} {
hook := Vhooks[name]
if hook != nil {
return hook(data...)
}
return nil
}
func RunVhookSkippable(name string, data ...interface{}) (bool, RouteError) {
return VhookSkippable[name](data...)
}
func RunVhookNoreturn(name string, data ...interface{}) {
hook := Vhooks[name]
if hook != nil {
_ = hook(data...)
}
}
// TODO: Find a better way of doing this
func RunVhookNeedHook(name string, data ...interface{}) (ret interface{}, hasHook bool) {
hook := Vhooks[name]
if hook != nil {
return hook(data...), true
}
return nil, false
}
func RunTaskHook(name string) error {
for _, hook := range taskHooks[name] {
err := hook()
if err != nil {
return err
}
}
return nil
}
// Trying to get a teeny bit of type-safety where-ever possible, especially for such a critical set of hooks
func RunSshook(name string, data string) string {
for _, hook := range Sshooks[name] {
data = hook(data)
}
return data
}
func RunPreRenderHook(name string, w http.ResponseWriter, r *http.Request, user *User, data interface{}) (halt bool) {
// This hook runs on ALL PreRender hooks
for _, hook := range PreRenderHooks["pre_render"] {
if hook(w, r, user, data) {
return true
}
}
// The actual PreRender hook
for _, hook := range PreRenderHooks[name] {
if hook(w, r, user, data) {
return true
}
}
return false
}