60964868d4
De-duped some of the logging code. Added per-route state to the not found errors. Exported debugDetail, debugDetailf, debugLog, and debugLogf. Tweaked the padding on Tempra Simple. Added panel submenus to Tempra Conflux. Added Chart CSS to Tempra Conflux. Fixed the padding and margins for the Control Panel in Cosora. Made Cosora's Control Panel a little more tablet friendly. Added the rowmsg CSS class to better style message rows. Removed the repetitive guard code for the pre-render hooks. Removed the repetitive guard code for the string-string hooks. We now capture views for routes.StaticFile Added the move action to the moderation logs. Added the viewchunks_forums table. Began work on Per-forum Views. I probably missed a few things in this changelog.
223 lines
4.9 KiB
Go
223 lines
4.9 KiB
Go
/* Copyright Azareal 2017 - 2018 */
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package common
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import (
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"bytes"
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"database/sql"
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"encoding/json"
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"html/template"
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"strings"
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"sync"
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"../query_gen/lib"
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)
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var Docks WidgetDocks
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var widgetUpdateMutex sync.RWMutex
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type WidgetDocks struct {
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LeftSidebar []*Widget
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RightSidebar []*Widget
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//PanelLeft []Menus
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Footer []*Widget
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}
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type Widget struct {
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Enabled bool
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Location string // Coming Soon: overview, topics, topic / topic_view, forums, forum, global
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Position int
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Body string
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Side string
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Type string
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Literal bool
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}
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type WidgetMenu struct {
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Name string
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MenuList []WidgetMenuItem
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}
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type WidgetMenuItem struct {
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Text string
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Location string
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Compact bool
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}
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type NameTextPair struct {
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Name string
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Text template.HTML
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}
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type WidgetStmts struct {
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getWidgets *sql.Stmt
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}
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var widgetStmts WidgetStmts
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func init() {
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DbInits.Add(func(acc *qgen.Accumulator) error {
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widgetStmts = WidgetStmts{
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getWidgets: acc.Select("widgets").Columns("position, side, type, active, location, data").Orderby("position ASC").Prepare(),
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}
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return acc.FirstError()
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})
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}
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func preparseWidget(widget *Widget, wdata string) (err error) {
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prebuildWidget := func(name string, data interface{}) (string, error) {
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var b bytes.Buffer
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err := Templates.ExecuteTemplate(&b, name+".html", data)
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return string(b.Bytes()), err
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}
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sbytes := []byte(wdata)
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switch widget.Type {
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case "simple":
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var tmp NameTextPair
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err = json.Unmarshal(sbytes, &tmp)
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if err != nil {
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return err
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}
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widget.Literal = true
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widget.Body, err = prebuildWidget("widget_simple", tmp)
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case "about":
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var tmp NameTextPair
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err = json.Unmarshal(sbytes, &tmp)
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if err != nil {
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return err
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}
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widget.Literal = true
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widget.Body, err = prebuildWidget("widget_about", tmp)
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default:
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widget.Literal = true
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widget.Body = wdata
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}
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// TODO: Test this
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// TODO: Should we toss this through a proper parser rather than crudely replacing it?
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widget.Location = strings.Replace(widget.Location, " ", "", -1)
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widget.Location = strings.Replace(widget.Location, "frontend", "!panel", -1)
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widget.Location = strings.Replace(widget.Location, "!!", "", -1)
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// Skip blank zones
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var locs = strings.Split(widget.Location, "|")
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if len(locs) > 0 {
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widget.Location = ""
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for _, loc := range locs {
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if loc == "" {
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continue
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}
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widget.Location += loc + "|"
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}
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widget.Location = widget.Location[:len(widget.Location)-1]
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}
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return err
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}
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func BuildWidget(dock string, headerVars *HeaderVars) (sbody string) {
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var widgets []*Widget
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if !headerVars.Theme.HasDock(dock) {
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return ""
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}
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switch dock {
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case "rightSidebar":
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widgets = Docks.RightSidebar
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case "footer":
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widgets = Docks.Footer
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}
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for _, widget := range widgets {
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if !widget.Enabled {
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continue
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}
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if widget.Allowed(headerVars.Zone) {
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item, err := widget.Build(headerVars)
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if err != nil {
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LogError(err)
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}
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sbody += item
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}
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}
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return sbody
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}
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// TODO: Test this
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// TODO: Add support for zone:id. Perhaps, carry a ZoneID property around in headerVars? It might allow some weirdness like frontend[5] which matches any zone with an ID of 5 but it would be a tad faster than verifying each zone, although it might be problematic if users end up relying on this behaviour for areas which don't pass IDs to the widgets system but *probably* should
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func (widget *Widget) Allowed(zone string) bool {
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for _, loc := range strings.Split(widget.Location, "|") {
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if loc == "global" || loc == zone {
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return true
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} else if len(loc) > 0 && loc[0] == '!' {
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loc = loc[1:]
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if loc != "global" && loc != zone {
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return true
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}
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}
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}
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return false
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}
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// TODO: Refactor
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func (widget *Widget) Build(hvars interface{}) (string, error) {
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if widget.Literal {
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return widget.Body, nil
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}
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var headerVars = hvars.(*HeaderVars)
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err := RunThemeTemplate(headerVars.Theme.Name, widget.Body, hvars, headerVars.Writer)
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return "", err
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}
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// TODO: Make a store for this?
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func InitWidgets() error {
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rows, err := widgetStmts.getWidgets.Query()
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if err != nil {
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return err
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}
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defer rows.Close()
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var data string
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var leftWidgets []*Widget
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var rightWidgets []*Widget
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var footerWidgets []*Widget
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for rows.Next() {
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var widget = &Widget{Position: 0}
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err = rows.Scan(&widget.Position, &widget.Side, &widget.Type, &widget.Enabled, &widget.Location, &data)
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if err != nil {
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return err
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}
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err = preparseWidget(widget, data)
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if err != nil {
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return err
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}
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switch widget.Side {
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case "left":
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leftWidgets = append(leftWidgets, widget)
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case "right":
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rightWidgets = append(rightWidgets, widget)
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case "footer":
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footerWidgets = append(footerWidgets, widget)
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}
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}
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err = rows.Err()
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if err != nil {
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return err
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}
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widgetUpdateMutex.Lock()
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Docks.LeftSidebar = leftWidgets
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Docks.RightSidebar = rightWidgets
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Docks.Footer = footerWidgets
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widgetUpdateMutex.Unlock()
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DebugLog("Docks.LeftSidebar", Docks.LeftSidebar)
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DebugLog("Docks.RightSidebar", Docks.RightSidebar)
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DebugLog("Docks.Footer", Docks.Footer)
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return nil
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}
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