655 lines
21 KiB
Go
655 lines
21 KiB
Go
package main
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import (
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//"fmt"
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"bytes"
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"context"
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"database/sql"
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"errors"
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"html"
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"html/template"
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"net/http"
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"strconv"
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"strings"
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"./query_gen/lib"
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)
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var guildsListStmt *sql.Stmt
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var guildsMemberListStmt *sql.Stmt
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var guildsMemberListJoinStmt *sql.Stmt
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var guildsGetMemberStmt *sql.Stmt
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var guildsGetGuildStmt *sql.Stmt
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var guildsCreateGuildStmt *sql.Stmt
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var guildsAttachForumStmt *sql.Stmt
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var guildsUnattachForumStmt *sql.Stmt
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var guildsAddMemberStmt *sql.Stmt
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// TODO: Add a better way of splitting up giant plugins like this
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// Guild is a struct representing a guild
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type Guild struct {
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ID int
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Link string
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Name string
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Desc string
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Active bool
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Privacy int /* 0: Public, 1: Protected, 2: Private */
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// Who should be able to accept applications and create invites? Mods+ or just admins? Mods is a good start, we can ponder over whether we should make this more flexible in the future.
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Joinable int /* 0: Private, 1: Anyone can join, 2: Applications, 3: Invite-only */
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MemberCount int
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Owner int
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Backdrop string
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CreatedAt string
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LastUpdateTime string
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MainForumID int
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MainForum *Forum
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Forums []*Forum
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ExtData ExtData
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}
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type GuildPage struct {
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Title string
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CurrentUser User
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Header *HeaderVars
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ItemList []*TopicsRow
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Forum *Forum
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Guild *Guild
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Page int
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LastPage int
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}
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// GuildListPage is a page struct for constructing a list of every guild
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type GuildListPage struct {
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Title string
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CurrentUser User
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Header *HeaderVars
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GuildList []*Guild
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}
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type GuildMemberListPage struct {
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Title string
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CurrentUser User
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Header *HeaderVars
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ItemList []GuildMember
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Guild *Guild
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Page int
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LastPage int
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}
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// GuildMember is a struct representing a specific member of a guild, not to be confused with the global User struct.
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type GuildMember struct {
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Link string
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Rank int /* 0: Member. 1: Mod. 2: Admin. */
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RankString string /* Member, Mod, Admin, Owner */
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PostCount int
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JoinedAt string
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Offline bool // TODO: Need to track the online states of members when WebSockets are enabled
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User User
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}
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// TODO: Add a plugin interface instead of having a bunch of argument to AddPlugin?
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func init() {
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plugins["guilds"] = NewPlugin("guilds", "Guilds", "Azareal", "http://github.com/Azareal", "", "", "", initGuilds, nil, deactivateGuilds, installGuilds, nil)
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}
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func initGuilds() (err error) {
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plugins["guilds"].AddHook("intercept_build_widgets", guildsWidgets)
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plugins["guilds"].AddHook("trow_assign", guildsTrowAssign)
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plugins["guilds"].AddHook("topic_create_pre_loop", guildsTopicCreatePreLoop)
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plugins["guilds"].AddHook("pre_render_view_forum", guildsPreRenderViewForum)
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plugins["guilds"].AddHook("simple_forum_check_pre_perms", guildsForumCheck)
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plugins["guilds"].AddHook("forum_check_pre_perms", guildsForumCheck)
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// TODO: Auto-grant this perm to admins upon installation?
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registerPluginPerm("CreateGuild")
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router.HandleFunc("/guilds/", guildsGuildList)
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router.HandleFunc("/guild/", guildsViewGuild)
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router.HandleFunc("/guild/create/", guildsCreateGuild)
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router.HandleFunc("/guild/create/submit/", guildsCreateGuildSubmit)
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router.HandleFunc("/guild/members/", guildsMemberList)
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guildsListStmt, err = qgen.Builder.SimpleSelect("guilds", "guildID, name, desc, active, privacy, joinable, owner, memberCount, createdAt, lastUpdateTime", "", "", "")
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if err != nil {
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return err
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}
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guildsGetGuildStmt, err = qgen.Builder.SimpleSelect("guilds", "name, desc, active, privacy, joinable, owner, memberCount, mainForum, backdrop, createdAt, lastUpdateTime", "guildID = ?", "", "")
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if err != nil {
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return err
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}
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guildsMemberListStmt, err = qgen.Builder.SimpleSelect("guilds_members", "guildID, uid, rank, posts, joinedAt", "", "", "")
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if err != nil {
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return err
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}
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guildsMemberListJoinStmt, err = qgen.Builder.SimpleLeftJoin("guilds_members", "users", "users.uid, guilds_members.rank, guilds_members.posts, guilds_members.joinedAt, users.name, users.avatar", "guilds_members.uid = users.uid", "guilds_members.guildID = ?", "guilds_members.rank DESC, guilds_members.joinedat ASC", "")
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if err != nil {
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return err
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}
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guildsGetMemberStmt, err = qgen.Builder.SimpleSelect("guilds_members", "rank, posts, joinedAt", "guildID = ? AND uid = ?", "", "")
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if err != nil {
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return err
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}
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guildsCreateGuildStmt, err = qgen.Builder.SimpleInsert("guilds", "name, desc, active, privacy, joinable, owner, memberCount, mainForum, backdrop, createdAt, lastUpdateTime", "?,?,?,?,1,?,1,?,'',UTC_TIMESTAMP(),UTC_TIMESTAMP()")
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if err != nil {
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return err
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}
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guildsAttachForumStmt, err = qgen.Builder.SimpleUpdate("forums", "parentID = ?, parentType = 'guild'", "fid = ?")
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if err != nil {
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return err
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}
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guildsUnattachForumStmt, err = qgen.Builder.SimpleUpdate("forums", "parentID = 0, parentType = ''", "fid = ?")
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if err != nil {
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return err
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}
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guildsAddMemberStmt, err = qgen.Builder.SimpleInsert("guilds_members", "guildID, uid, rank, posts, joinedAt", "?,?,?,0,UTC_TIMESTAMP()")
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if err != nil {
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return err
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}
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return nil
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}
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func deactivateGuilds() {
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plugins["guilds"].RemoveHook("intercept_build_widgets", guildsWidgets)
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plugins["guilds"].RemoveHook("trow_assign", guildsTrowAssign)
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plugins["guilds"].RemoveHook("topic_create_pre_loop", guildsTopicCreatePreLoop)
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plugins["guilds"].RemoveHook("pre_render_view_forum", guildsPreRenderViewForum)
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plugins["guilds"].RemoveHook("simple_forum_check_pre_perms", guildsForumCheck)
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plugins["guilds"].RemoveHook("forum_check_pre_perms", guildsForumCheck)
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deregisterPluginPerm("CreateGuild")
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_ = router.RemoveFunc("/guilds/")
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_ = router.RemoveFunc("/guild/")
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_ = router.RemoveFunc("/guild/create/")
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_ = router.RemoveFunc("/guild/create/submit/")
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_ = guildsListStmt.Close()
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_ = guildsMemberListStmt.Close()
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_ = guildsMemberListJoinStmt.Close()
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_ = guildsGetMemberStmt.Close()
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_ = guildsGetGuildStmt.Close()
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_ = guildsCreateGuildStmt.Close()
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_ = guildsAttachForumStmt.Close()
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_ = guildsUnattachForumStmt.Close()
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_ = guildsAddMemberStmt.Close()
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}
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// TODO: Stop accessing the query builder directly and add a feature in Gosora which is more easily reversed, if an error comes up during the installation process
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func installGuilds() error {
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guildTableStmt, err := qgen.Builder.CreateTable("guilds", "utf8mb4", "utf8mb4_general_ci",
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[]qgen.DB_Table_Column{
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qgen.DB_Table_Column{"guildID", "int", 0, false, true, ""},
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qgen.DB_Table_Column{"name", "varchar", 100, false, false, ""},
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qgen.DB_Table_Column{"desc", "varchar", 200, false, false, ""},
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qgen.DB_Table_Column{"active", "boolean", 1, false, false, ""},
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qgen.DB_Table_Column{"privacy", "smallint", 0, false, false, ""},
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qgen.DB_Table_Column{"joinable", "smallint", 0, false, false, "0"},
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qgen.DB_Table_Column{"owner", "int", 0, false, false, ""},
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qgen.DB_Table_Column{"memberCount", "int", 0, false, false, ""},
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qgen.DB_Table_Column{"mainForum", "int", 0, false, false, "0"}, // The board the user lands on when they click on a group, we'll make it possible for group admins to change what users land on
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//qgen.DB_Table_Column{"boards","varchar",255,false,false,""}, // Cap the max number of boards at 8 to avoid overflowing the confines of a 64-bit integer?
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qgen.DB_Table_Column{"backdrop", "varchar", 200, false, false, ""}, // File extension for the uploaded file, or an external link
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qgen.DB_Table_Column{"createdAt", "createdAt", 0, false, false, ""},
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qgen.DB_Table_Column{"lastUpdateTime", "datetime", 0, false, false, ""},
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},
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[]qgen.DB_Table_Key{
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qgen.DB_Table_Key{"guildID", "primary"},
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},
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)
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if err != nil {
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return err
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}
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_, err = guildTableStmt.Exec()
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if err != nil {
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return err
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}
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guildMembersTableStmt, err := qgen.Builder.CreateTable("guilds_members", "", "",
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[]qgen.DB_Table_Column{
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qgen.DB_Table_Column{"guildID", "int", 0, false, false, ""},
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qgen.DB_Table_Column{"uid", "int", 0, false, false, ""},
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qgen.DB_Table_Column{"rank", "int", 0, false, false, "0"}, /* 0: Member. 1: Mod. 2: Admin. */
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qgen.DB_Table_Column{"posts", "int", 0, false, false, "0"}, /* Per-Group post count. Should we do some sort of score system? */
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qgen.DB_Table_Column{"joinedAt", "datetime", 0, false, false, ""},
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},
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[]qgen.DB_Table_Key{},
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)
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if err != nil {
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return err
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}
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_, err = guildMembersTableStmt.Exec()
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return err
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}
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// TO-DO; Implement an uninstallation system into Gosora. And a better installation system.
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func uninstallGuilds() error {
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return nil
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}
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// TODO: Do this properly via the widget system
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func guildsCommonAreaWidgets(headerVars *HeaderVars) {
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// TODO: Hot Groups? Featured Groups? Official Groups?
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var b bytes.Buffer
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var menu = WidgetMenu{"Guilds", []WidgetMenuItem{
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WidgetMenuItem{"Create Guild", "/guild/create/", false},
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}}
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err := templates.ExecuteTemplate(&b, "widget_menu.html", menu)
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if err != nil {
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LogError(err)
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return
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}
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if themes[headerVars.ThemeName].Sidebars == "left" {
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headerVars.Widgets.LeftSidebar = template.HTML(string(b.Bytes()))
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} else if themes[headerVars.ThemeName].Sidebars == "right" || themes[headerVars.ThemeName].Sidebars == "both" {
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headerVars.Widgets.RightSidebar = template.HTML(string(b.Bytes()))
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}
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}
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// TODO: Do this properly via the widget system
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// TODO: Make a better more customisable group widget system
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func guildsGuildWidgets(headerVars *HeaderVars, guildItem *Guild) (success bool) {
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return false // Disabled until the next commit
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/*var b bytes.Buffer
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var menu WidgetMenu = WidgetMenu{"Guild Options", []WidgetMenuItem{
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WidgetMenuItem{"Join", "/guild/join/" + strconv.Itoa(guildItem.ID), false},
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WidgetMenuItem{"Members", "/guild/members/" + strconv.Itoa(guildItem.ID), false},
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}}
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err := templates.ExecuteTemplate(&b, "widget_menu.html", menu)
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if err != nil {
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LogError(err)
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return false
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}
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if themes[headerVars.ThemeName].Sidebars == "left" {
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headerVars.Widgets.LeftSidebar = template.HTML(string(b.Bytes()))
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} else if themes[headerVars.ThemeName].Sidebars == "right" || themes[headerVars.ThemeName].Sidebars == "both" {
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headerVars.Widgets.RightSidebar = template.HTML(string(b.Bytes()))
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} else {
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return false
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}
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return true*/
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}
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/*
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Custom Pages
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*/
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func guildsGuildList(w http.ResponseWriter, r *http.Request, user User) RouteError {
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headerVars, ferr := UserCheck(w, r, &user)
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if ferr != nil {
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return ferr
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}
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guildsCommonAreaWidgets(headerVars)
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rows, err := guildsListStmt.Query()
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if err != nil && err != ErrNoRows {
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return InternalError(err, w, r)
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}
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var guildList []*Guild
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for rows.Next() {
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guildItem := &Guild{ID: 0}
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err := rows.Scan(&guildItem.ID, &guildItem.Name, &guildItem.Desc, &guildItem.Active, &guildItem.Privacy, &guildItem.Joinable, &guildItem.Owner, &guildItem.MemberCount, &guildItem.CreatedAt, &guildItem.LastUpdateTime)
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if err != nil {
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return InternalError(err, w, r)
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}
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guildItem.Link = guildsBuildGuildURL(nameToSlug(guildItem.Name), guildItem.ID)
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guildList = append(guildList, guildItem)
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}
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err = rows.Err()
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if err != nil {
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return InternalError(err, w, r)
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}
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rows.Close()
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pi := GuildListPage{"Guild List", user, headerVars, guildList}
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err = templates.ExecuteTemplate(w, "guilds_guild_list.html", pi)
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if err != nil {
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return InternalError(err, w, r)
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}
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return nil
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}
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func guildsGetGuild(guildID int) (guildItem *Guild, err error) {
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guildItem = &Guild{ID: guildID}
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err = guildsGetGuildStmt.QueryRow(guildID).Scan(&guildItem.Name, &guildItem.Desc, &guildItem.Active, &guildItem.Privacy, &guildItem.Joinable, &guildItem.Owner, &guildItem.MemberCount, &guildItem.MainForumID, &guildItem.Backdrop, &guildItem.CreatedAt, &guildItem.LastUpdateTime)
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return guildItem, err
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}
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func guildsViewGuild(w http.ResponseWriter, r *http.Request, user User) RouteError {
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// SEO URLs...
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halves := strings.Split(r.URL.Path[len("/guild/"):], ".")
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if len(halves) < 2 {
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halves = append(halves, halves[0])
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}
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guildID, err := strconv.Atoi(halves[1])
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if err != nil {
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return PreError("Not a valid guild ID", w, r)
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}
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guildItem, err := guildsGetGuild(guildID)
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if err != nil {
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return LocalError("Bad guild", w, r, user)
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}
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if !guildItem.Active {
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return NotFound(w, r)
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}
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// Re-route the request to routeForums
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var ctx = context.WithValue(r.Context(), "guilds_current_guild", guildItem)
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return routeForum(w, r.WithContext(ctx), user, strconv.Itoa(guildItem.MainForumID))
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}
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func guildsCreateGuild(w http.ResponseWriter, r *http.Request, user User) RouteError {
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headerVars, ferr := UserCheck(w, r, &user)
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if ferr != nil {
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return ferr
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}
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// TODO: Add an approval queue mode for group creation
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if !user.Loggedin || !user.PluginPerms["CreateGuild"] {
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return NoPermissions(w, r, user)
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}
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guildsCommonAreaWidgets(headerVars)
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pi := Page{"Create Guild", user, headerVars, tList, nil}
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err := templates.ExecuteTemplate(w, "guilds_create_guild.html", pi)
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if err != nil {
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return InternalError(err, w, r)
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}
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return nil
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}
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func guildsCreateGuildSubmit(w http.ResponseWriter, r *http.Request, user User) RouteError {
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// TODO: Add an approval queue mode for group creation
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if !user.Loggedin || !user.PluginPerms["CreateGuild"] {
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return NoPermissions(w, r, user)
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}
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var guildActive = true
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var guildName = html.EscapeString(r.PostFormValue("group_name"))
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var guildDesc = html.EscapeString(r.PostFormValue("group_desc"))
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var gprivacy = r.PostFormValue("group_privacy")
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var guildPrivacy int
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switch gprivacy {
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case "0":
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guildPrivacy = 0 // Public
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case "1":
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guildPrivacy = 1 // Protected
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case "2":
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guildPrivacy = 2 // private
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default:
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guildPrivacy = 0
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}
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// Create the backing forum
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fid, err := fstore.Create(guildName, "", true, "")
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if err != nil {
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return InternalError(err, w, r)
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}
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res, err := guildsCreateGuildStmt.Exec(guildName, guildDesc, guildActive, guildPrivacy, user.ID, fid)
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if err != nil {
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return InternalError(err, w, r)
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}
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lastID, err := res.LastInsertId()
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if err != nil {
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return InternalError(err, w, r)
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}
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// Add the main backing forum to the forum list
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err = guildsAttachForum(int(lastID), fid)
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if err != nil {
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return InternalError(err, w, r)
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}
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_, err = guildsAddMemberStmt.Exec(lastID, user.ID, 2)
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if err != nil {
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return InternalError(err, w, r)
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}
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http.Redirect(w, r, guildsBuildGuildURL(nameToSlug(guildName), int(lastID)), http.StatusSeeOther)
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return nil
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}
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func guildsMemberList(w http.ResponseWriter, r *http.Request, user User) RouteError {
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headerVars, ferr := UserCheck(w, r, &user)
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if ferr != nil {
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return ferr
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}
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// SEO URLs...
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halves := strings.Split(r.URL.Path[len("/guild/members/"):], ".")
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if len(halves) < 2 {
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halves = append(halves, halves[0])
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}
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guildID, err := strconv.Atoi(halves[1])
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if err != nil {
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return PreError("Not a valid group ID", w, r)
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}
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var guildItem = &Guild{ID: guildID}
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var mainForum int // Unused
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err = guildsGetGuildStmt.QueryRow(guildID).Scan(&guildItem.Name, &guildItem.Desc, &guildItem.Active, &guildItem.Privacy, &guildItem.Joinable, &guildItem.Owner, &guildItem.MemberCount, &mainForum, &guildItem.Backdrop, &guildItem.CreatedAt, &guildItem.LastUpdateTime)
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if err != nil {
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return LocalError("Bad group", w, r, user)
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}
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guildItem.Link = guildsBuildGuildURL(nameToSlug(guildItem.Name), guildItem.ID)
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guildsGuildWidgets(headerVars, guildItem)
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rows, err := guildsMemberListJoinStmt.Query(guildID)
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if err != nil && err != ErrNoRows {
|
|
return InternalError(err, w, r)
|
|
}
|
|
|
|
var guildMembers []GuildMember
|
|
for rows.Next() {
|
|
guildMember := GuildMember{PostCount: 0}
|
|
err := rows.Scan(&guildMember.User.ID, &guildMember.Rank, &guildMember.PostCount, &guildMember.JoinedAt, &guildMember.User.Name, &guildMember.User.Avatar)
|
|
if err != nil {
|
|
return InternalError(err, w, r)
|
|
}
|
|
guildMember.Link = buildProfileURL(nameToSlug(guildMember.User.Name), guildMember.User.ID)
|
|
if guildMember.User.Avatar != "" {
|
|
if guildMember.User.Avatar[0] == '.' {
|
|
guildMember.User.Avatar = "/uploads/avatar_" + strconv.Itoa(guildMember.User.ID) + guildMember.User.Avatar
|
|
}
|
|
} else {
|
|
guildMember.User.Avatar = strings.Replace(config.Noavatar, "{id}", strconv.Itoa(guildMember.User.ID), 1)
|
|
}
|
|
guildMember.JoinedAt, _ = relativeTimeFromString(guildMember.JoinedAt)
|
|
if guildItem.Owner == guildMember.User.ID {
|
|
guildMember.RankString = "Owner"
|
|
} else {
|
|
switch guildMember.Rank {
|
|
case 0:
|
|
guildMember.RankString = "Member"
|
|
case 1:
|
|
guildMember.RankString = "Mod"
|
|
case 2:
|
|
guildMember.RankString = "Admin"
|
|
}
|
|
}
|
|
guildMembers = append(guildMembers, guildMember)
|
|
}
|
|
err = rows.Err()
|
|
if err != nil {
|
|
return InternalError(err, w, r)
|
|
}
|
|
rows.Close()
|
|
|
|
pi := GuildMemberListPage{"Guild Member List", user, headerVars, guildMembers, guildItem, 0, 0}
|
|
// A plugin with plugins. Pluginception!
|
|
if preRenderHooks["pre_render_guilds_member_list"] != nil {
|
|
if runPreRenderHook("pre_render_guilds_member_list", w, r, &user, &pi) {
|
|
return nil
|
|
}
|
|
}
|
|
err = templates.ExecuteTemplate(w, "guilds_member_list.html", pi)
|
|
if err != nil {
|
|
return InternalError(err, w, r)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func guildsAttachForum(guildID int, fid int) error {
|
|
_, err := guildsAttachForumStmt.Exec(guildID, fid)
|
|
return err
|
|
}
|
|
|
|
func guildsUnattachForum(fid int) error {
|
|
_, err := guildsAttachForumStmt.Exec(fid)
|
|
return err
|
|
}
|
|
|
|
func guildsBuildGuildURL(slug string, id int) string {
|
|
if slug == "" {
|
|
return "/guild/" + slug + "." + strconv.Itoa(id)
|
|
}
|
|
return "/guild/" + strconv.Itoa(id)
|
|
}
|
|
|
|
/*
|
|
Hooks
|
|
*/
|
|
|
|
func guildsPreRenderViewForum(w http.ResponseWriter, r *http.Request, user *User, data interface{}) (halt bool) {
|
|
pi := data.(*ForumPage)
|
|
if pi.Header.ExtData.items != nil {
|
|
if guildData, ok := pi.Header.ExtData.items["guilds_current_group"]; ok {
|
|
guildItem := guildData.(*Guild)
|
|
|
|
guildpi := GuildPage{pi.Title, pi.CurrentUser, pi.Header, pi.ItemList, pi.Forum, guildItem, pi.Page, pi.LastPage}
|
|
err := templates.ExecuteTemplate(w, "guilds_view_guild.html", guildpi)
|
|
if err != nil {
|
|
LogError(err)
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
}
|
|
return false
|
|
}
|
|
|
|
func guildsTrowAssign(args ...interface{}) interface{} {
|
|
var forum = args[1].(*Forum)
|
|
if forum.ParentType == "guild" {
|
|
var topicItem = args[0].(*TopicsRow)
|
|
topicItem.ForumLink = "/guild/" + strings.TrimPrefix(topicItem.ForumLink, getForumURLPrefix())
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// TODO: It would be nice, if you could select one of the boards in the group from that drop-down rather than just the one you got linked from
|
|
func guildsTopicCreatePreLoop(args ...interface{}) interface{} {
|
|
var fid = args[2].(int)
|
|
if fstore.DirtyGet(fid).ParentType == "guild" {
|
|
var strictmode = args[5].(*bool)
|
|
*strictmode = true
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// TODO: Add privacy options
|
|
// TODO: Add support for multiple boards and add per-board simplified permissions
|
|
// TODO: Take isJs into account for routes which expect JSON responses
|
|
func guildsForumCheck(args ...interface{}) (skip bool, rerr RouteError) {
|
|
var r = args[1].(*http.Request)
|
|
var fid = args[3].(*int)
|
|
var forum = fstore.DirtyGet(*fid)
|
|
|
|
if forum.ParentType == "guild" {
|
|
var err error
|
|
var w = args[0].(http.ResponseWriter)
|
|
guildItem, ok := r.Context().Value("guilds_current_group").(*Guild)
|
|
if !ok {
|
|
guildItem, err = guildsGetGuild(forum.ParentID)
|
|
if err != nil {
|
|
return true, InternalError(errors.New("Unable to find the parent group for a forum"), w, r)
|
|
}
|
|
if !guildItem.Active {
|
|
return true, NotFound(w, r)
|
|
}
|
|
r = r.WithContext(context.WithValue(r.Context(), "guilds_current_group", guildItem))
|
|
}
|
|
|
|
var user = args[2].(*User)
|
|
var rank int
|
|
var posts int
|
|
var joinedAt string
|
|
|
|
// TODO: Group privacy settings. For now, groups are all globally visible
|
|
|
|
// Clear the default group permissions
|
|
// TODO: Do this more efficiently, doing it quick and dirty for now to get this out quickly
|
|
overrideForumPerms(&user.Perms, false)
|
|
user.Perms.ViewTopic = true
|
|
|
|
err = guildsGetMemberStmt.QueryRow(guildItem.ID, user.ID).Scan(&rank, &posts, &joinedAt)
|
|
if err != nil && err != ErrNoRows {
|
|
return true, InternalError(err, w, r)
|
|
} else if err != nil {
|
|
// TODO: Should we let admins / guests into public groups?
|
|
return true, LocalError("You're not part of this group!", w, r, *user)
|
|
}
|
|
|
|
// TODO: Implement bans properly by adding the Local Ban API in the next commit
|
|
// TODO: How does this even work? Refactor it along with the rest of this plugin!
|
|
if rank < 0 {
|
|
return true, LocalError("You've been banned from this group!", w, r, *user)
|
|
}
|
|
|
|
// Basic permissions for members, more complicated permissions coming in the next commit!
|
|
if guildItem.Owner == user.ID {
|
|
overrideForumPerms(&user.Perms, true)
|
|
} else if rank == 0 {
|
|
user.Perms.LikeItem = true
|
|
user.Perms.CreateTopic = true
|
|
user.Perms.CreateReply = true
|
|
} else {
|
|
overrideForumPerms(&user.Perms, true)
|
|
}
|
|
return true, nil
|
|
}
|
|
|
|
return false, nil
|
|
}
|
|
|
|
// TODO: Override redirects? I don't think this is needed quite yet
|
|
|
|
func guildsWidgets(args ...interface{}) interface{} {
|
|
var zone = args[0].(string)
|
|
var headerVars = args[2].(*HeaderVars)
|
|
var request = args[3].(*http.Request)
|
|
|
|
if zone != "view_forum" {
|
|
return false
|
|
}
|
|
|
|
var forum = args[1].(*Forum)
|
|
if forum.ParentType == "guild" {
|
|
// This is why I hate using contexts, all the daisy chains and interface casts x.x
|
|
guildItem, ok := request.Context().Value("guilds_current_group").(*Guild)
|
|
if !ok {
|
|
LogError(errors.New("Unable to find a parent group in the context data"))
|
|
return false
|
|
}
|
|
|
|
if headerVars.ExtData.items == nil {
|
|
headerVars.ExtData.items = make(map[string]interface{})
|
|
}
|
|
headerVars.ExtData.items["guilds_current_group"] = guildItem
|
|
|
|
return guildsGuildWidgets(headerVars, guildItem)
|
|
}
|
|
return false
|
|
}
|