gosora/extend/guilds/lib/guilds.go
Azareal 0e9cebfa47 Overhauled the widget system. You can now specify more complex logic for where a widget can show up and you can now place widgets in the footer.
Added fsnotify as a dependency, we'll be using it, Rez, and Riot (maybe) soon.
Removed the intercept_build_widgets vhook.
You can now pass an ID to BlankReply() for mocking replies or whatever else you want to do with this.
Added the dock template function for widget docks.
Added the logf internal function to the template transpiler and did some minor clean-up.
Removed the Sidebars property from theme.json and added the more general Docks one.
Improved the footer and the associated CSS.
Added the about widget, previously the AboutSegment feature.
Removed the about_segment_title and about_segment_body settings.
Gosora now exits when it receives the appropriate OS signal.
Refactored the modlogs route.

More progress on the theme in the Control Panel.
2017-11-29 02:34:02 +00:00

530 lines
15 KiB
Go

package guilds
import (
"bytes"
"context"
"database/sql"
"errors"
"html"
"html/template"
"net/http"
"strconv"
"strings"
"../../../common"
)
// A blank list to fill out that parameter in Page for routes which don't use it
var tList []interface{}
var ListStmt *sql.Stmt
var MemberListStmt *sql.Stmt
var MemberListJoinStmt *sql.Stmt
var GetMemberStmt *sql.Stmt
var AttachForumStmt *sql.Stmt
var UnattachForumStmt *sql.Stmt
var AddMemberStmt *sql.Stmt
// Guild is a struct representing a guild
type Guild struct {
ID int
Link string
Name string
Desc string
Active bool
Privacy int /* 0: Public, 1: Protected, 2: Private */
// Who should be able to accept applications and create invites? Mods+ or just admins? Mods is a good start, we can ponder over whether we should make this more flexible in the future.
Joinable int /* 0: Private, 1: Anyone can join, 2: Applications, 3: Invite-only */
MemberCount int
Owner int
Backdrop string
CreatedAt string
LastUpdateTime string
MainForumID int
MainForum *common.Forum
Forums []*common.Forum
ExtData common.ExtData
}
type Page struct {
Title string
CurrentUser common.User
Header *common.HeaderVars
ItemList []*common.TopicsRow
Forum *common.Forum
Guild *Guild
Page int
LastPage int
}
// ListPage is a page struct for constructing a list of every guild
type ListPage struct {
Title string
CurrentUser common.User
Header *common.HeaderVars
GuildList []*Guild
}
type MemberListPage struct {
Title string
CurrentUser common.User
Header *common.HeaderVars
ItemList []Member
Guild *Guild
Page int
LastPage int
}
// Member is a struct representing a specific member of a guild, not to be confused with the global User struct.
type Member struct {
Link string
Rank int /* 0: Member. 1: Mod. 2: Admin. */
RankString string /* Member, Mod, Admin, Owner */
PostCount int
JoinedAt string
Offline bool // TODO: Need to track the online states of members when WebSockets are enabled
User common.User
}
func PrebuildTmplList(user common.User, headerVars *common.HeaderVars) common.CTmpl {
var guildList = []*Guild{
&Guild{
ID: 1,
Name: "lol",
Link: BuildGuildURL(common.NameToSlug("lol"), 1),
Desc: "A group for people who like to laugh",
Active: true,
MemberCount: 1,
Owner: 1,
CreatedAt: "date",
LastUpdateTime: "date",
MainForumID: 1,
MainForum: common.Forums.DirtyGet(1),
Forums: []*common.Forum{common.Forums.DirtyGet(1)},
},
}
listPage := ListPage{"Guild List", user, headerVars, guildList}
return common.CTmpl{"guilds_guild_list", "guilds_guild_list.html", "templates/", "guilds.ListPage", listPage, []string{"./extend/guilds/lib"}}
}
// TODO: Do this properly via the widget system
// TODO: REWRITE THIS
func CommonAreaWidgets(headerVars *common.HeaderVars) {
// TODO: Hot Groups? Featured Groups? Official Groups?
var b bytes.Buffer
var menu = common.WidgetMenu{"Guilds", []common.WidgetMenuItem{
common.WidgetMenuItem{"Create Guild", "/guild/create/", false},
}}
err := common.Templates.ExecuteTemplate(&b, "widget_menu.html", menu)
if err != nil {
common.LogError(err)
return
}
if headerVars.Theme.HasDock("leftSidebar") {
headerVars.Widgets.LeftSidebar = template.HTML(string(b.Bytes()))
} else if headerVars.Theme.HasDock("rightSidebar") {
headerVars.Widgets.RightSidebar = template.HTML(string(b.Bytes()))
}
}
// TODO: Do this properly via the widget system
// TODO: Make a better more customisable group widget system
func GuildWidgets(headerVars *common.HeaderVars, guildItem *Guild) (success bool) {
return false // Disabled until the next commit
/*var b bytes.Buffer
var menu WidgetMenu = WidgetMenu{"Guild Options", []WidgetMenuItem{
WidgetMenuItem{"Join", "/guild/join/" + strconv.Itoa(guildItem.ID), false},
WidgetMenuItem{"Members", "/guild/members/" + strconv.Itoa(guildItem.ID), false},
}}
err := templates.ExecuteTemplate(&b, "widget_menu.html", menu)
if err != nil {
common.LogError(err)
return false
}
if themes[headerVars.Theme.Name].Sidebars == "left" {
headerVars.Widgets.LeftSidebar = template.HTML(string(b.Bytes()))
} else if themes[headerVars.Theme.Name].Sidebars == "right" || themes[headerVars.Theme.Name].Sidebars == "both" {
headerVars.Widgets.RightSidebar = template.HTML(string(b.Bytes()))
} else {
return false
}
return true*/
}
/*
Custom Pages
*/
func RouteGuildList(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
headerVars, ferr := common.UserCheck(w, r, &user)
if ferr != nil {
return ferr
}
CommonAreaWidgets(headerVars)
rows, err := ListStmt.Query()
if err != nil && err != common.ErrNoRows {
return common.InternalError(err, w, r)
}
defer rows.Close()
var guildList []*Guild
for rows.Next() {
guildItem := &Guild{ID: 0}
err := rows.Scan(&guildItem.ID, &guildItem.Name, &guildItem.Desc, &guildItem.Active, &guildItem.Privacy, &guildItem.Joinable, &guildItem.Owner, &guildItem.MemberCount, &guildItem.CreatedAt, &guildItem.LastUpdateTime)
if err != nil {
return common.InternalError(err, w, r)
}
guildItem.Link = BuildGuildURL(common.NameToSlug(guildItem.Name), guildItem.ID)
guildList = append(guildList, guildItem)
}
err = rows.Err()
if err != nil {
return common.InternalError(err, w, r)
}
pi := ListPage{"Guild List", user, headerVars, guildList}
err = common.RunThemeTemplate(headerVars.Theme.Name, "guilds_guild_list", pi, w)
if err != nil {
return common.InternalError(err, w, r)
}
return nil
}
func MiddleViewGuild(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
// SEO URLs...
halves := strings.Split(r.URL.Path[len("/guild/"):], ".")
if len(halves) < 2 {
halves = append(halves, halves[0])
}
guildID, err := strconv.Atoi(halves[1])
if err != nil {
return common.PreError("Not a valid guild ID", w, r)
}
guildItem, err := Gstore.Get(guildID)
if err != nil {
return common.LocalError("Bad guild", w, r, user)
}
if !guildItem.Active {
return common.NotFound(w, r)
}
return nil
// TODO: Re-implement this
// Re-route the request to routeForums
//var ctx = context.WithValue(r.Context(), "guilds_current_guild", guildItem)
//return routeForum(w, r.WithContext(ctx), user, strconv.Itoa(guildItem.MainForumID))
}
func RouteCreateGuild(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
headerVars, ferr := common.UserCheck(w, r, &user)
if ferr != nil {
return ferr
}
// TODO: Add an approval queue mode for group creation
if !user.Loggedin || !user.PluginPerms["CreateGuild"] {
return common.NoPermissions(w, r, user)
}
CommonAreaWidgets(headerVars)
pi := common.Page{"Create Guild", user, headerVars, tList, nil}
err := common.Templates.ExecuteTemplate(w, "guilds_create_guild.html", pi)
if err != nil {
return common.InternalError(err, w, r)
}
return nil
}
func RouteCreateGuildSubmit(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
// TODO: Add an approval queue mode for group creation
if !user.Loggedin || !user.PluginPerms["CreateGuild"] {
return common.NoPermissions(w, r, user)
}
var guildActive = true
var guildName = html.EscapeString(r.PostFormValue("group_name"))
var guildDesc = html.EscapeString(r.PostFormValue("group_desc"))
var gprivacy = r.PostFormValue("group_privacy")
var guildPrivacy int
switch gprivacy {
case "0":
guildPrivacy = 0 // Public
case "1":
guildPrivacy = 1 // Protected
case "2":
guildPrivacy = 2 // private
default:
guildPrivacy = 0
}
// Create the backing forum
fid, err := common.Forums.Create(guildName, "", true, "")
if err != nil {
return common.InternalError(err, w, r)
}
gid, err := Gstore.Create(guildName, guildDesc, guildActive, guildPrivacy, user.ID, fid)
if err != nil {
return common.InternalError(err, w, r)
}
// Add the main backing forum to the forum list
err = AttachForum(gid, fid)
if err != nil {
return common.InternalError(err, w, r)
}
_, err = AddMemberStmt.Exec(gid, user.ID, 2)
if err != nil {
return common.InternalError(err, w, r)
}
http.Redirect(w, r, BuildGuildURL(common.NameToSlug(guildName), gid), http.StatusSeeOther)
return nil
}
func RouteMemberList(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
headerVars, ferr := common.UserCheck(w, r, &user)
if ferr != nil {
return ferr
}
// SEO URLs...
halves := strings.Split(r.URL.Path[len("/guild/members/"):], ".")
if len(halves) < 2 {
halves = append(halves, halves[0])
}
guildID, err := strconv.Atoi(halves[1])
if err != nil {
return common.PreError("Not a valid group ID", w, r)
}
guildItem, err := Gstore.Get(guildID)
if err != nil {
return common.LocalError("Bad group", w, r, user)
}
guildItem.Link = BuildGuildURL(common.NameToSlug(guildItem.Name), guildItem.ID)
GuildWidgets(headerVars, guildItem)
rows, err := MemberListJoinStmt.Query(guildID)
if err != nil && err != common.ErrNoRows {
return common.InternalError(err, w, r)
}
var guildMembers []Member
for rows.Next() {
guildMember := Member{PostCount: 0}
err := rows.Scan(&guildMember.User.ID, &guildMember.Rank, &guildMember.PostCount, &guildMember.JoinedAt, &guildMember.User.Name, &guildMember.User.Avatar)
if err != nil {
return common.InternalError(err, w, r)
}
guildMember.Link = common.BuildProfileURL(common.NameToSlug(guildMember.User.Name), guildMember.User.ID)
if guildMember.User.Avatar != "" {
if guildMember.User.Avatar[0] == '.' {
guildMember.User.Avatar = "/uploads/avatar_" + strconv.Itoa(guildMember.User.ID) + guildMember.User.Avatar
}
} else {
guildMember.User.Avatar = strings.Replace(common.Config.Noavatar, "{id}", strconv.Itoa(guildMember.User.ID), 1)
}
guildMember.JoinedAt, _ = common.RelativeTimeFromString(guildMember.JoinedAt)
if guildItem.Owner == guildMember.User.ID {
guildMember.RankString = "Owner"
} else {
switch guildMember.Rank {
case 0:
guildMember.RankString = "Member"
case 1:
guildMember.RankString = "Mod"
case 2:
guildMember.RankString = "Admin"
}
}
guildMembers = append(guildMembers, guildMember)
}
err = rows.Err()
if err != nil {
return common.InternalError(err, w, r)
}
rows.Close()
pi := MemberListPage{"Guild Member List", user, headerVars, guildMembers, guildItem, 0, 0}
// A plugin with plugins. Pluginception!
if common.PreRenderHooks["pre_render_guilds_member_list"] != nil {
if common.RunPreRenderHook("pre_render_guilds_member_list", w, r, &user, &pi) {
return nil
}
}
err = common.RunThemeTemplate(headerVars.Theme.Name, "guilds_member_list", pi, w)
if err != nil {
return common.InternalError(err, w, r)
}
return nil
}
func AttachForum(guildID int, fid int) error {
_, err := AttachForumStmt.Exec(guildID, fid)
return err
}
func UnattachForum(fid int) error {
_, err := AttachForumStmt.Exec(fid)
return err
}
func BuildGuildURL(slug string, id int) string {
if slug == "" {
return "/guild/" + slug + "." + strconv.Itoa(id)
}
return "/guild/" + strconv.Itoa(id)
}
/*
Hooks
*/
// TODO: Prebuild this template
func PreRenderViewForum(w http.ResponseWriter, r *http.Request, user *common.User, data interface{}) (halt bool) {
pi := data.(*common.ForumPage)
if pi.Header.ExtData.Items != nil {
if guildData, ok := pi.Header.ExtData.Items["guilds_current_group"]; ok {
guildItem := guildData.(*Guild)
guildpi := Page{pi.Title, pi.CurrentUser, pi.Header, pi.ItemList, pi.Forum, guildItem, pi.Page, pi.LastPage}
err := common.Templates.ExecuteTemplate(w, "guilds_view_guild.html", guildpi)
if err != nil {
common.LogError(err)
return false
}
return true
}
}
return false
}
func TrowAssign(args ...interface{}) interface{} {
var forum = args[1].(*common.Forum)
if forum.ParentType == "guild" {
var topicItem = args[0].(*common.TopicsRow)
topicItem.ForumLink = "/guild/" + strings.TrimPrefix(topicItem.ForumLink, common.GetForumURLPrefix())
}
return nil
}
// TODO: It would be nice, if you could select one of the boards in the group from that drop-down rather than just the one you got linked from
func TopicCreatePreLoop(args ...interface{}) interface{} {
var fid = args[2].(int)
if common.Forums.DirtyGet(fid).ParentType == "guild" {
var strictmode = args[5].(*bool)
*strictmode = true
}
return nil
}
// TODO: Add privacy options
// TODO: Add support for multiple boards and add per-board simplified permissions
// TODO: Take isJs into account for routes which expect JSON responses
func ForumCheck(args ...interface{}) (skip bool, rerr common.RouteError) {
var r = args[1].(*http.Request)
var fid = args[3].(*int)
var forum = common.Forums.DirtyGet(*fid)
if forum.ParentType == "guild" {
var err error
var w = args[0].(http.ResponseWriter)
guildItem, ok := r.Context().Value("guilds_current_group").(*Guild)
if !ok {
guildItem, err = Gstore.Get(forum.ParentID)
if err != nil {
return true, common.InternalError(errors.New("Unable to find the parent group for a forum"), w, r)
}
if !guildItem.Active {
return true, common.NotFound(w, r)
}
r = r.WithContext(context.WithValue(r.Context(), "guilds_current_group", guildItem))
}
var user = args[2].(*common.User)
var rank int
var posts int
var joinedAt string
// TODO: Group privacy settings. For now, groups are all globally visible
// Clear the default group permissions
// TODO: Do this more efficiently, doing it quick and dirty for now to get this out quickly
common.OverrideForumPerms(&user.Perms, false)
user.Perms.ViewTopic = true
err = GetMemberStmt.QueryRow(guildItem.ID, user.ID).Scan(&rank, &posts, &joinedAt)
if err != nil && err != common.ErrNoRows {
return true, common.InternalError(err, w, r)
} else if err != nil {
// TODO: Should we let admins / guests into public groups?
return true, common.LocalError("You're not part of this group!", w, r, *user)
}
// TODO: Implement bans properly by adding the Local Ban API in the next commit
// TODO: How does this even work? Refactor it along with the rest of this plugin!
if rank < 0 {
return true, common.LocalError("You've been banned from this group!", w, r, *user)
}
// Basic permissions for members, more complicated permissions coming in the next commit!
if guildItem.Owner == user.ID {
common.OverrideForumPerms(&user.Perms, true)
} else if rank == 0 {
user.Perms.LikeItem = true
user.Perms.CreateTopic = true
user.Perms.CreateReply = true
} else {
common.OverrideForumPerms(&user.Perms, true)
}
return true, nil
}
return false, nil
}
// TODO: Override redirects? I don't think this is needed quite yet
func Widgets(args ...interface{}) interface{} {
var zone = args[0].(string)
var headerVars = args[2].(*common.HeaderVars)
var request = args[3].(*http.Request)
if zone != "view_forum" {
return false
}
var forum = args[1].(*common.Forum)
if forum.ParentType == "guild" {
// This is why I hate using contexts, all the daisy chains and interface casts x.x
guildItem, ok := request.Context().Value("guilds_current_group").(*Guild)
if !ok {
common.LogError(errors.New("Unable to find a parent group in the context data"))
return false
}
if headerVars.ExtData.Items == nil {
headerVars.ExtData.Items = make(map[string]interface{})
}
headerVars.ExtData.Items["guilds_current_group"] = guildItem
return GuildWidgets(headerVars, guildItem)
}
return false
}