package main import ( //"fmt" "bytes" "context" "database/sql" "errors" "html" "html/template" "net/http" "strconv" "strings" "./query_gen/lib" ) var guildsListStmt *sql.Stmt var guildsMemberListStmt *sql.Stmt var guildsMemberListJoinStmt *sql.Stmt var guildsGetMemberStmt *sql.Stmt var guildsGetGuildStmt *sql.Stmt var guildsCreateGuildStmt *sql.Stmt var guildsAttachForumStmt *sql.Stmt var guildsUnattachForumStmt *sql.Stmt var guildsAddMemberStmt *sql.Stmt // TODO: Add a better way of splitting up giant plugins like this // Guild is a struct representing a guild type Guild struct { ID int Link string Name string Desc string Active bool Privacy int /* 0: Public, 1: Protected, 2: Private */ // Who should be able to accept applications and create invites? Mods+ or just admins? Mods is a good start, we can ponder over whether we should make this more flexible in the future. Joinable int /* 0: Private, 1: Anyone can join, 2: Applications, 3: Invite-only */ MemberCount int Owner int Backdrop string CreatedAt string LastUpdateTime string MainForumID int MainForum *Forum Forums []*Forum ExtData ExtData } type GuildPage struct { Title string CurrentUser User Header *HeaderVars ItemList []*TopicsRow Forum *Forum Guild *Guild Page int LastPage int } // GuildListPage is a page struct for constructing a list of every guild type GuildListPage struct { Title string CurrentUser User Header *HeaderVars GuildList []*Guild } type GuildMemberListPage struct { Title string CurrentUser User Header *HeaderVars ItemList []GuildMember Guild *Guild Page int LastPage int } // GuildMember is a struct representing a specific member of a guild, not to be confused with the global User struct. type GuildMember struct { Link string Rank int /* 0: Member. 1: Mod. 2: Admin. */ RankString string /* Member, Mod, Admin, Owner */ PostCount int JoinedAt string Offline bool // TODO: Need to track the online states of members when WebSockets are enabled User User } // TODO: Add a plugin interface instead of having a bunch of argument to AddPlugin? func init() { plugins["guilds"] = NewPlugin("guilds", "Guilds", "Azareal", "http://github.com/Azareal", "", "", "", initGuilds, nil, deactivateGuilds, installGuilds, nil) } func initGuilds() (err error) { plugins["guilds"].AddHook("intercept_build_widgets", guildsWidgets) plugins["guilds"].AddHook("trow_assign", guildsTrowAssign) plugins["guilds"].AddHook("topic_create_pre_loop", guildsTopicCreatePreLoop) plugins["guilds"].AddHook("pre_render_view_forum", guildsPreRenderViewForum) plugins["guilds"].AddHook("simple_forum_check_pre_perms", guildsForumCheck) plugins["guilds"].AddHook("forum_check_pre_perms", guildsForumCheck) // TODO: Auto-grant this perm to admins upon installation? registerPluginPerm("CreateGuild") router.HandleFunc("/guilds/", guildsGuildList) router.HandleFunc("/guild/", guildsViewGuild) router.HandleFunc("/guild/create/", guildsCreateGuild) router.HandleFunc("/guild/create/submit/", guildsCreateGuildSubmit) router.HandleFunc("/guild/members/", guildsMemberList) guildsListStmt, err = qgen.Builder.SimpleSelect("guilds", "guildID, name, desc, active, privacy, joinable, owner, memberCount, createdAt, lastUpdateTime", "", "", "") if err != nil { return err } guildsGetGuildStmt, err = qgen.Builder.SimpleSelect("guilds", "name, desc, active, privacy, joinable, owner, memberCount, mainForum, backdrop, createdAt, lastUpdateTime", "guildID = ?", "", "") if err != nil { return err } guildsMemberListStmt, err = qgen.Builder.SimpleSelect("guilds_members", "guildID, uid, rank, posts, joinedAt", "", "", "") if err != nil { return err } guildsMemberListJoinStmt, err = qgen.Builder.SimpleLeftJoin("guilds_members", "users", "users.uid, guilds_members.rank, guilds_members.posts, guilds_members.joinedAt, users.name, users.avatar", "guilds_members.uid = users.uid", "guilds_members.guildID = ?", "guilds_members.rank DESC, guilds_members.joinedat ASC", "") if err != nil { return err } guildsGetMemberStmt, err = qgen.Builder.SimpleSelect("guilds_members", "rank, posts, joinedAt", "guildID = ? AND uid = ?", "", "") if err != nil { return err } guildsCreateGuildStmt, err = qgen.Builder.SimpleInsert("guilds", "name, desc, active, privacy, joinable, owner, memberCount, mainForum, backdrop, createdAt, lastUpdateTime", "?,?,?,?,1,?,1,?,'',UTC_TIMESTAMP(),UTC_TIMESTAMP()") if err != nil { return err } guildsAttachForumStmt, err = qgen.Builder.SimpleUpdate("forums", "parentID = ?, parentType = 'guild'", "fid = ?") if err != nil { return err } guildsUnattachForumStmt, err = qgen.Builder.SimpleUpdate("forums", "parentID = 0, parentType = ''", "fid = ?") if err != nil { return err } guildsAddMemberStmt, err = qgen.Builder.SimpleInsert("guilds_members", "guildID, uid, rank, posts, joinedAt", "?,?,?,0,UTC_TIMESTAMP()") if err != nil { return err } return nil } func deactivateGuilds() { plugins["guilds"].RemoveHook("intercept_build_widgets", guildsWidgets) plugins["guilds"].RemoveHook("trow_assign", guildsTrowAssign) plugins["guilds"].RemoveHook("topic_create_pre_loop", guildsTopicCreatePreLoop) plugins["guilds"].RemoveHook("pre_render_view_forum", guildsPreRenderViewForum) plugins["guilds"].RemoveHook("simple_forum_check_pre_perms", guildsForumCheck) plugins["guilds"].RemoveHook("forum_check_pre_perms", guildsForumCheck) deregisterPluginPerm("CreateGuild") _ = router.RemoveFunc("/guilds/") _ = router.RemoveFunc("/guild/") _ = router.RemoveFunc("/guild/create/") _ = router.RemoveFunc("/guild/create/submit/") _ = guildsListStmt.Close() _ = guildsMemberListStmt.Close() _ = guildsMemberListJoinStmt.Close() _ = guildsGetMemberStmt.Close() _ = guildsGetGuildStmt.Close() _ = guildsCreateGuildStmt.Close() _ = guildsAttachForumStmt.Close() _ = guildsUnattachForumStmt.Close() _ = guildsAddMemberStmt.Close() } // TODO: Stop accessing the query builder directly and add a feature in Gosora which is more easily reversed, if an error comes up during the installation process func installGuilds() error { guildTableStmt, err := qgen.Builder.CreateTable("guilds", "utf8mb4", "utf8mb4_general_ci", []qgen.DB_Table_Column{ qgen.DB_Table_Column{"guildID", "int", 0, false, true, ""}, qgen.DB_Table_Column{"name", "varchar", 100, false, false, ""}, qgen.DB_Table_Column{"desc", "varchar", 200, false, false, ""}, qgen.DB_Table_Column{"active", "boolean", 1, false, false, ""}, qgen.DB_Table_Column{"privacy", "smallint", 0, false, false, ""}, qgen.DB_Table_Column{"joinable", "smallint", 0, false, false, "0"}, qgen.DB_Table_Column{"owner", "int", 0, false, false, ""}, qgen.DB_Table_Column{"memberCount", "int", 0, false, false, ""}, qgen.DB_Table_Column{"mainForum", "int", 0, false, false, "0"}, // The board the user lands on when they click on a group, we'll make it possible for group admins to change what users land on //qgen.DB_Table_Column{"boards","varchar",255,false,false,""}, // Cap the max number of boards at 8 to avoid overflowing the confines of a 64-bit integer? qgen.DB_Table_Column{"backdrop", "varchar", 200, false, false, ""}, // File extension for the uploaded file, or an external link qgen.DB_Table_Column{"createdAt", "createdAt", 0, false, false, ""}, qgen.DB_Table_Column{"lastUpdateTime", "datetime", 0, false, false, ""}, }, []qgen.DB_Table_Key{ qgen.DB_Table_Key{"guildID", "primary"}, }, ) if err != nil { return err } _, err = guildTableStmt.Exec() if err != nil { return err } guildMembersTableStmt, err := qgen.Builder.CreateTable("guilds_members", "", "", []qgen.DB_Table_Column{ qgen.DB_Table_Column{"guildID", "int", 0, false, false, ""}, qgen.DB_Table_Column{"uid", "int", 0, false, false, ""}, qgen.DB_Table_Column{"rank", "int", 0, false, false, "0"}, /* 0: Member. 1: Mod. 2: Admin. */ qgen.DB_Table_Column{"posts", "int", 0, false, false, "0"}, /* Per-Group post count. Should we do some sort of score system? */ qgen.DB_Table_Column{"joinedAt", "datetime", 0, false, false, ""}, }, []qgen.DB_Table_Key{}, ) if err != nil { return err } _, err = guildMembersTableStmt.Exec() return err } // TO-DO; Implement an uninstallation system into Gosora. And a better installation system. func uninstallGuilds() error { return nil } // TODO: Do this properly via the widget system func guildsCommonAreaWidgets(headerVars *HeaderVars) { // TODO: Hot Groups? Featured Groups? Official Groups? var b bytes.Buffer var menu = WidgetMenu{"Guilds", []WidgetMenuItem{ WidgetMenuItem{"Create Guild", "/guild/create/", false}, }} err := templates.ExecuteTemplate(&b, "widget_menu.html", menu) if err != nil { LogError(err) return } if themes[headerVars.ThemeName].Sidebars == "left" { headerVars.Widgets.LeftSidebar = template.HTML(string(b.Bytes())) } else if themes[headerVars.ThemeName].Sidebars == "right" || themes[headerVars.ThemeName].Sidebars == "both" { headerVars.Widgets.RightSidebar = template.HTML(string(b.Bytes())) } } // TODO: Do this properly via the widget system // TODO: Make a better more customisable group widget system func guildsGuildWidgets(headerVars *HeaderVars, guildItem *Guild) (success bool) { return false // Disabled until the next commit /*var b bytes.Buffer var menu WidgetMenu = WidgetMenu{"Guild Options", []WidgetMenuItem{ WidgetMenuItem{"Join", "/guild/join/" + strconv.Itoa(guildItem.ID), false}, WidgetMenuItem{"Members", "/guild/members/" + strconv.Itoa(guildItem.ID), false}, }} err := templates.ExecuteTemplate(&b, "widget_menu.html", menu) if err != nil { LogError(err) return false } if themes[headerVars.ThemeName].Sidebars == "left" { headerVars.Widgets.LeftSidebar = template.HTML(string(b.Bytes())) } else if themes[headerVars.ThemeName].Sidebars == "right" || themes[headerVars.ThemeName].Sidebars == "both" { headerVars.Widgets.RightSidebar = template.HTML(string(b.Bytes())) } else { return false } return true*/ } /* Custom Pages */ func guildsGuildList(w http.ResponseWriter, r *http.Request, user User) RouteError { headerVars, ferr := UserCheck(w, r, &user) if ferr != nil { return ferr } guildsCommonAreaWidgets(headerVars) rows, err := guildsListStmt.Query() if err != nil && err != ErrNoRows { return InternalError(err, w, r) } var guildList []*Guild for rows.Next() { guildItem := &Guild{ID: 0} err := rows.Scan(&guildItem.ID, &guildItem.Name, &guildItem.Desc, &guildItem.Active, &guildItem.Privacy, &guildItem.Joinable, &guildItem.Owner, &guildItem.MemberCount, &guildItem.CreatedAt, &guildItem.LastUpdateTime) if err != nil { return InternalError(err, w, r) } guildItem.Link = guildsBuildGuildURL(nameToSlug(guildItem.Name), guildItem.ID) guildList = append(guildList, guildItem) } err = rows.Err() if err != nil { return InternalError(err, w, r) } rows.Close() pi := GuildListPage{"Guild List", user, headerVars, guildList} err = templates.ExecuteTemplate(w, "guilds_guild_list.html", pi) if err != nil { return InternalError(err, w, r) } return nil } func guildsGetGuild(guildID int) (guildItem *Guild, err error) { guildItem = &Guild{ID: guildID} err = guildsGetGuildStmt.QueryRow(guildID).Scan(&guildItem.Name, &guildItem.Desc, &guildItem.Active, &guildItem.Privacy, &guildItem.Joinable, &guildItem.Owner, &guildItem.MemberCount, &guildItem.MainForumID, &guildItem.Backdrop, &guildItem.CreatedAt, &guildItem.LastUpdateTime) return guildItem, err } func guildsViewGuild(w http.ResponseWriter, r *http.Request, user User) RouteError { // SEO URLs... halves := strings.Split(r.URL.Path[len("/guild/"):], ".") if len(halves) < 2 { halves = append(halves, halves[0]) } guildID, err := strconv.Atoi(halves[1]) if err != nil { return PreError("Not a valid guild ID", w, r) } guildItem, err := guildsGetGuild(guildID) if err != nil { return LocalError("Bad guild", w, r, user) } if !guildItem.Active { return NotFound(w, r) } // Re-route the request to routeForums var ctx = context.WithValue(r.Context(), "guilds_current_guild", guildItem) return routeForum(w, r.WithContext(ctx), user, strconv.Itoa(guildItem.MainForumID)) } func guildsCreateGuild(w http.ResponseWriter, r *http.Request, user User) RouteError { headerVars, ferr := UserCheck(w, r, &user) if ferr != nil { return ferr } // TODO: Add an approval queue mode for group creation if !user.Loggedin || !user.PluginPerms["CreateGuild"] { return NoPermissions(w, r, user) } guildsCommonAreaWidgets(headerVars) pi := Page{"Create Guild", user, headerVars, tList, nil} err := templates.ExecuteTemplate(w, "guilds_create_guild.html", pi) if err != nil { return InternalError(err, w, r) } return nil } func guildsCreateGuildSubmit(w http.ResponseWriter, r *http.Request, user User) RouteError { // TODO: Add an approval queue mode for group creation if !user.Loggedin || !user.PluginPerms["CreateGuild"] { return NoPermissions(w, r, user) } var guildActive = true var guildName = html.EscapeString(r.PostFormValue("group_name")) var guildDesc = html.EscapeString(r.PostFormValue("group_desc")) var gprivacy = r.PostFormValue("group_privacy") var guildPrivacy int switch gprivacy { case "0": guildPrivacy = 0 // Public case "1": guildPrivacy = 1 // Protected case "2": guildPrivacy = 2 // private default: guildPrivacy = 0 } // Create the backing forum fid, err := fstore.Create(guildName, "", true, "") if err != nil { return InternalError(err, w, r) } res, err := guildsCreateGuildStmt.Exec(guildName, guildDesc, guildActive, guildPrivacy, user.ID, fid) if err != nil { return InternalError(err, w, r) } lastID, err := res.LastInsertId() if err != nil { return InternalError(err, w, r) } // Add the main backing forum to the forum list err = guildsAttachForum(int(lastID), fid) if err != nil { return InternalError(err, w, r) } _, err = guildsAddMemberStmt.Exec(lastID, user.ID, 2) if err != nil { return InternalError(err, w, r) } http.Redirect(w, r, guildsBuildGuildURL(nameToSlug(guildName), int(lastID)), http.StatusSeeOther) return nil } func guildsMemberList(w http.ResponseWriter, r *http.Request, user User) RouteError { headerVars, ferr := UserCheck(w, r, &user) if ferr != nil { return ferr } // SEO URLs... halves := strings.Split(r.URL.Path[len("/guild/members/"):], ".") if len(halves) < 2 { halves = append(halves, halves[0]) } guildID, err := strconv.Atoi(halves[1]) if err != nil { return PreError("Not a valid group ID", w, r) } var guildItem = &Guild{ID: guildID} var mainForum int // Unused err = guildsGetGuildStmt.QueryRow(guildID).Scan(&guildItem.Name, &guildItem.Desc, &guildItem.Active, &guildItem.Privacy, &guildItem.Joinable, &guildItem.Owner, &guildItem.MemberCount, &mainForum, &guildItem.Backdrop, &guildItem.CreatedAt, &guildItem.LastUpdateTime) if err != nil { return LocalError("Bad group", w, r, user) } guildItem.Link = guildsBuildGuildURL(nameToSlug(guildItem.Name), guildItem.ID) guildsGuildWidgets(headerVars, guildItem) rows, err := guildsMemberListJoinStmt.Query(guildID) if err != nil && err != ErrNoRows { return InternalError(err, w, r) } var guildMembers []GuildMember for rows.Next() { guildMember := GuildMember{PostCount: 0} err := rows.Scan(&guildMember.User.ID, &guildMember.Rank, &guildMember.PostCount, &guildMember.JoinedAt, &guildMember.User.Name, &guildMember.User.Avatar) if err != nil { return InternalError(err, w, r) } guildMember.Link = buildProfileURL(nameToSlug(guildMember.User.Name), guildMember.User.ID) if guildMember.User.Avatar != "" { if guildMember.User.Avatar[0] == '.' { guildMember.User.Avatar = "/uploads/avatar_" + strconv.Itoa(guildMember.User.ID) + guildMember.User.Avatar } } else { guildMember.User.Avatar = strings.Replace(config.Noavatar, "{id}", strconv.Itoa(guildMember.User.ID), 1) } guildMember.JoinedAt, _ = relativeTimeFromString(guildMember.JoinedAt) if guildItem.Owner == guildMember.User.ID { guildMember.RankString = "Owner" } else { switch guildMember.Rank { case 0: guildMember.RankString = "Member" case 1: guildMember.RankString = "Mod" case 2: guildMember.RankString = "Admin" } } guildMembers = append(guildMembers, guildMember) } err = rows.Err() if err != nil { return InternalError(err, w, r) } rows.Close() pi := GuildMemberListPage{"Guild Member List", user, headerVars, guildMembers, guildItem, 0, 0} // A plugin with plugins. Pluginception! if preRenderHooks["pre_render_guilds_member_list"] != nil { if runPreRenderHook("pre_render_guilds_member_list", w, r, &user, &pi) { return nil } } err = templates.ExecuteTemplate(w, "guilds_member_list.html", pi) if err != nil { return InternalError(err, w, r) } return nil } func guildsAttachForum(guildID int, fid int) error { _, err := guildsAttachForumStmt.Exec(guildID, fid) return err } func guildsUnattachForum(fid int) error { _, err := guildsAttachForumStmt.Exec(fid) return err } func guildsBuildGuildURL(slug string, id int) string { if slug == "" { return "/guild/" + slug + "." + strconv.Itoa(id) } return "/guild/" + strconv.Itoa(id) } /* Hooks */ func guildsPreRenderViewForum(w http.ResponseWriter, r *http.Request, user *User, data interface{}) (halt bool) { pi := data.(*ForumPage) if pi.Header.ExtData.items != nil { if guildData, ok := pi.Header.ExtData.items["guilds_current_group"]; ok { guildItem := guildData.(*Guild) guildpi := GuildPage{pi.Title, pi.CurrentUser, pi.Header, pi.ItemList, pi.Forum, guildItem, pi.Page, pi.LastPage} err := templates.ExecuteTemplate(w, "guilds_view_guild.html", guildpi) if err != nil { LogError(err) return false } return true } } return false } func guildsTrowAssign(args ...interface{}) interface{} { var forum = args[1].(*Forum) if forum.ParentType == "guild" { var topicItem = args[0].(*TopicsRow) topicItem.ForumLink = "/guild/" + strings.TrimPrefix(topicItem.ForumLink, getForumURLPrefix()) } return nil } // TODO: It would be nice, if you could select one of the boards in the group from that drop-down rather than just the one you got linked from func guildsTopicCreatePreLoop(args ...interface{}) interface{} { var fid = args[2].(int) if fstore.DirtyGet(fid).ParentType == "guild" { var strictmode = args[5].(*bool) *strictmode = true } return nil } // TODO: Add privacy options // TODO: Add support for multiple boards and add per-board simplified permissions // TODO: Take isJs into account for routes which expect JSON responses func guildsForumCheck(args ...interface{}) (skip bool, rerr RouteError) { var r = args[1].(*http.Request) var fid = args[3].(*int) var forum = fstore.DirtyGet(*fid) if forum.ParentType == "guild" { var err error var w = args[0].(http.ResponseWriter) guildItem, ok := r.Context().Value("guilds_current_group").(*Guild) if !ok { guildItem, err = guildsGetGuild(forum.ParentID) if err != nil { return true, InternalError(errors.New("Unable to find the parent group for a forum"), w, r) } if !guildItem.Active { return true, NotFound(w, r) } r = r.WithContext(context.WithValue(r.Context(), "guilds_current_group", guildItem)) } var user = args[2].(*User) var rank int var posts int var joinedAt string // TODO: Group privacy settings. For now, groups are all globally visible // Clear the default group permissions // TODO: Do this more efficiently, doing it quick and dirty for now to get this out quickly overrideForumPerms(&user.Perms, false) user.Perms.ViewTopic = true err = guildsGetMemberStmt.QueryRow(guildItem.ID, user.ID).Scan(&rank, &posts, &joinedAt) if err != nil && err != ErrNoRows { return true, InternalError(err, w, r) } else if err != nil { // TODO: Should we let admins / guests into public groups? return true, LocalError("You're not part of this group!", w, r, *user) } // TODO: Implement bans properly by adding the Local Ban API in the next commit // TODO: How does this even work? Refactor it along with the rest of this plugin! if rank < 0 { return true, LocalError("You've been banned from this group!", w, r, *user) } // Basic permissions for members, more complicated permissions coming in the next commit! if guildItem.Owner == user.ID { overrideForumPerms(&user.Perms, true) } else if rank == 0 { user.Perms.LikeItem = true user.Perms.CreateTopic = true user.Perms.CreateReply = true } else { overrideForumPerms(&user.Perms, true) } return true, nil } return false, nil } // TODO: Override redirects? I don't think this is needed quite yet func guildsWidgets(args ...interface{}) interface{} { var zone = args[0].(string) var headerVars = args[2].(*HeaderVars) var request = args[3].(*http.Request) if zone != "view_forum" { return false } var forum = args[1].(*Forum) if forum.ParentType == "guild" { // This is why I hate using contexts, all the daisy chains and interface casts x.x guildItem, ok := request.Context().Value("guilds_current_group").(*Guild) if !ok { LogError(errors.New("Unable to find a parent group in the context data")) return false } if headerVars.ExtData.items == nil { headerVars.ExtData.items = make(map[string]interface{}) } headerVars.ExtData.items["guilds_current_group"] = guildItem return guildsGuildWidgets(headerVars, guildItem) } return false }