/* Under Heavy Construction */ package common import ( "database/sql" "encoding/json" "errors" "log" "sort" "sync" "strconv" "github.com/Azareal/Gosora/query_gen" ) var Groups GroupStore // ? - We could fallback onto the database when an item can't be found in the cache? type GroupStore interface { LoadGroups() error DirtyGet(id int) *Group Get(id int) (*Group, error) GetCopy(id int) (Group, error) Exists(id int) bool Create(name string, tag string, isAdmin bool, isMod bool, isBanned bool) (int, error) GetAll() ([]*Group, error) GetRange(lower int, higher int) ([]*Group, error) Reload(id int) error // ? - Should we move this to GroupCache? It might require us to do some unnecessary casting though Count() int } type GroupCache interface { CacheSet(group *Group) error SetCanSee(gid int, canSee []int) error Length() int } type MemoryGroupStore struct { groups map[int]*Group // TODO: Use a sync.Map instead of a map? groupCount int getAll *sql.Stmt get *sql.Stmt count *sql.Stmt userCount *sql.Stmt sync.RWMutex } func NewMemoryGroupStore() (*MemoryGroupStore, error) { acc := qgen.NewAcc() return &MemoryGroupStore{ groups: make(map[int]*Group), groupCount: 0, getAll: acc.Select("users_groups").Columns("gid, name, permissions, plugin_perms, is_mod, is_admin, is_banned, tag").Prepare(), get: acc.Select("users_groups").Columns("name, permissions, plugin_perms, is_mod, is_admin, is_banned, tag").Where("gid = ?").Prepare(), count: acc.Count("users_groups").Prepare(), userCount: acc.Count("users").Where("group = ?").Prepare(), }, acc.FirstError() } // TODO: Move this query from the global stmt store into this store func (s *MemoryGroupStore) LoadGroups() error { s.Lock() defer s.Unlock() s.groups[0] = &Group{ID: 0, Name: "Unknown"} rows, err := s.getAll.Query() if err != nil { return err } defer rows.Close() i := 1 for ; rows.Next(); i++ { g := &Group{ID: 0} err := rows.Scan(&g.ID, &g.Name, &g.PermissionsText, &g.PluginPermsText, &g.IsMod, &g.IsAdmin, &g.IsBanned, &g.Tag) if err != nil { return err } err = s.initGroup(g) if err != nil { return err } s.groups[g.ID] = g } err = rows.Err() if err != nil { return err } s.groupCount = i DebugLog("Binding the Not Loggedin Group") GuestPerms = s.dirtyGetUnsafe(6).Perms TopicListThaw.Thaw() return nil } // TODO: Hit the database when the item isn't in memory func (s *MemoryGroupStore) dirtyGetUnsafe(gid int) *Group { group, ok := s.groups[gid] if !ok { return &blankGroup } return group } // TODO: Hit the database when the item isn't in memory func (s *MemoryGroupStore) DirtyGet(gid int) *Group { s.RLock() group, ok := s.groups[gid] s.RUnlock() if !ok { return &blankGroup } return group } // TODO: Hit the database when the item isn't in memory func (s *MemoryGroupStore) Get(gid int) (*Group, error) { s.RLock() group, ok := s.groups[gid] s.RUnlock() if !ok { return nil, ErrNoRows } return group, nil } // TODO: Hit the database when the item isn't in memory func (s *MemoryGroupStore) GetCopy(gid int) (Group, error) { s.RLock() group, ok := s.groups[gid] s.RUnlock() if !ok { return blankGroup, ErrNoRows } return *group, nil } func (s *MemoryGroupStore) Reload(id int) error { // TODO: Reload this data too g, err := s.Get(id) if err != nil { LogError(errors.New("can't get cansee data for group #" + strconv.Itoa(id))) return nil } canSee := g.CanSee g = &Group{ID: id, CanSee: canSee} err = s.get.QueryRow(id).Scan(&g.Name, &g.PermissionsText, &g.PluginPermsText, &g.IsMod, &g.IsAdmin, &g.IsBanned, &g.Tag) if err != nil { return err } err = s.initGroup(g) if err != nil { LogError(err) return nil } s.CacheSet(g) TopicListThaw.Thaw() return nil } func (s *MemoryGroupStore) initGroup(group *Group) error { err := json.Unmarshal(group.PermissionsText, &group.Perms) if err != nil { log.Printf("group: %+v\n", group) log.Print("bad group perms: ", group.PermissionsText) return err } DebugLogf(group.Name+": %+v\n", group.Perms) err = json.Unmarshal(group.PluginPermsText, &group.PluginPerms) if err != nil { log.Printf("group: %+v\n", group) log.Print("bad group plugin perms: ", group.PluginPermsText) return err } DebugLogf(group.Name+": %+v\n", group.PluginPerms) //group.Perms.ExtData = make(map[string]bool) // TODO: Can we optimise the bit where this cascades down to the user now? if group.IsAdmin || group.IsMod { group.IsBanned = false } err = s.userCount.QueryRow(group.ID).Scan(&group.UserCount) if err != sql.ErrNoRows { return err } return nil } func (s *MemoryGroupStore) SetCanSee(gid int, canSee []int) error { s.Lock() group, ok := s.groups[gid] if !ok { s.Unlock() return nil } ngroup := &Group{} *ngroup = *group ngroup.CanSee = canSee s.groups[group.ID] = ngroup s.Unlock() return nil } func (s *MemoryGroupStore) CacheSet(group *Group) error { s.Lock() s.groups[group.ID] = group s.Unlock() return nil } // TODO: Hit the database when the item isn't in memory func (s *MemoryGroupStore) Exists(gid int) bool { s.RLock() group, ok := s.groups[gid] s.RUnlock() return ok && group.Name != "" } // ? Allow two groups with the same name? // TODO: Refactor this func (s *MemoryGroupStore) Create(name string, tag string, isAdmin bool, isMod bool, isBanned bool) (gid int, err error) { permstr := "{}" tx, err := qgen.Builder.Begin() if err != nil { return 0, err } defer tx.Rollback() insertTx, err := qgen.Builder.SimpleInsertTx(tx, "users_groups", "name, tag, is_admin, is_mod, is_banned, permissions, plugin_perms", "?,?,?,?,?,?,'{}'") if err != nil { return 0, err } res, err := insertTx.Exec(name, tag, isAdmin, isMod, isBanned, permstr) if err != nil { return 0, err } gid64, err := res.LastInsertId() if err != nil { return 0, err } gid = int(gid64) perms := BlankPerms blankIntList := []int{} pluginPerms := make(map[string]bool) pluginPermsBytes := []byte("{}") GetHookTable().Vhook("create_group_preappend", &pluginPerms, &pluginPermsBytes) // Generate the forum permissions based on the presets... fdata, err := Forums.GetAll() if err != nil { return 0, err } presetSet := make(map[int]string) permSet := make(map[int]*ForumPerms) for _, forum := range fdata { var thePreset string switch { case isAdmin: thePreset = "admins" case isMod: thePreset = "staff" case isBanned: thePreset = "banned" default: thePreset = "members" } permmap := PresetToPermmap(forum.Preset) permItem := permmap[thePreset] permItem.Overrides = true permSet[forum.ID] = permItem presetSet[forum.ID] = forum.Preset } err = ReplaceForumPermsForGroupTx(tx, gid, presetSet, permSet) if err != nil { return 0, err } err = tx.Commit() if err != nil { return 0, err } // TODO: Can we optimise the bit where this cascades down to the user now? if isAdmin || isMod { isBanned = false } s.Lock() s.groups[gid] = &Group{gid, name, isMod, isAdmin, isBanned, tag, perms, []byte(permstr), pluginPerms, pluginPermsBytes, blankIntList, 0} s.groupCount++ s.Unlock() TopicListThaw.Thaw() return gid, FPStore.ReloadAll() //return gid, TopicList.RebuildPermTree() } func (s *MemoryGroupStore) GetAll() (results []*Group, err error) { var i int s.RLock() results = make([]*Group, len(s.groups)) for _, group := range s.groups { results[i] = group i++ } s.RUnlock() sort.Sort(SortGroup(results)) return results, nil } func (s *MemoryGroupStore) GetAllMap() (map[int]*Group, error) { s.RLock() defer s.RUnlock() return s.groups, nil } // ? - Set the lower and higher numbers to 0 to remove the bounds // TODO: Might be a little slow right now, maybe we can cache the groups in a slice or break the map up into chunks func (s *MemoryGroupStore) GetRange(lower int, higher int) (groups []*Group, err error) { if lower == 0 && higher == 0 { return s.GetAll() } // TODO: Simplify these four conditionals into two if lower == 0 { if higher < 0 { return nil, errors.New("higher may not be lower than 0") } } else if higher == 0 { if lower < 0 { return nil, errors.New("lower may not be lower than 0") } } s.RLock() for gid, group := range s.groups { if gid >= lower && (gid <= higher || higher == 0) { groups = append(groups, group) } } s.RUnlock() sort.Sort(SortGroup(groups)) return groups, nil } func (s *MemoryGroupStore) Length() int { s.RLock() defer s.RUnlock() return s.groupCount } func (s *MemoryGroupStore) Count() (count int) { err := s.count.QueryRow().Scan(&count) if err != nil { LogError(err) } return count }