package main import ( //"fmt" "./common" "./extend/guilds/lib" "./query_gen/lib" ) // TODO: Add a better way of splitting up giant plugins like this // TODO: Add a plugin interface instead of having a bunch of argument to AddPlugin? func init() { common.Plugins["guilds"] = common.NewPlugin("guilds", "Guilds", "Azareal", "http://github.com/Azareal", "", "", "", initGuilds, nil, deactivateGuilds, installGuilds, nil) // TODO: Is it possible to avoid doing this when the plugin isn't activated? common.PrebuildTmplList = append(common.PrebuildTmplList, guilds.PrebuildTmplList) } func initGuilds() (err error) { common.Plugins["guilds"].AddHook("intercept_build_widgets", guilds.Widgets) common.Plugins["guilds"].AddHook("trow_assign", guilds.TrowAssign) common.Plugins["guilds"].AddHook("topic_create_pre_loop", guilds.TopicCreatePreLoop) common.Plugins["guilds"].AddHook("pre_render_view_forum", guilds.PreRenderViewForum) common.Plugins["guilds"].AddHook("simple_forum_check_pre_perms", guilds.ForumCheck) common.Plugins["guilds"].AddHook("forum_check_pre_perms", guilds.ForumCheck) // TODO: Auto-grant this perm to admins upon installation? common.RegisterPluginPerm("CreateGuild") router.HandleFunc("/guilds/", guilds.RouteGuildList) router.HandleFunc("/guild/", guilds.MiddleViewGuild) router.HandleFunc("/guild/create/", guilds.RouteCreateGuild) router.HandleFunc("/guild/create/submit/", guilds.RouteCreateGuildSubmit) router.HandleFunc("/guild/members/", guilds.RouteMemberList) acc := qgen.Builder.Accumulator() guilds.ListStmt = acc.SimpleSelect("guilds", "guildID, name, desc, active, privacy, joinable, owner, memberCount, createdAt, lastUpdateTime", "", "", "") guilds.GetGuildStmt = acc.SimpleSelect("guilds", "name, desc, active, privacy, joinable, owner, memberCount, mainForum, backdrop, createdAt, lastUpdateTime", "guildID = ?", "", "") guilds.MemberListStmt = acc.SimpleSelect("guilds_members", "guildID, uid, rank, posts, joinedAt", "", "", "") guilds.MemberListJoinStmt = acc.SimpleLeftJoin("guilds_members", "users", "users.uid, guilds_members.rank, guilds_members.posts, guilds_members.joinedAt, users.name, users.avatar", "guilds_members.uid = users.uid", "guilds_members.guildID = ?", "guilds_members.rank DESC, guilds_members.joinedat ASC", "") guilds.GetMemberStmt = acc.SimpleSelect("guilds_members", "rank, posts, joinedAt", "guildID = ? AND uid = ?", "", "") guilds.CreateGuildStmt = acc.SimpleInsert("guilds", "name, desc, active, privacy, joinable, owner, memberCount, mainForum, backdrop, createdAt, lastUpdateTime", "?,?,?,?,1,?,1,?,'',UTC_TIMESTAMP(),UTC_TIMESTAMP()") guilds.AttachForumStmt = acc.SimpleUpdate("forums", "parentID = ?, parentType = 'guild'", "fid = ?") guilds.UnattachForumStmt = acc.SimpleUpdate("forums", "parentID = 0, parentType = ''", "fid = ?") guilds.AddMemberStmt = acc.SimpleInsert("guilds_members", "guildID, uid, rank, posts, joinedAt", "?,?,?,0,UTC_TIMESTAMP()") return acc.FirstError() } func deactivateGuilds() { common.Plugins["guilds"].RemoveHook("intercept_build_widgets", guilds.Widgets) common.Plugins["guilds"].RemoveHook("trow_assign", guilds.TrowAssign) common.Plugins["guilds"].RemoveHook("topic_create_pre_loop", guilds.TopicCreatePreLoop) common.Plugins["guilds"].RemoveHook("pre_render_view_forum", guilds.PreRenderViewForum) common.Plugins["guilds"].RemoveHook("simple_forum_check_pre_perms", guilds.ForumCheck) common.Plugins["guilds"].RemoveHook("forum_check_pre_perms", guilds.ForumCheck) common.DeregisterPluginPerm("CreateGuild") _ = router.RemoveFunc("/guilds/") _ = router.RemoveFunc("/guild/") _ = router.RemoveFunc("/guild/create/") _ = router.RemoveFunc("/guild/create/submit/") _ = guilds.ListStmt.Close() _ = guilds.MemberListStmt.Close() _ = guilds.MemberListJoinStmt.Close() _ = guilds.GetMemberStmt.Close() _ = guilds.GetGuildStmt.Close() _ = guilds.CreateGuildStmt.Close() _ = guilds.AttachForumStmt.Close() _ = guilds.UnattachForumStmt.Close() _ = guilds.AddMemberStmt.Close() } // TODO: Stop accessing the query builder directly and add a feature in Gosora which is more easily reversed, if an error comes up during the installation process func installGuilds() error { guildTableStmt, err := qgen.Builder.CreateTable("guilds", "utf8mb4", "utf8mb4_general_ci", []qgen.DB_Table_Column{ qgen.DB_Table_Column{"guildID", "int", 0, false, true, ""}, qgen.DB_Table_Column{"name", "varchar", 100, false, false, ""}, qgen.DB_Table_Column{"desc", "varchar", 200, false, false, ""}, qgen.DB_Table_Column{"active", "boolean", 1, false, false, ""}, qgen.DB_Table_Column{"privacy", "smallint", 0, false, false, ""}, qgen.DB_Table_Column{"joinable", "smallint", 0, false, false, "0"}, qgen.DB_Table_Column{"owner", "int", 0, false, false, ""}, qgen.DB_Table_Column{"memberCount", "int", 0, false, false, ""}, qgen.DB_Table_Column{"mainForum", "int", 0, false, false, "0"}, // The board the user lands on when they click on a group, we'll make it possible for group admins to change what users land on //qgen.DB_Table_Column{"boards","varchar",255,false,false,""}, // Cap the max number of boards at 8 to avoid overflowing the confines of a 64-bit integer? qgen.DB_Table_Column{"backdrop", "varchar", 200, false, false, ""}, // File extension for the uploaded file, or an external link qgen.DB_Table_Column{"createdAt", "createdAt", 0, false, false, ""}, qgen.DB_Table_Column{"lastUpdateTime", "datetime", 0, false, false, ""}, }, []qgen.DB_Table_Key{ qgen.DB_Table_Key{"guildID", "primary"}, }, ) if err != nil { return err } _, err = guildTableStmt.Exec() if err != nil { return err } guildMembersTableStmt, err := qgen.Builder.CreateTable("guilds_members", "", "", []qgen.DB_Table_Column{ qgen.DB_Table_Column{"guildID", "int", 0, false, false, ""}, qgen.DB_Table_Column{"uid", "int", 0, false, false, ""}, qgen.DB_Table_Column{"rank", "int", 0, false, false, "0"}, /* 0: Member. 1: Mod. 2: Admin. */ qgen.DB_Table_Column{"posts", "int", 0, false, false, "0"}, /* Per-Group post count. Should we do some sort of score system? */ qgen.DB_Table_Column{"joinedAt", "datetime", 0, false, false, ""}, }, []qgen.DB_Table_Key{}, ) if err != nil { return err } _, err = guildMembersTableStmt.Exec() return err } // TO-DO; Implement an uninstallation system into Gosora. And a better installation system. func uninstallGuilds() error { return nil }