package main import "strconv" import "testing" // go test -v type MEPair struct { Msg string Expects string } func addMEPair(msgList []MEPair, msg string, expects string) []MEPair { return append(msgList, MEPair{msg, expects}) } func TestBBCodeRender(t *testing.T) { //t.Skip() err := initBbcode() if err != nil { t.Fatal(err) } var res string var msgList []MEPair msgList = addMEPair(msgList, "", "") msgList = addMEPair(msgList, " ", " ") msgList = addMEPair(msgList, " ", " ") msgList = addMEPair(msgList, " ", " ") msgList = addMEPair(msgList, "[b]", "") msgList = addMEPair(msgList, "[b][/b]", "") msgList = addMEPair(msgList, "hi", "hi") msgList = addMEPair(msgList, "😀", "😀") msgList = addMEPair(msgList, "[b]😀[/b]", "😀") msgList = addMEPair(msgList, "[b]😀😀😀[/b]", "😀😀😀") msgList = addMEPair(msgList, "[b]hi[/b]", "hi") msgList = addMEPair(msgList, "[u]hi[/u]", "hi") msgList = addMEPair(msgList, "[i]hi[/i]", "hi") msgList = addMEPair(msgList, "[s]hi[/s]", "hi") msgList = addMEPair(msgList, "[c]hi[/c]", "[c]hi[/c]") if !testing.Short() { //msgList = addMEPair(msgList, "[b]hi[/i]", "[b]hi[/i]") //msgList = addMEPair(msgList, "[/b]hi[b]", "[/b]hi[b]") //msgList = addMEPair(msgList, "[/b]hi[/b]", "[/b]hi[/b]") //msgList = addMEPair(msgList, "[b][b]hi[/b]", "hi") //msgList = addMEPair(msgList, "[b][b]hi", "[b][b]hi") //msgList = addMEPair(msgList, "[b][b][b]hi", "[b][b][b]hi") //msgList = addMEPair(msgList, "[/b]hi", "[/b]hi") } msgList = addMEPair(msgList, "[code]hi[/code]", "hi") msgList = addMEPair(msgList, "[code][b]hi[/b][/code]", "[b]hi[/b]") msgList = addMEPair(msgList, "[code][b]hi[/code][/b]", "[b]hi[/b]") msgList = addMEPair(msgList, "[quote]hi[/quote]", "hi") msgList = addMEPair(msgList, "[quote][b]hi[/b][/quote]", "hi") msgList = addMEPair(msgList, "[quote][b]h[/b][/quote]", "h") msgList = addMEPair(msgList, "[quote][b][/b][/quote]", "") msgList = addMEPair(msgList, "-你好-", "-你好-") msgList = addMEPair(msgList, "[i]-你好-[/i]", "-你好-") // TODO: More of these Unicode tests? Emoji, Chinese, etc.? t.Log("Testing bbcodeFullParse") for _, item := range msgList { res = bbcodeFullParse(item.Msg) if res != item.Expects { t.Error("Testing string '" + item.Msg + "'") t.Error("Bad output:", "'"+res+"'") t.Error("Expected:", "'"+item.Expects+"'") } } var msg string var expects string msg = "[rand][/rand]" expects = "[Invalid Number][rand][/rand]" t.Log("Testing string '" + msg + "'") res = bbcodeFullParse(msg) if res != expects { t.Error("Bad output:", "'"+res+"'") t.Error("Expected:", "'"+expects+"'") } msg = "[rand]-1[/rand]" expects = "[No Negative Numbers][rand]-1[/rand]" t.Log("Testing string '" + msg + "'") res = bbcodeFullParse(msg) if res != expects { t.Error("Bad output:", "'"+res+"'") t.Error("Expected:", "'"+expects+"'") } msg = "[rand]-01[/rand]" expects = "[No Negative Numbers][rand]-01[/rand]" t.Log("Testing string '" + msg + "'") res = bbcodeFullParse(msg) if res != expects { t.Error("Bad output:", "'"+res+"'") t.Error("Expected:", "'"+expects+"'") } msg = "[rand]NaN[/rand]" expects = "[Invalid Number][rand]NaN[/rand]" t.Log("Testing string '" + msg + "'") res = bbcodeFullParse(msg) if res != expects { t.Error("Bad output:", "'"+res+"'") t.Error("Expected:", "'"+expects+"'") } msg = "[rand]Inf[/rand]" expects = "[Invalid Number][rand]Inf[/rand]" t.Log("Testing string '" + msg + "'") res = bbcodeFullParse(msg) if res != expects { t.Error("Bad output:", "'"+res+"'") t.Error("Expected:", "'"+expects+"'") } msg = "[rand]+[/rand]" expects = "[Invalid Number][rand]+[/rand]" t.Log("Testing string '" + msg + "'") res = bbcodeFullParse(msg) if res != expects { t.Error("Bad output:", "'"+res+"'") t.Error("Expected:", "'"+expects+"'") } msg = "[rand]1+1[/rand]" expects = "[Invalid Number][rand]1+1[/rand]" t.Log("Testing string '" + msg + "'") res = bbcodeFullParse(msg) if res != expects { t.Error("Bad output:", "'"+res+"'") t.Error("Expected:", "'"+expects+"'") } var conv int msg = "[rand]1[/rand]" t.Log("Testing string '" + msg + "'") res = bbcodeFullParse(msg) conv, err = strconv.Atoi(res) if err != nil || (conv > 1 || conv < 0) { t.Error("Bad output:", "'"+res+"'") t.Error("Expected a number in the range 0-1") } msg = "[rand]0[/rand]" t.Log("Testing string '" + msg + "'") res = bbcodeFullParse(msg) conv, err = strconv.Atoi(res) if err != nil || conv != 0 { t.Error("Bad output:", "'"+res+"'") t.Error("Expected the number 0") } msg = "[rand]2147483647[/rand]" // Signed 32-bit MAX t.Log("Testing string '" + msg + "'") res = bbcodeFullParse(msg) conv, err = strconv.Atoi(res) if err != nil || (conv > 2147483647 || conv < 0) { t.Error("Bad output:", "'"+res+"'") t.Error("Expected a number between 0 and 2147483647") } msg = "[rand]9223372036854775807[/rand]" // Signed 64-bit MAX t.Log("Testing string '" + msg + "'") res = bbcodeFullParse(msg) conv, err = strconv.Atoi(res) if err != nil || (conv > 9223372036854775807 || conv < 0) { t.Error("Bad output:", "'"+res+"'") t.Error("Expected a number between 0 and 9223372036854775807") } // Note: conv is commented out in these two, as these numbers overflow int msg = "[rand]18446744073709551615[/rand]" // Unsigned 64-bit MAX t.Log("Testing string '" + msg + "'") res = bbcodeFullParse(msg) conv, err = strconv.Atoi(res) if err != nil && res != "[Invalid Number][rand]18446744073709551615[/rand]" { t.Error("Bad output:", "'"+res+"'") t.Error("Expected a number between 0 and 18446744073709551615") } msg = "[rand]170141183460469231731687303715884105727[/rand]" // Signed 128-bit MAX t.Log("Testing string '" + msg + "'") res = bbcodeFullParse(msg) conv, err = strconv.Atoi(res) if err != nil && res != "[Invalid Number][rand]170141183460469231731687303715884105727[/rand]" { t.Error("Bad output:", "'"+res+"'") t.Error("Expected a number between 0 and 170141183460469231731687303715884105727") } /*t.Log("Testing bbcode_regex_parse") for _, item := range msgList { t.Log("Testing string '" + item.Msg + "'") res = bbcodeRegexParse(item.Msg) if res != item.Expects { t.Error("Bad output:", "'"+res+"'") t.Error("Expected:", item.Expects) } }*/ } func TestMarkdownRender(t *testing.T) { //t.Skip() err := initMarkdown() if err != nil { t.Fatal(err) } var res string var msgList []MEPair msgList = addMEPair(msgList, "", "") msgList = addMEPair(msgList, " ", " ") msgList = addMEPair(msgList, " ", " ") msgList = addMEPair(msgList, " ", " ") msgList = addMEPair(msgList, "\t", "\t") msgList = addMEPair(msgList, "\n", "\n") msgList = addMEPair(msgList, "*", "*") msgList = addMEPair(msgList, "**", "") msgList = addMEPair(msgList, "h", "h") msgList = addMEPair(msgList, "hi", "hi") msgList = addMEPair(msgList, "**h**", "h") msgList = addMEPair(msgList, "**hi**", "hi") msgList = addMEPair(msgList, "_h_", "h") msgList = addMEPair(msgList, "_hi_", "hi") msgList = addMEPair(msgList, "*h*", "h") msgList = addMEPair(msgList, "*hi*", "hi") msgList = addMEPair(msgList, "~h~", "h") msgList = addMEPair(msgList, "~hi~", "hi") msgList = addMEPair(msgList, "*hi**", "hi*") msgList = addMEPair(msgList, "**hi***", "hi*") msgList = addMEPair(msgList, "**hi*", "*hi") msgList = addMEPair(msgList, "***hi***", "hi") msgList = addMEPair(msgList, "***h***", "h") msgList = addMEPair(msgList, "\\***h**\\*", "*h*") msgList = addMEPair(msgList, "\\*\\**h*\\*\\*", "**h**") msgList = addMEPair(msgList, "\\*hi\\*", "*hi*") msgList = addMEPair(msgList, "d\\*hi\\*", "d*hi*") msgList = addMEPair(msgList, "\\*hi\\*d", "*hi*d") msgList = addMEPair(msgList, "d\\*hi\\*d", "d*hi*d") msgList = addMEPair(msgList, "\\", "\\") msgList = addMEPair(msgList, "\\\\", "\\\\") msgList = addMEPair(msgList, "\\d", "\\d") msgList = addMEPair(msgList, "\\\\d", "\\\\d") msgList = addMEPair(msgList, "\\\\\\d", "\\\\\\d") msgList = addMEPair(msgList, "d\\", "d\\") msgList = addMEPair(msgList, "\\d\\", "\\d\\") msgList = addMEPair(msgList, "*_hi_*", "hi") msgList = addMEPair(msgList, "*~hi~*", "hi") msgList = addMEPair(msgList, "~*hi*~", "hi") msgList = addMEPair(msgList, "~ *hi* ~", " hi ") msgList = addMEPair(msgList, "_~hi~_", "hi") msgList = addMEPair(msgList, "***~hi~***", "hi") msgList = addMEPair(msgList, "**", "**") msgList = addMEPair(msgList, "***", "***") msgList = addMEPair(msgList, "****", "****") msgList = addMEPair(msgList, "*****", "*****") msgList = addMEPair(msgList, "******", "******") msgList = addMEPair(msgList, "*******", "*******") msgList = addMEPair(msgList, "~~", "~~") msgList = addMEPair(msgList, "~~~", "~~~") msgList = addMEPair(msgList, "~~~~", "~~~~") msgList = addMEPair(msgList, "~~~~~", "~~~~~") msgList = addMEPair(msgList, "__", "__") msgList = addMEPair(msgList, "___", "___") msgList = addMEPair(msgList, "_ _", " ") msgList = addMEPair(msgList, "* *", " ") msgList = addMEPair(msgList, "** **", " ") msgList = addMEPair(msgList, "*** ***", " ") msgList = addMEPair(msgList, "-你好-", "-你好-") msgList = addMEPair(msgList, "*-你好-*", "-你好-") // TODO: More of these Unicode tests? Emoji, Chinese, etc.? for _, item := range msgList { res = markdownParse(item.Msg) if res != item.Expects { t.Error("Testing string '" + item.Msg + "'") t.Error("Bad output:", "'"+res+"'") //t.Error("Ouput in bytes:", []byte(res)) t.Error("Expected:", "'"+item.Expects+"'") } } /*for _, item := range msgList { res = markdownParse("\n" + item.Msg) if res != "\n"+item.Expects { t.Error("Testing string '\n" + item.Msg + "'") t.Error("Bad output:", "'"+res+"'") //t.Error("Ouput in bytes:", []byte(res)) t.Error("Expected:", "'\n"+item.Expects+"'") } } for _, item := range msgList { res = markdownParse("\t" + item.Msg) if res != "\t"+item.Expects { t.Error("Testing string '\t" + item.Msg + "'") t.Error("Bad output:", "'"+res+"'") //t.Error("Ouput in bytes:", []byte(res)) t.Error("Expected:", "'\t"+item.Expects+"'") } }*/ for _, item := range msgList { res = markdownParse("d" + item.Msg) if res != "d"+item.Expects { t.Error("Testing string 'd" + item.Msg + "'") t.Error("Bad output:", "'"+res+"'") //t.Error("Ouput in bytes:", []byte(res)) t.Error("Expected:", "'d"+item.Expects+"'") } } // TODO: Write suffix tests and double string tests // TODO: Write similar prefix, suffix, and double string tests for plugin_bbcode. Ditto for the outer parser along with suitable tests for that like making sure the URL parser and media embedder works. }