package main //import "fmt" import "sync" import "html/template" import "database/sql" type Topic struct { ID int Title string Content string CreatedBy int Is_Closed bool Sticky bool CreatedAt string LastReplyAt string ParentID int Status string // Deprecated. Marked for removal. IpAddress string PostCount int LikeCount int } type TopicUser struct { ID int Title string Content string CreatedBy int Is_Closed bool Sticky bool CreatedAt string LastReplyAt string ParentID int Status string // Deprecated. Marked for removal. IpAddress string PostCount int LikeCount int CreatedByName string Group int Avatar string Css template.CSS ContentLines int Tag string URL string URLPrefix string URLName string Level int Liked bool } type TopicsRow struct { ID int Title string Content string CreatedBy int Is_Closed bool Sticky bool CreatedAt string LastReplyAt string ParentID int Status string // Deprecated. Marked for removal. IpAddress string PostCount int LikeCount int CreatedByName string Avatar string Css template.CSS ContentLines int Tag string URL string URLPrefix string URLName string Level int ForumName string //TopicsRow } type TopicStore interface { Load(id int) error Get(id int) (*Topic, error) GetUnsafe(id int) (*Topic, error) CascadeGet(id int) (*Topic, error) Set(item *Topic) error Add(item *Topic) error AddUnsafe(item *Topic) error Remove(id int) error RemoveUnsafe(id int) error AddLastTopic(item *Topic, fid int) error GetLength() int GetCapacity() int } type StaticTopicStore struct { items map[int]*Topic length int capacity int mu sync.RWMutex } func NewStaticTopicStore(capacity int) *StaticTopicStore { return &StaticTopicStore{items:make(map[int]*Topic),capacity:capacity} } func (sts *StaticTopicStore) Get(id int) (*Topic, error) { sts.mu.RLock() item, ok := sts.items[id] sts.mu.RUnlock() if ok { return item, nil } return item, sql.ErrNoRows } func (sts *StaticTopicStore) GetUnsafe(id int) (*Topic, error) { item, ok := sts.items[id] if ok { return item, nil } return item, sql.ErrNoRows } func (sts *StaticTopicStore) CascadeGet(id int) (*Topic, error) { sts.mu.RLock() topic, ok := sts.items[id] sts.mu.RUnlock() if ok { return topic, nil } topic = &Topic{ID:id} err := get_topic_stmt.QueryRow(id).Scan(&topic.Title, &topic.Content, &topic.CreatedBy, &topic.CreatedAt, &topic.Is_Closed, &topic.Sticky, &topic.ParentID, &topic.IpAddress, &topic.PostCount, &topic.LikeCount) if err == nil { sts.Add(topic) } return topic, err } func (sts *StaticTopicStore) Load(id int) error { topic := &Topic{ID:id} err := get_topic_stmt.QueryRow(id).Scan(&topic.Title, &topic.Content, &topic.CreatedBy, &topic.CreatedAt, &topic.Is_Closed, &topic.Sticky, &topic.ParentID, &topic.IpAddress, &topic.PostCount, &topic.LikeCount) if err == nil { sts.Set(topic) } return err } func (sts *StaticTopicStore) Set(item *Topic) error { sts.mu.Lock() item, ok := sts.items[item.ID] if ok { sts.items[item.ID] = item } else if sts.length >= sts.capacity { sts.mu.Unlock() return ErrStoreCapacityOverflow } else { sts.items[item.ID] = item } sts.mu.Unlock() sts.length++ return nil } func (sts *StaticTopicStore) Add(item *Topic) error { if sts.length >= sts.capacity { return ErrStoreCapacityOverflow } sts.mu.Lock() sts.items[item.ID] = item sts.mu.Unlock() sts.length++ return nil } func (sts *StaticTopicStore) AddUnsafe(item *Topic) error { if sts.length >= sts.capacity { return ErrStoreCapacityOverflow } sts.items[item.ID] = item sts.length++ return nil } func (sts *StaticTopicStore) Remove(id int) error { sts.mu.Lock() delete(sts.items,id) sts.mu.Unlock() sts.length-- return nil } func (sts *StaticTopicStore) RemoveUnsafe(id int) error { delete(sts.items,id) sts.length-- return nil } func (sts *StaticTopicStore) AddLastTopic(item *Topic, fid int) error { // Coming Soon... return nil } func (sts *StaticTopicStore) GetLength() int { return sts.length } func (sts *StaticTopicStore) SetCapacity(capacity int) { sts.capacity = capacity } func (sts *StaticTopicStore) GetCapacity() int { return sts.capacity } //type DynamicTopicStore struct { // items_expiries list.List // items map[int]*Topic //} type SqlTopicStore struct { } func NewSqlTopicStore() *SqlTopicStore { return &SqlTopicStore{} } func (sus *SqlTopicStore) Get(id int) (*Topic, error) { topic := Topic{ID:id} err := get_topic_stmt.QueryRow(id).Scan(&topic.Title, &topic.Content, &topic.CreatedBy, &topic.CreatedAt, &topic.Is_Closed, &topic.Sticky, &topic.ParentID, &topic.IpAddress, &topic.PostCount, &topic.LikeCount) return &topic, err } func (sus *SqlTopicStore) GetUnsafe(id int) (*Topic, error) { topic := Topic{ID:id} err := get_topic_stmt.QueryRow(id).Scan(&topic.Title, &topic.Content, &topic.CreatedBy, &topic.CreatedAt, &topic.Is_Closed, &topic.Sticky, &topic.ParentID, &topic.IpAddress, &topic.PostCount, &topic.LikeCount) return &topic, err } func (sus *SqlTopicStore) CascadeGet(id int) (*Topic, error) { topic := Topic{ID:id} err := get_topic_stmt.QueryRow(id).Scan(&topic.Title, &topic.Content, &topic.CreatedBy, &topic.CreatedAt, &topic.Is_Closed, &topic.Sticky, &topic.ParentID, &topic.IpAddress, &topic.PostCount, &topic.LikeCount) return &topic, err } func (sus *SqlTopicStore) Load(id int) error { topic := Topic{ID:id} err := get_topic_stmt.QueryRow(id).Scan(&topic.Title, &topic.Content, &topic.CreatedBy, &topic.CreatedAt, &topic.Is_Closed, &topic.Sticky, &topic.ParentID, &topic.IpAddress, &topic.PostCount, &topic.LikeCount) return err } // Placeholder methods, the actual queries are done elsewhere func (sus *SqlTopicStore) Set(item *Topic) error { return nil } func (sus *SqlTopicStore) Add(item *Topic) error { return nil } func (sus *SqlTopicStore) AddUnsafe(item *Topic) error { return nil } func (sus *SqlTopicStore) Remove(id int) error { return nil } func (sus *SqlTopicStore) RemoveUnsafe(id int) error { return nil } func (sts *SqlTopicStore) AddLastTopic(item *Topic, fid int) error { // Coming Soon... return nil } func (sts *SqlTopicStore) GetCapacity() int { return 0 } func (sus *SqlTopicStore) GetLength() int { // Return the total number of topics on the forums return 0 } func get_topicuser(tid int) (TopicUser,error) { if cache_topicuser != CACHE_SQL { topic, err := topics.Get(tid) if err == nil { user, err := users.CascadeGet(topic.CreatedBy) if err != nil { return TopicUser{ID:tid}, err } init_user_perms(user) // We might be better off just passing seperate topic and user structs to the caller? return copy_topic_to_topicuser(topic, user), nil } else if users.GetLength() < users.GetCapacity() { topic, err = topics.CascadeGet(tid) if err != nil { return TopicUser{ID:tid}, err } user, err := users.CascadeGet(topic.CreatedBy) if err != nil { return TopicUser{ID:tid}, err } init_user_perms(user) tu := copy_topic_to_topicuser(topic, user) return tu, nil } } tu := TopicUser{ID:tid} err := get_topic_user_stmt.QueryRow(tid).Scan(&tu.Title, &tu.Content, &tu.CreatedBy, &tu.CreatedAt, &tu.Is_Closed, &tu.Sticky, &tu.ParentID, &tu.IpAddress, &tu.PostCount, &tu.LikeCount, &tu.CreatedByName, &tu.Avatar, &tu.Group, &tu.URLPrefix, &tu.URLName, &tu.Level) the_topic := Topic{ID:tu.ID, Title:tu.Title, Content:tu.Content, CreatedBy:tu.CreatedBy, Is_Closed:tu.Is_Closed, Sticky:tu.Sticky, CreatedAt:tu.CreatedAt, LastReplyAt:tu.LastReplyAt, ParentID:tu.ParentID, IpAddress:tu.IpAddress, PostCount:tu.PostCount, LikeCount:tu.LikeCount} //fmt.Printf("%+v\n", the_topic) tu.Tag = groups[tu.Group].Tag topics.Add(&the_topic) //err = errors.Error("Loaded data via query") return tu, err } func copy_topic_to_topicuser(topic *Topic, user *User) (tu TopicUser) { tu.CreatedByName = user.Name tu.Group = user.Group tu.Avatar = user.Avatar tu.URLPrefix = user.URLPrefix tu.URLName = user.URLName tu.Level = user.Level tu.ID = topic.ID tu.Title = topic.Title tu.Content = topic.Content tu.CreatedBy = topic.CreatedBy tu.Is_Closed = topic.Is_Closed tu.Sticky = topic.Sticky tu.CreatedAt = topic.CreatedAt tu.LastReplyAt = topic.LastReplyAt tu.ParentID = topic.ParentID tu.IpAddress = topic.IpAddress tu.PostCount = topic.PostCount tu.LikeCount = topic.LikeCount return tu }