gosora/extend/guilds/lib/guilds.go

511 lines
15 KiB
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package guilds // import "github.com/Azareal/Gosora/extend/guilds/lib"
import (
"bytes"
"context"
"database/sql"
"errors"
"html/template"
"net/http"
"strconv"
"strings"
"github.com/Azareal/Gosora/common"
)
// A blank list to fill out that parameter in Page for routes which don't use it
var tList []interface{}
var ListStmt *sql.Stmt
var MemberListStmt *sql.Stmt
var MemberListJoinStmt *sql.Stmt
var GetMemberStmt *sql.Stmt
var AttachForumStmt *sql.Stmt
var UnattachForumStmt *sql.Stmt
var AddMemberStmt *sql.Stmt
// Guild is a struct representing a guild
type Guild struct {
ID int
Link string
Name string
Desc string
Active bool
Privacy int /* 0: Public, 1: Protected, 2: Private */
// Who should be able to accept applications and create invites? Mods+ or just admins? Mods is a good start, we can ponder over whether we should make this more flexible in the future.
Joinable int /* 0: Private, 1: Anyone can join, 2: Applications, 3: Invite-only */
MemberCount int
Owner int
Backdrop string
CreatedAt string
LastUpdateTime string
MainForumID int
MainForum *common.Forum
Forums []*common.Forum
ExtData common.ExtData
}
type Page struct {
Title string
Header *common.Header
ItemList []*common.TopicsRow
Forum *common.Forum
Guild *Guild
Page int
LastPage int
}
// ListPage is a page struct for constructing a list of every guild
type ListPage struct {
Title string
Header *common.Header
GuildList []*Guild
}
type MemberListPage struct {
Title string
Header *common.Header
ItemList []Member
Guild *Guild
Page int
LastPage int
}
// Member is a struct representing a specific member of a guild, not to be confused with the global User struct.
type Member struct {
Link string
Rank int /* 0: Member. 1: Mod. 2: Admin. */
RankString string /* Member, Mod, Admin, Owner */
PostCount int
JoinedAt string
Offline bool // TODO: Need to track the online states of members when WebSockets are enabled
User common.User
}
func PrebuildTmplList(user common.User, header *common.Header) common.CTmpl {
var guildList = []*Guild{
&Guild{
ID: 1,
Name: "lol",
Link: BuildGuildURL(common.NameToSlug("lol"), 1),
Desc: "A group for people who like to laugh",
Active: true,
MemberCount: 1,
Owner: 1,
CreatedAt: "date",
LastUpdateTime: "date",
MainForumID: 1,
Added the AboutSegment feature, you can see this in use on Cosora, it's a little raw right now, but I'm planning to polish it in the next commit. Refactored the code to use switches instead of if blocks in some places. Refactored the Dashboard to make it easier to add icons to it like I did with Cosora. You can now use maps in transpiled templates. Made progress on Cosora's footer. Swapped out the ThemeName property in the HeaderVars struct for a more general and flexible Theme property. Added the colstack CSS class to make it easier to style the layouts for the Control Panel and profile. Renamed the FStore variable to Forums. Renamed the Fpstore variable to FPStore. Renamed the Gstore variable to Groups. Split the MemoryTopicStore into DefaultTopicStore and MemoryTopicCache. Split the MemoryUserStore into DefaultUserStore and MemoryUserCache. Removed the NullUserStore, SQLUserStore, and SQLTopicStore. Added the NullTopicCache and NullUserCache. Moved the Reload method out of the TopicCache interface and into the TopicStore one. Moved the Reload method out of the UserCache interface and into the UserStore one. Added the SetCache and GetCache methods to the TopicStore and UserStore. Added the BypassGetAll method to the WordFilterMap type. Renamed routePanelSetting to routePanelSettingEdit. Renamed routePanelSettingEdit to routePanelSettingEditSubmit. Moved the page titles into the english language pack. Split main() into main and afterDBInit to avoid code duplication in general_test.go Added the ReqIsJson method so that we don't have to sniff the headers every time. Added the LogStore interface. Added the SQLModLogStore and the SQLAdminLogStore. Refactored the phrase system to use getPhrasePlaceholder instead of hard-coding the string to return in a bunch of functions. Removed a redundant rank check. Added the GuildStore to plugin_guilds. Added the about_segment_title and about_segment_body settings. Refactored the setting system to use predefined errors to make it easier for an upstream caller to filter out sensitive error messages as opposed to safe errors. Added the BypassGetAll method to the SettingMap type. Added the Update method to the SettingMap type. BulkGet is now exposed via the MemoryUserCache. Refactored more logs in the template transpiler to reduce the amount of indentation. Refactored the tests to take up fewer lines. Further improved the Cosora theme's colours, padding, and profiles. Added styling for the Control Panel Dashboard to the Cosora Theme. Reduced the amount of code duplication in the installer query generator and opened the door to certain types of auto-migrations. Refactored the Control Panel Dashboard to reduce the amount of code duplication. Refactored the modlog route to reduce the amount of code duplication and string concatenation.
2017-11-23 05:37:08 +00:00
MainForum: common.Forums.DirtyGet(1),
Forums: []*common.Forum{common.Forums.DirtyGet(1)},
},
}
listPage := ListPage{"Guild List", user, header, guildList}
return common.CTmpl{"guilds_guild_list", "guilds_guild_list.html", "templates/", "guilds.ListPage", listPage, []string{"./extend/guilds/lib"}}
}
// TODO: Do this properly via the widget system
// TODO: REWRITE THIS
func CommonAreaWidgets(header *common.Header) {
// TODO: Hot Groups? Featured Groups? Official Groups?
var b bytes.Buffer
var menu = common.WidgetMenu{"Guilds", []common.WidgetMenuItem{
common.WidgetMenuItem{"Create Guild", "/guild/create/", false},
}}
err := common.Templates.ExecuteTemplate(&b, "widget_menu.html", menu)
if err != nil {
common.LogError(err)
return
}
if header.Theme.HasDock("leftSidebar") {
header.Widgets.LeftSidebar = template.HTML(string(b.Bytes()))
} else if header.Theme.HasDock("rightSidebar") {
header.Widgets.RightSidebar = template.HTML(string(b.Bytes()))
}
}
// TODO: Do this properly via the widget system
// TODO: Make a better more customisable group widget system
func GuildWidgets(header *common.Header, guildItem *Guild) (success bool) {
return false // Disabled until the next commit
/*var b bytes.Buffer
var menu WidgetMenu = WidgetMenu{"Guild Options", []WidgetMenuItem{
WidgetMenuItem{"Join", "/guild/join/" + strconv.Itoa(guildItem.ID), false},
WidgetMenuItem{"Members", "/guild/members/" + strconv.Itoa(guildItem.ID), false},
}}
err := templates.ExecuteTemplate(&b, "widget_menu.html", menu)
if err != nil {
common.LogError(err)
return false
}
if themes[header.Theme.Name].Sidebars == "left" {
header.Widgets.LeftSidebar = template.HTML(string(b.Bytes()))
} else if themes[header.Theme.Name].Sidebars == "right" || themes[header.Theme.Name].Sidebars == "both" {
header.Widgets.RightSidebar = template.HTML(string(b.Bytes()))
} else {
return false
}
return true*/
}
/*
Custom Pages
*/
func RouteGuildList(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
header, ferr := common.UserCheck(w, r, &user)
if ferr != nil {
return ferr
}
CommonAreaWidgets(header)
rows, err := ListStmt.Query()
if err != nil && err != common.ErrNoRows {
return common.InternalError(err, w, r)
}
defer rows.Close()
var guildList []*Guild
for rows.Next() {
guildItem := &Guild{ID: 0}
err := rows.Scan(&guildItem.ID, &guildItem.Name, &guildItem.Desc, &guildItem.Active, &guildItem.Privacy, &guildItem.Joinable, &guildItem.Owner, &guildItem.MemberCount, &guildItem.CreatedAt, &guildItem.LastUpdateTime)
if err != nil {
return common.InternalError(err, w, r)
}
guildItem.Link = BuildGuildURL(common.NameToSlug(guildItem.Name), guildItem.ID)
guildList = append(guildList, guildItem)
}
err = rows.Err()
if err != nil {
return common.InternalError(err, w, r)
}
pi := ListPage{"Guild List", user, header, guildList}
err = header.Theme.RunTmpl("guilds_guild_list", pi, w)
if err != nil {
return common.InternalError(err, w, r)
}
return nil
}
func MiddleViewGuild(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
_, guildID, err := routes.ParseSEOURL(r.URL.Path[len("/guild/"):])
if err != nil {
return common.PreError("Not a valid guild ID", w, r)
}
Added the AboutSegment feature, you can see this in use on Cosora, it's a little raw right now, but I'm planning to polish it in the next commit. Refactored the code to use switches instead of if blocks in some places. Refactored the Dashboard to make it easier to add icons to it like I did with Cosora. You can now use maps in transpiled templates. Made progress on Cosora's footer. Swapped out the ThemeName property in the HeaderVars struct for a more general and flexible Theme property. Added the colstack CSS class to make it easier to style the layouts for the Control Panel and profile. Renamed the FStore variable to Forums. Renamed the Fpstore variable to FPStore. Renamed the Gstore variable to Groups. Split the MemoryTopicStore into DefaultTopicStore and MemoryTopicCache. Split the MemoryUserStore into DefaultUserStore and MemoryUserCache. Removed the NullUserStore, SQLUserStore, and SQLTopicStore. Added the NullTopicCache and NullUserCache. Moved the Reload method out of the TopicCache interface and into the TopicStore one. Moved the Reload method out of the UserCache interface and into the UserStore one. Added the SetCache and GetCache methods to the TopicStore and UserStore. Added the BypassGetAll method to the WordFilterMap type. Renamed routePanelSetting to routePanelSettingEdit. Renamed routePanelSettingEdit to routePanelSettingEditSubmit. Moved the page titles into the english language pack. Split main() into main and afterDBInit to avoid code duplication in general_test.go Added the ReqIsJson method so that we don't have to sniff the headers every time. Added the LogStore interface. Added the SQLModLogStore and the SQLAdminLogStore. Refactored the phrase system to use getPhrasePlaceholder instead of hard-coding the string to return in a bunch of functions. Removed a redundant rank check. Added the GuildStore to plugin_guilds. Added the about_segment_title and about_segment_body settings. Refactored the setting system to use predefined errors to make it easier for an upstream caller to filter out sensitive error messages as opposed to safe errors. Added the BypassGetAll method to the SettingMap type. Added the Update method to the SettingMap type. BulkGet is now exposed via the MemoryUserCache. Refactored more logs in the template transpiler to reduce the amount of indentation. Refactored the tests to take up fewer lines. Further improved the Cosora theme's colours, padding, and profiles. Added styling for the Control Panel Dashboard to the Cosora Theme. Reduced the amount of code duplication in the installer query generator and opened the door to certain types of auto-migrations. Refactored the Control Panel Dashboard to reduce the amount of code duplication. Refactored the modlog route to reduce the amount of code duplication and string concatenation.
2017-11-23 05:37:08 +00:00
guildItem, err := Gstore.Get(guildID)
if err != nil {
return common.LocalError("Bad guild", w, r, user)
}
// TODO: Build and pass header
if !guildItem.Active {
return common.NotFound(w, r, nil)
}
return nil
// TODO: Re-implement this
// Re-route the request to routeForums
//var ctx = context.WithValue(r.Context(), "guilds_current_guild", guildItem)
//return routeForum(w, r.WithContext(ctx), user, strconv.Itoa(guildItem.MainForumID))
}
func RouteCreateGuild(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
header, ferr := common.UserCheck(w, r, &user)
if ferr != nil {
return ferr
}
Added the Page Manager for faster and easier custom page creation. Added the PageStore. Renamed account_own_edit.html to account_own_edit_password.html Renamed custom-page.html to custom_page.html Renamed the pre_render_custom_page hook to pre_render_tmpl_page. Added a new pre_render_custom_page hook, not to be confused with the previous one. Renamed the pre_render_account_own_edit_critical hook to pre_render_account_own_edit_password. Moved the report forum ID into a constant. Renamed todaysReportCount to topicsTopicCountByForum and made it more generic. Renamed panel-menu.html to panel_menu.html Renamed panel-inner-menu.html to panel_inner_menu.html Removed an irrelevant editable_parent in a no results row. Fixed the profile page loading the wrong profile.css Fixed a bug where the last poster avatar would break on the forum page. Added the AddNotice method to *Header. Greatly simplified many of the page struct definitions. Added the ErrorPage page struct and refactored the error pages to use it. Added the BasePanelPage page struct and refactored the panel page structs to use it. Tweaked the DefaultHeader function to set the user on the spot rather than after the fact. Simplified AccountEditAvatarSubmit into a redirect. Add the addElement closure in the control panel dashboard to reduce the amount of complexity. Tweaked LogWarning to better handle nils. Added the account_username phrase. Added the account_avatar phrase. Added the account_email phrase. Added the panel_pages phrase. Added the panel_pages_edit phrase. Added the panel_page_created phrase. Added the panel_page_updated phrase. Added the panel_page_deleted phrase. Added the account_menu_security phrase. Added the panel_menu_pages phrase. Added the panel_pages_head phrase. Added the panel_pages_edit_button_aria phrase. Added the panel_pages_delete_button_aria phrase. Added the panel_pages_no_pages phrase. Added the panel_pages_create_head phrase. Added the panel_pages_create_name phrase. Added the panel_pages_create_name_placeholder phrase. Added the panel_pages_create_title phrase. Added the panel_pages_create_title_placeholder phrase. Added the panel_pages_create_body_placeholder phrase. Added the panel_pages_create_submit_button phrase. Added the panel_pages_edit_head phrase. Added the panel_pages_name phrase. Added the panel_pages_title phrase. Added the panel_pages_edit_update_button phrase. Began work on two-factor authentication. Made more progress with the Nox Theme.
2018-06-06 00:21:22 +00:00
header.Title = "Create Guild"
// TODO: Add an approval queue mode for group creation
if !user.Loggedin || !user.PluginPerms["CreateGuild"] {
return common.NoPermissions(w, r, user)
}
CommonAreaWidgets(header)
Added the Page Manager for faster and easier custom page creation. Added the PageStore. Renamed account_own_edit.html to account_own_edit_password.html Renamed custom-page.html to custom_page.html Renamed the pre_render_custom_page hook to pre_render_tmpl_page. Added a new pre_render_custom_page hook, not to be confused with the previous one. Renamed the pre_render_account_own_edit_critical hook to pre_render_account_own_edit_password. Moved the report forum ID into a constant. Renamed todaysReportCount to topicsTopicCountByForum and made it more generic. Renamed panel-menu.html to panel_menu.html Renamed panel-inner-menu.html to panel_inner_menu.html Removed an irrelevant editable_parent in a no results row. Fixed the profile page loading the wrong profile.css Fixed a bug where the last poster avatar would break on the forum page. Added the AddNotice method to *Header. Greatly simplified many of the page struct definitions. Added the ErrorPage page struct and refactored the error pages to use it. Added the BasePanelPage page struct and refactored the panel page structs to use it. Tweaked the DefaultHeader function to set the user on the spot rather than after the fact. Simplified AccountEditAvatarSubmit into a redirect. Add the addElement closure in the control panel dashboard to reduce the amount of complexity. Tweaked LogWarning to better handle nils. Added the account_username phrase. Added the account_avatar phrase. Added the account_email phrase. Added the panel_pages phrase. Added the panel_pages_edit phrase. Added the panel_page_created phrase. Added the panel_page_updated phrase. Added the panel_page_deleted phrase. Added the account_menu_security phrase. Added the panel_menu_pages phrase. Added the panel_pages_head phrase. Added the panel_pages_edit_button_aria phrase. Added the panel_pages_delete_button_aria phrase. Added the panel_pages_no_pages phrase. Added the panel_pages_create_head phrase. Added the panel_pages_create_name phrase. Added the panel_pages_create_name_placeholder phrase. Added the panel_pages_create_title phrase. Added the panel_pages_create_title_placeholder phrase. Added the panel_pages_create_body_placeholder phrase. Added the panel_pages_create_submit_button phrase. Added the panel_pages_edit_head phrase. Added the panel_pages_name phrase. Added the panel_pages_title phrase. Added the panel_pages_edit_update_button phrase. Began work on two-factor authentication. Made more progress with the Nox Theme.
2018-06-06 00:21:22 +00:00
pi := common.Page{header, tList, nil}
err := common.Templates.ExecuteTemplate(w, "guilds_create_guild.html", pi)
if err != nil {
return common.InternalError(err, w, r)
}
return nil
}
func RouteCreateGuildSubmit(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
// TODO: Add an approval queue mode for group creation
if !user.Loggedin || !user.PluginPerms["CreateGuild"] {
return common.NoPermissions(w, r, user)
}
var guildActive = true
var guildName = common.SanitiseSingleLine(r.PostFormValue("group_name"))
// TODO: Allow Markdown / BBCode / Limited HTML in the description?
var guildDesc = common.SanitiseBody(r.PostFormValue("group_desc"))
var gprivacy = r.PostFormValue("group_privacy")
var guildPrivacy int
switch gprivacy {
case "0":
guildPrivacy = 0 // Public
case "1":
guildPrivacy = 1 // Protected
case "2":
guildPrivacy = 2 // private
default:
guildPrivacy = 0
}
// Create the backing forum
Added the AboutSegment feature, you can see this in use on Cosora, it's a little raw right now, but I'm planning to polish it in the next commit. Refactored the code to use switches instead of if blocks in some places. Refactored the Dashboard to make it easier to add icons to it like I did with Cosora. You can now use maps in transpiled templates. Made progress on Cosora's footer. Swapped out the ThemeName property in the HeaderVars struct for a more general and flexible Theme property. Added the colstack CSS class to make it easier to style the layouts for the Control Panel and profile. Renamed the FStore variable to Forums. Renamed the Fpstore variable to FPStore. Renamed the Gstore variable to Groups. Split the MemoryTopicStore into DefaultTopicStore and MemoryTopicCache. Split the MemoryUserStore into DefaultUserStore and MemoryUserCache. Removed the NullUserStore, SQLUserStore, and SQLTopicStore. Added the NullTopicCache and NullUserCache. Moved the Reload method out of the TopicCache interface and into the TopicStore one. Moved the Reload method out of the UserCache interface and into the UserStore one. Added the SetCache and GetCache methods to the TopicStore and UserStore. Added the BypassGetAll method to the WordFilterMap type. Renamed routePanelSetting to routePanelSettingEdit. Renamed routePanelSettingEdit to routePanelSettingEditSubmit. Moved the page titles into the english language pack. Split main() into main and afterDBInit to avoid code duplication in general_test.go Added the ReqIsJson method so that we don't have to sniff the headers every time. Added the LogStore interface. Added the SQLModLogStore and the SQLAdminLogStore. Refactored the phrase system to use getPhrasePlaceholder instead of hard-coding the string to return in a bunch of functions. Removed a redundant rank check. Added the GuildStore to plugin_guilds. Added the about_segment_title and about_segment_body settings. Refactored the setting system to use predefined errors to make it easier for an upstream caller to filter out sensitive error messages as opposed to safe errors. Added the BypassGetAll method to the SettingMap type. Added the Update method to the SettingMap type. BulkGet is now exposed via the MemoryUserCache. Refactored more logs in the template transpiler to reduce the amount of indentation. Refactored the tests to take up fewer lines. Further improved the Cosora theme's colours, padding, and profiles. Added styling for the Control Panel Dashboard to the Cosora Theme. Reduced the amount of code duplication in the installer query generator and opened the door to certain types of auto-migrations. Refactored the Control Panel Dashboard to reduce the amount of code duplication. Refactored the modlog route to reduce the amount of code duplication and string concatenation.
2017-11-23 05:37:08 +00:00
fid, err := common.Forums.Create(guildName, "", true, "")
if err != nil {
return common.InternalError(err, w, r)
}
Added the AboutSegment feature, you can see this in use on Cosora, it's a little raw right now, but I'm planning to polish it in the next commit. Refactored the code to use switches instead of if blocks in some places. Refactored the Dashboard to make it easier to add icons to it like I did with Cosora. You can now use maps in transpiled templates. Made progress on Cosora's footer. Swapped out the ThemeName property in the HeaderVars struct for a more general and flexible Theme property. Added the colstack CSS class to make it easier to style the layouts for the Control Panel and profile. Renamed the FStore variable to Forums. Renamed the Fpstore variable to FPStore. Renamed the Gstore variable to Groups. Split the MemoryTopicStore into DefaultTopicStore and MemoryTopicCache. Split the MemoryUserStore into DefaultUserStore and MemoryUserCache. Removed the NullUserStore, SQLUserStore, and SQLTopicStore. Added the NullTopicCache and NullUserCache. Moved the Reload method out of the TopicCache interface and into the TopicStore one. Moved the Reload method out of the UserCache interface and into the UserStore one. Added the SetCache and GetCache methods to the TopicStore and UserStore. Added the BypassGetAll method to the WordFilterMap type. Renamed routePanelSetting to routePanelSettingEdit. Renamed routePanelSettingEdit to routePanelSettingEditSubmit. Moved the page titles into the english language pack. Split main() into main and afterDBInit to avoid code duplication in general_test.go Added the ReqIsJson method so that we don't have to sniff the headers every time. Added the LogStore interface. Added the SQLModLogStore and the SQLAdminLogStore. Refactored the phrase system to use getPhrasePlaceholder instead of hard-coding the string to return in a bunch of functions. Removed a redundant rank check. Added the GuildStore to plugin_guilds. Added the about_segment_title and about_segment_body settings. Refactored the setting system to use predefined errors to make it easier for an upstream caller to filter out sensitive error messages as opposed to safe errors. Added the BypassGetAll method to the SettingMap type. Added the Update method to the SettingMap type. BulkGet is now exposed via the MemoryUserCache. Refactored more logs in the template transpiler to reduce the amount of indentation. Refactored the tests to take up fewer lines. Further improved the Cosora theme's colours, padding, and profiles. Added styling for the Control Panel Dashboard to the Cosora Theme. Reduced the amount of code duplication in the installer query generator and opened the door to certain types of auto-migrations. Refactored the Control Panel Dashboard to reduce the amount of code duplication. Refactored the modlog route to reduce the amount of code duplication and string concatenation.
2017-11-23 05:37:08 +00:00
gid, err := Gstore.Create(guildName, guildDesc, guildActive, guildPrivacy, user.ID, fid)
if err != nil {
return common.InternalError(err, w, r)
}
// Add the main backing forum to the forum list
Added the AboutSegment feature, you can see this in use on Cosora, it's a little raw right now, but I'm planning to polish it in the next commit. Refactored the code to use switches instead of if blocks in some places. Refactored the Dashboard to make it easier to add icons to it like I did with Cosora. You can now use maps in transpiled templates. Made progress on Cosora's footer. Swapped out the ThemeName property in the HeaderVars struct for a more general and flexible Theme property. Added the colstack CSS class to make it easier to style the layouts for the Control Panel and profile. Renamed the FStore variable to Forums. Renamed the Fpstore variable to FPStore. Renamed the Gstore variable to Groups. Split the MemoryTopicStore into DefaultTopicStore and MemoryTopicCache. Split the MemoryUserStore into DefaultUserStore and MemoryUserCache. Removed the NullUserStore, SQLUserStore, and SQLTopicStore. Added the NullTopicCache and NullUserCache. Moved the Reload method out of the TopicCache interface and into the TopicStore one. Moved the Reload method out of the UserCache interface and into the UserStore one. Added the SetCache and GetCache methods to the TopicStore and UserStore. Added the BypassGetAll method to the WordFilterMap type. Renamed routePanelSetting to routePanelSettingEdit. Renamed routePanelSettingEdit to routePanelSettingEditSubmit. Moved the page titles into the english language pack. Split main() into main and afterDBInit to avoid code duplication in general_test.go Added the ReqIsJson method so that we don't have to sniff the headers every time. Added the LogStore interface. Added the SQLModLogStore and the SQLAdminLogStore. Refactored the phrase system to use getPhrasePlaceholder instead of hard-coding the string to return in a bunch of functions. Removed a redundant rank check. Added the GuildStore to plugin_guilds. Added the about_segment_title and about_segment_body settings. Refactored the setting system to use predefined errors to make it easier for an upstream caller to filter out sensitive error messages as opposed to safe errors. Added the BypassGetAll method to the SettingMap type. Added the Update method to the SettingMap type. BulkGet is now exposed via the MemoryUserCache. Refactored more logs in the template transpiler to reduce the amount of indentation. Refactored the tests to take up fewer lines. Further improved the Cosora theme's colours, padding, and profiles. Added styling for the Control Panel Dashboard to the Cosora Theme. Reduced the amount of code duplication in the installer query generator and opened the door to certain types of auto-migrations. Refactored the Control Panel Dashboard to reduce the amount of code duplication. Refactored the modlog route to reduce the amount of code duplication and string concatenation.
2017-11-23 05:37:08 +00:00
err = AttachForum(gid, fid)
if err != nil {
return common.InternalError(err, w, r)
}
Added the AboutSegment feature, you can see this in use on Cosora, it's a little raw right now, but I'm planning to polish it in the next commit. Refactored the code to use switches instead of if blocks in some places. Refactored the Dashboard to make it easier to add icons to it like I did with Cosora. You can now use maps in transpiled templates. Made progress on Cosora's footer. Swapped out the ThemeName property in the HeaderVars struct for a more general and flexible Theme property. Added the colstack CSS class to make it easier to style the layouts for the Control Panel and profile. Renamed the FStore variable to Forums. Renamed the Fpstore variable to FPStore. Renamed the Gstore variable to Groups. Split the MemoryTopicStore into DefaultTopicStore and MemoryTopicCache. Split the MemoryUserStore into DefaultUserStore and MemoryUserCache. Removed the NullUserStore, SQLUserStore, and SQLTopicStore. Added the NullTopicCache and NullUserCache. Moved the Reload method out of the TopicCache interface and into the TopicStore one. Moved the Reload method out of the UserCache interface and into the UserStore one. Added the SetCache and GetCache methods to the TopicStore and UserStore. Added the BypassGetAll method to the WordFilterMap type. Renamed routePanelSetting to routePanelSettingEdit. Renamed routePanelSettingEdit to routePanelSettingEditSubmit. Moved the page titles into the english language pack. Split main() into main and afterDBInit to avoid code duplication in general_test.go Added the ReqIsJson method so that we don't have to sniff the headers every time. Added the LogStore interface. Added the SQLModLogStore and the SQLAdminLogStore. Refactored the phrase system to use getPhrasePlaceholder instead of hard-coding the string to return in a bunch of functions. Removed a redundant rank check. Added the GuildStore to plugin_guilds. Added the about_segment_title and about_segment_body settings. Refactored the setting system to use predefined errors to make it easier for an upstream caller to filter out sensitive error messages as opposed to safe errors. Added the BypassGetAll method to the SettingMap type. Added the Update method to the SettingMap type. BulkGet is now exposed via the MemoryUserCache. Refactored more logs in the template transpiler to reduce the amount of indentation. Refactored the tests to take up fewer lines. Further improved the Cosora theme's colours, padding, and profiles. Added styling for the Control Panel Dashboard to the Cosora Theme. Reduced the amount of code duplication in the installer query generator and opened the door to certain types of auto-migrations. Refactored the Control Panel Dashboard to reduce the amount of code duplication. Refactored the modlog route to reduce the amount of code duplication and string concatenation.
2017-11-23 05:37:08 +00:00
_, err = AddMemberStmt.Exec(gid, user.ID, 2)
if err != nil {
return common.InternalError(err, w, r)
}
Added the AboutSegment feature, you can see this in use on Cosora, it's a little raw right now, but I'm planning to polish it in the next commit. Refactored the code to use switches instead of if blocks in some places. Refactored the Dashboard to make it easier to add icons to it like I did with Cosora. You can now use maps in transpiled templates. Made progress on Cosora's footer. Swapped out the ThemeName property in the HeaderVars struct for a more general and flexible Theme property. Added the colstack CSS class to make it easier to style the layouts for the Control Panel and profile. Renamed the FStore variable to Forums. Renamed the Fpstore variable to FPStore. Renamed the Gstore variable to Groups. Split the MemoryTopicStore into DefaultTopicStore and MemoryTopicCache. Split the MemoryUserStore into DefaultUserStore and MemoryUserCache. Removed the NullUserStore, SQLUserStore, and SQLTopicStore. Added the NullTopicCache and NullUserCache. Moved the Reload method out of the TopicCache interface and into the TopicStore one. Moved the Reload method out of the UserCache interface and into the UserStore one. Added the SetCache and GetCache methods to the TopicStore and UserStore. Added the BypassGetAll method to the WordFilterMap type. Renamed routePanelSetting to routePanelSettingEdit. Renamed routePanelSettingEdit to routePanelSettingEditSubmit. Moved the page titles into the english language pack. Split main() into main and afterDBInit to avoid code duplication in general_test.go Added the ReqIsJson method so that we don't have to sniff the headers every time. Added the LogStore interface. Added the SQLModLogStore and the SQLAdminLogStore. Refactored the phrase system to use getPhrasePlaceholder instead of hard-coding the string to return in a bunch of functions. Removed a redundant rank check. Added the GuildStore to plugin_guilds. Added the about_segment_title and about_segment_body settings. Refactored the setting system to use predefined errors to make it easier for an upstream caller to filter out sensitive error messages as opposed to safe errors. Added the BypassGetAll method to the SettingMap type. Added the Update method to the SettingMap type. BulkGet is now exposed via the MemoryUserCache. Refactored more logs in the template transpiler to reduce the amount of indentation. Refactored the tests to take up fewer lines. Further improved the Cosora theme's colours, padding, and profiles. Added styling for the Control Panel Dashboard to the Cosora Theme. Reduced the amount of code duplication in the installer query generator and opened the door to certain types of auto-migrations. Refactored the Control Panel Dashboard to reduce the amount of code duplication. Refactored the modlog route to reduce the amount of code duplication and string concatenation.
2017-11-23 05:37:08 +00:00
http.Redirect(w, r, BuildGuildURL(common.NameToSlug(guildName), gid), http.StatusSeeOther)
return nil
}
func RouteMemberList(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
header, ferr := common.UserCheck(w, r, &user)
if ferr != nil {
return ferr
}
_, guildID, err := routes.ParseSEOURL(r.URL.Path[len("/guild/members/"):])
if err != nil {
return common.PreError("Not a valid group ID", w, r)
}
Added the AboutSegment feature, you can see this in use on Cosora, it's a little raw right now, but I'm planning to polish it in the next commit. Refactored the code to use switches instead of if blocks in some places. Refactored the Dashboard to make it easier to add icons to it like I did with Cosora. You can now use maps in transpiled templates. Made progress on Cosora's footer. Swapped out the ThemeName property in the HeaderVars struct for a more general and flexible Theme property. Added the colstack CSS class to make it easier to style the layouts for the Control Panel and profile. Renamed the FStore variable to Forums. Renamed the Fpstore variable to FPStore. Renamed the Gstore variable to Groups. Split the MemoryTopicStore into DefaultTopicStore and MemoryTopicCache. Split the MemoryUserStore into DefaultUserStore and MemoryUserCache. Removed the NullUserStore, SQLUserStore, and SQLTopicStore. Added the NullTopicCache and NullUserCache. Moved the Reload method out of the TopicCache interface and into the TopicStore one. Moved the Reload method out of the UserCache interface and into the UserStore one. Added the SetCache and GetCache methods to the TopicStore and UserStore. Added the BypassGetAll method to the WordFilterMap type. Renamed routePanelSetting to routePanelSettingEdit. Renamed routePanelSettingEdit to routePanelSettingEditSubmit. Moved the page titles into the english language pack. Split main() into main and afterDBInit to avoid code duplication in general_test.go Added the ReqIsJson method so that we don't have to sniff the headers every time. Added the LogStore interface. Added the SQLModLogStore and the SQLAdminLogStore. Refactored the phrase system to use getPhrasePlaceholder instead of hard-coding the string to return in a bunch of functions. Removed a redundant rank check. Added the GuildStore to plugin_guilds. Added the about_segment_title and about_segment_body settings. Refactored the setting system to use predefined errors to make it easier for an upstream caller to filter out sensitive error messages as opposed to safe errors. Added the BypassGetAll method to the SettingMap type. Added the Update method to the SettingMap type. BulkGet is now exposed via the MemoryUserCache. Refactored more logs in the template transpiler to reduce the amount of indentation. Refactored the tests to take up fewer lines. Further improved the Cosora theme's colours, padding, and profiles. Added styling for the Control Panel Dashboard to the Cosora Theme. Reduced the amount of code duplication in the installer query generator and opened the door to certain types of auto-migrations. Refactored the Control Panel Dashboard to reduce the amount of code duplication. Refactored the modlog route to reduce the amount of code duplication and string concatenation.
2017-11-23 05:37:08 +00:00
guildItem, err := Gstore.Get(guildID)
if err != nil {
return common.LocalError("Bad group", w, r, user)
}
guildItem.Link = BuildGuildURL(common.NameToSlug(guildItem.Name), guildItem.ID)
GuildWidgets(header, guildItem)
rows, err := MemberListJoinStmt.Query(guildID)
if err != nil && err != common.ErrNoRows {
return common.InternalError(err, w, r)
}
var guildMembers []Member
for rows.Next() {
guildMember := Member{PostCount: 0}
err := rows.Scan(&guildMember.User.ID, &guildMember.Rank, &guildMember.PostCount, &guildMember.JoinedAt, &guildMember.User.Name, &guildMember.User.RawAvatar)
if err != nil {
return common.InternalError(err, w, r)
}
guildMember.Link = common.BuildProfileURL(common.NameToSlug(guildMember.User.Name), guildMember.User.ID)
guildMember.User.Avatar, guildMember.User.MicroAvatar = common.BuildAvatar(guildMember.User.ID, guildMember.User.RawAvatar)
guildMember.JoinedAt, _ = common.RelativeTimeFromString(guildMember.JoinedAt)
if guildItem.Owner == guildMember.User.ID {
guildMember.RankString = "Owner"
} else {
switch guildMember.Rank {
case 0:
guildMember.RankString = "Member"
case 1:
guildMember.RankString = "Mod"
case 2:
guildMember.RankString = "Admin"
}
}
guildMembers = append(guildMembers, guildMember)
}
err = rows.Err()
if err != nil {
return common.InternalError(err, w, r)
}
rows.Close()
pi := MemberListPage{"Guild Member List", user, header, guildMembers, guildItem, 0, 0}
// A plugin with plugins. Pluginception!
if common.RunPreRenderHook("pre_render_guilds_member_list", w, r, &user, &pi) {
return nil
}
err = common.RunThemeTemplate(header.Theme.Name, "guilds_member_list", pi, w)
if err != nil {
return common.InternalError(err, w, r)
}
return nil
}
func AttachForum(guildID int, fid int) error {
_, err := AttachForumStmt.Exec(guildID, fid)
return err
}
func UnattachForum(fid int) error {
_, err := AttachForumStmt.Exec(fid)
return err
}
func BuildGuildURL(slug string, id int) string {
if slug == "" || !common.Config.BuildSlugs {
return "/guild/" + strconv.Itoa(id)
}
return "/guild/" + slug + "." + strconv.Itoa(id)
}
/*
Hooks
*/
// TODO: Prebuild this template
func PreRenderViewForum(w http.ResponseWriter, r *http.Request, user *common.User, data interface{}) (halt bool) {
pi := data.(*common.ForumPage)
if pi.Header.ExtData.Items != nil {
if guildData, ok := pi.Header.ExtData.Items["guilds_current_group"]; ok {
guildItem := guildData.(*Guild)
guildpi := Page{pi.Title, pi.Header, pi.ItemList, pi.Forum, guildItem, pi.Page, pi.LastPage}
err := common.Templates.ExecuteTemplate(w, "guilds_view_guild.html", guildpi)
if err != nil {
common.LogError(err)
return false
}
return true
}
}
return false
}
func TrowAssign(args ...interface{}) interface{} {
var forum = args[1].(*common.Forum)
if forum.ParentType == "guild" {
var topicItem = args[0].(*common.TopicsRow)
topicItem.ForumLink = "/guild/" + strings.TrimPrefix(topicItem.ForumLink, common.GetForumURLPrefix())
}
return nil
}
// TODO: It would be nice, if you could select one of the boards in the group from that drop-down rather than just the one you got linked from
func TopicCreatePreLoop(args ...interface{}) interface{} {
var fid = args[2].(int)
Added the AboutSegment feature, you can see this in use on Cosora, it's a little raw right now, but I'm planning to polish it in the next commit. Refactored the code to use switches instead of if blocks in some places. Refactored the Dashboard to make it easier to add icons to it like I did with Cosora. You can now use maps in transpiled templates. Made progress on Cosora's footer. Swapped out the ThemeName property in the HeaderVars struct for a more general and flexible Theme property. Added the colstack CSS class to make it easier to style the layouts for the Control Panel and profile. Renamed the FStore variable to Forums. Renamed the Fpstore variable to FPStore. Renamed the Gstore variable to Groups. Split the MemoryTopicStore into DefaultTopicStore and MemoryTopicCache. Split the MemoryUserStore into DefaultUserStore and MemoryUserCache. Removed the NullUserStore, SQLUserStore, and SQLTopicStore. Added the NullTopicCache and NullUserCache. Moved the Reload method out of the TopicCache interface and into the TopicStore one. Moved the Reload method out of the UserCache interface and into the UserStore one. Added the SetCache and GetCache methods to the TopicStore and UserStore. Added the BypassGetAll method to the WordFilterMap type. Renamed routePanelSetting to routePanelSettingEdit. Renamed routePanelSettingEdit to routePanelSettingEditSubmit. Moved the page titles into the english language pack. Split main() into main and afterDBInit to avoid code duplication in general_test.go Added the ReqIsJson method so that we don't have to sniff the headers every time. Added the LogStore interface. Added the SQLModLogStore and the SQLAdminLogStore. Refactored the phrase system to use getPhrasePlaceholder instead of hard-coding the string to return in a bunch of functions. Removed a redundant rank check. Added the GuildStore to plugin_guilds. Added the about_segment_title and about_segment_body settings. Refactored the setting system to use predefined errors to make it easier for an upstream caller to filter out sensitive error messages as opposed to safe errors. Added the BypassGetAll method to the SettingMap type. Added the Update method to the SettingMap type. BulkGet is now exposed via the MemoryUserCache. Refactored more logs in the template transpiler to reduce the amount of indentation. Refactored the tests to take up fewer lines. Further improved the Cosora theme's colours, padding, and profiles. Added styling for the Control Panel Dashboard to the Cosora Theme. Reduced the amount of code duplication in the installer query generator and opened the door to certain types of auto-migrations. Refactored the Control Panel Dashboard to reduce the amount of code duplication. Refactored the modlog route to reduce the amount of code duplication and string concatenation.
2017-11-23 05:37:08 +00:00
if common.Forums.DirtyGet(fid).ParentType == "guild" {
var strictmode = args[5].(*bool)
*strictmode = true
}
return nil
}
// TODO: Add privacy options
// TODO: Add support for multiple boards and add per-board simplified permissions
// TODO: Take isJs into account for routes which expect JSON responses
func ForumCheck(args ...interface{}) (skip bool, rerr common.RouteError) {
var r = args[1].(*http.Request)
var fid = args[3].(*int)
Added the AboutSegment feature, you can see this in use on Cosora, it's a little raw right now, but I'm planning to polish it in the next commit. Refactored the code to use switches instead of if blocks in some places. Refactored the Dashboard to make it easier to add icons to it like I did with Cosora. You can now use maps in transpiled templates. Made progress on Cosora's footer. Swapped out the ThemeName property in the HeaderVars struct for a more general and flexible Theme property. Added the colstack CSS class to make it easier to style the layouts for the Control Panel and profile. Renamed the FStore variable to Forums. Renamed the Fpstore variable to FPStore. Renamed the Gstore variable to Groups. Split the MemoryTopicStore into DefaultTopicStore and MemoryTopicCache. Split the MemoryUserStore into DefaultUserStore and MemoryUserCache. Removed the NullUserStore, SQLUserStore, and SQLTopicStore. Added the NullTopicCache and NullUserCache. Moved the Reload method out of the TopicCache interface and into the TopicStore one. Moved the Reload method out of the UserCache interface and into the UserStore one. Added the SetCache and GetCache methods to the TopicStore and UserStore. Added the BypassGetAll method to the WordFilterMap type. Renamed routePanelSetting to routePanelSettingEdit. Renamed routePanelSettingEdit to routePanelSettingEditSubmit. Moved the page titles into the english language pack. Split main() into main and afterDBInit to avoid code duplication in general_test.go Added the ReqIsJson method so that we don't have to sniff the headers every time. Added the LogStore interface. Added the SQLModLogStore and the SQLAdminLogStore. Refactored the phrase system to use getPhrasePlaceholder instead of hard-coding the string to return in a bunch of functions. Removed a redundant rank check. Added the GuildStore to plugin_guilds. Added the about_segment_title and about_segment_body settings. Refactored the setting system to use predefined errors to make it easier for an upstream caller to filter out sensitive error messages as opposed to safe errors. Added the BypassGetAll method to the SettingMap type. Added the Update method to the SettingMap type. BulkGet is now exposed via the MemoryUserCache. Refactored more logs in the template transpiler to reduce the amount of indentation. Refactored the tests to take up fewer lines. Further improved the Cosora theme's colours, padding, and profiles. Added styling for the Control Panel Dashboard to the Cosora Theme. Reduced the amount of code duplication in the installer query generator and opened the door to certain types of auto-migrations. Refactored the Control Panel Dashboard to reduce the amount of code duplication. Refactored the modlog route to reduce the amount of code duplication and string concatenation.
2017-11-23 05:37:08 +00:00
var forum = common.Forums.DirtyGet(*fid)
if forum.ParentType == "guild" {
var err error
var w = args[0].(http.ResponseWriter)
guildItem, ok := r.Context().Value("guilds_current_group").(*Guild)
if !ok {
Added the AboutSegment feature, you can see this in use on Cosora, it's a little raw right now, but I'm planning to polish it in the next commit. Refactored the code to use switches instead of if blocks in some places. Refactored the Dashboard to make it easier to add icons to it like I did with Cosora. You can now use maps in transpiled templates. Made progress on Cosora's footer. Swapped out the ThemeName property in the HeaderVars struct for a more general and flexible Theme property. Added the colstack CSS class to make it easier to style the layouts for the Control Panel and profile. Renamed the FStore variable to Forums. Renamed the Fpstore variable to FPStore. Renamed the Gstore variable to Groups. Split the MemoryTopicStore into DefaultTopicStore and MemoryTopicCache. Split the MemoryUserStore into DefaultUserStore and MemoryUserCache. Removed the NullUserStore, SQLUserStore, and SQLTopicStore. Added the NullTopicCache and NullUserCache. Moved the Reload method out of the TopicCache interface and into the TopicStore one. Moved the Reload method out of the UserCache interface and into the UserStore one. Added the SetCache and GetCache methods to the TopicStore and UserStore. Added the BypassGetAll method to the WordFilterMap type. Renamed routePanelSetting to routePanelSettingEdit. Renamed routePanelSettingEdit to routePanelSettingEditSubmit. Moved the page titles into the english language pack. Split main() into main and afterDBInit to avoid code duplication in general_test.go Added the ReqIsJson method so that we don't have to sniff the headers every time. Added the LogStore interface. Added the SQLModLogStore and the SQLAdminLogStore. Refactored the phrase system to use getPhrasePlaceholder instead of hard-coding the string to return in a bunch of functions. Removed a redundant rank check. Added the GuildStore to plugin_guilds. Added the about_segment_title and about_segment_body settings. Refactored the setting system to use predefined errors to make it easier for an upstream caller to filter out sensitive error messages as opposed to safe errors. Added the BypassGetAll method to the SettingMap type. Added the Update method to the SettingMap type. BulkGet is now exposed via the MemoryUserCache. Refactored more logs in the template transpiler to reduce the amount of indentation. Refactored the tests to take up fewer lines. Further improved the Cosora theme's colours, padding, and profiles. Added styling for the Control Panel Dashboard to the Cosora Theme. Reduced the amount of code duplication in the installer query generator and opened the door to certain types of auto-migrations. Refactored the Control Panel Dashboard to reduce the amount of code duplication. Refactored the modlog route to reduce the amount of code duplication and string concatenation.
2017-11-23 05:37:08 +00:00
guildItem, err = Gstore.Get(forum.ParentID)
if err != nil {
return true, common.InternalError(errors.New("Unable to find the parent group for a forum"), w, r)
}
if !guildItem.Active {
return true, common.NotFound(w, r, nil) // TODO: Can we pull header out of args?
}
r = r.WithContext(context.WithValue(r.Context(), "guilds_current_group", guildItem))
}
var user = args[2].(*common.User)
var rank int
var posts int
var joinedAt string
// TODO: Group privacy settings. For now, groups are all globally visible
// Clear the default group permissions
// TODO: Do this more efficiently, doing it quick and dirty for now to get this out quickly
common.OverrideForumPerms(&user.Perms, false)
user.Perms.ViewTopic = true
err = GetMemberStmt.QueryRow(guildItem.ID, user.ID).Scan(&rank, &posts, &joinedAt)
if err != nil && err != common.ErrNoRows {
return true, common.InternalError(err, w, r)
} else if err != nil {
// TODO: Should we let admins / guests into public groups?
return true, common.LocalError("You're not part of this group!", w, r, *user)
}
// TODO: Implement bans properly by adding the Local Ban API in the next commit
// TODO: How does this even work? Refactor it along with the rest of this plugin!
if rank < 0 {
return true, common.LocalError("You've been banned from this group!", w, r, *user)
}
// Basic permissions for members, more complicated permissions coming in the next commit!
if guildItem.Owner == user.ID {
common.OverrideForumPerms(&user.Perms, true)
} else if rank == 0 {
user.Perms.LikeItem = true
user.Perms.CreateTopic = true
user.Perms.CreateReply = true
} else {
common.OverrideForumPerms(&user.Perms, true)
}
return true, nil
}
return false, nil
}
// TODO: Override redirects? I don't think this is needed quite yet
func Widgets(args ...interface{}) interface{} {
var zone = args[0].(string)
var header = args[2].(*common.Header)
var request = args[3].(*http.Request)
if zone != "view_forum" {
return false
}
var forum = args[1].(*common.Forum)
if forum.ParentType == "guild" {
// This is why I hate using contexts, all the daisy chains and interface casts x.x
guildItem, ok := request.Context().Value("guilds_current_group").(*Guild)
if !ok {
common.LogError(errors.New("Unable to find a parent group in the context data"))
return false
}
if header.ExtData.Items == nil {
header.ExtData.Items = make(map[string]interface{})
}
header.ExtData.Items["guilds_current_group"] = guildItem
return GuildWidgets(header, guildItem)
}
return false
}