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fix: resolve conflicts in build/lib/node.ts
It looks like they added a few more variables and cleaned this file up. I removed the yarn and yarnRc stuff. Hope that doesn't break anything.
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@ -6,21 +6,12 @@
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import * as path from 'path';
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const root = path.dirname(path.dirname(__dirname));
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<<<<<<< HEAD
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const version = process.versions.node;
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const node = process.platform === 'win32' ? 'node.exe' : 'node';
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const nodePath = path.join(root, '.build', 'node', `v${version}`, `${process.platform}-${process.arch}`, node);
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=======
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const yarnrcPath = path.join(root, 'remote', '.yarnrc');
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const yarnrc = fs.readFileSync(yarnrcPath, 'utf8');
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const version = /^target\s+"([^"]+)"$/m.exec(yarnrc)![1];
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const platform = process.platform;
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const arch = platform === 'darwin' ? 'x64' : process.arch;
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const node = platform === 'win32' ? 'node.exe' : 'node';
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const nodePath = path.join(root, '.build', 'node', `v${version}`, `${platform}-${arch}`, node);
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>>>>>>> 89b6e0164fa770333755b11504e19a4232b1a2d4
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console.log(nodePath);
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