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https://git.tuxpa.in/a/code-server.git
synced 2024-12-26 12:15:26 +00:00
Move connection logic into connection class
- Moved everything I could into the class itself. - Improve the logging situation a bit. - Switch some trace logs to debug. - Get debug port from message arguments.
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@ -3,30 +3,49 @@ import * as cp from 'child_process';
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import { VSBuffer } from 'vs/base/common/buffer';
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import { Emitter } from 'vs/base/common/event';
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import { FileAccess } from 'vs/base/common/network';
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import { ISocket } from 'vs/base/parts/ipc/common/ipc.net';
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import { INativeEnvironmentService } from 'vs/platform/environment/common/environment';
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import { IRemoteExtensionHostStartParams } from 'vs/platform/remote/common/remoteAgentConnection';
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import { getNlsConfiguration } from 'vs/server/node/nls';
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import { Protocol } from 'vs/server/node/protocol';
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import { IExtHostReadyMessage } from 'vs/workbench/services/extensions/common/extensionHostProtocol';
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export abstract class Connection {
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private readonly _onClose = new Emitter<void>();
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/**
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* Fire when the connection is closed (not just disconnected). This should
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* only happen when the connection is offline and old or has an error.
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*/
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public readonly onClose = this._onClose.event;
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private disposed = false;
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private _offline: number | undefined;
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public constructor(protected protocol: Protocol, public readonly token: string) {}
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protected readonly logger: Logger;
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public constructor(
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protected readonly protocol: Protocol,
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public readonly name: string,
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) {
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this.logger = logger.named(
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this.name,
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field('token', this.protocol.options.reconnectionToken),
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);
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this.logger.debug('Connecting...');
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this.onClose(() => this.logger.debug('Closed'));
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}
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public get offline(): number | undefined {
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return this._offline;
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}
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public reconnect(socket: ISocket, buffer: VSBuffer): void {
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public reconnect(protocol: Protocol): void {
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this.logger.debug('Reconnecting...');
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this._offline = undefined;
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this.doReconnect(socket, buffer);
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this.doReconnect(protocol);
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}
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public dispose(): void {
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public dispose(reason?: string): void {
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this.logger.debug('Disposing...', field('reason', reason));
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if (!this.disposed) {
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this.disposed = true;
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this.doDispose();
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@ -35,6 +54,7 @@ export abstract class Connection {
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}
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protected setOffline(): void {
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this.logger.debug('Disconnected');
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if (!this._offline) {
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this._offline = Date.now();
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}
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@ -43,7 +63,11 @@ export abstract class Connection {
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/**
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* Set up the connection on a new socket.
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*/
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protected abstract doReconnect(socket: ISocket, buffer: VSBuffer): void;
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protected abstract doReconnect(protcol: Protocol): void;
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/**
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* Dispose/destroy everything permanently.
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*/
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protected abstract doDispose(): void;
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}
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@ -51,19 +75,22 @@ export abstract class Connection {
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* Used for all the IPC channels.
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*/
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export class ManagementConnection extends Connection {
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public constructor(protected protocol: Protocol, token: string) {
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super(protocol, token);
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public constructor(protocol: Protocol) {
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super(protocol, 'management');
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protocol.onDidDispose(() => this.dispose()); // Explicit close.
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protocol.onSocketClose(() => this.setOffline()); // Might reconnect.
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protocol.sendMessage({ type: 'ok' });
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}
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protected doDispose(): void {
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this.protocol.destroy();
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}
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protected doReconnect(socket: ISocket, buffer: VSBuffer): void {
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this.protocol.beginAcceptReconnection(socket, buffer);
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protected doReconnect(protocol: Protocol): void {
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protocol.sendMessage({ type: 'ok' });
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this.protocol.beginAcceptReconnection(protocol.getSocket(), protocol.readEntireBuffer());
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this.protocol.endAcceptReconnection();
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protocol.dispose();
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}
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}
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@ -82,17 +109,21 @@ type ExtHostMessage = DisconnectedMessage | ConsoleMessage | IExtHostReadyMessag
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export class ExtensionHostConnection extends Connection {
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private process?: cp.ChildProcess;
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private readonly logger: Logger;
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public constructor(
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locale: string, protocol: Protocol, buffer: VSBuffer, token: string,
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protocol: Protocol,
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private readonly params: IRemoteExtensionHostStartParams,
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private readonly environment: INativeEnvironmentService,
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) {
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super(protocol, token);
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this.logger = logger.named('exthost', field('token', token));
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this.protocol.dispose();
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this.spawn(locale, buffer).then((p) => this.process = p);
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this.protocol.getUnderlyingSocket().pause();
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super(protocol, 'exthost');
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protocol.sendMessage({ debugPort: this.params.port });
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const buffer = protocol.readEntireBuffer();
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const inflateBytes = protocol.inflateBytes;
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protocol.dispose();
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protocol.getUnderlyingSocket().pause();
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this.spawn(buffer, inflateBytes).then((p) => this.process = p);
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}
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protected doDispose(): void {
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@ -102,34 +133,38 @@ export class ExtensionHostConnection extends Connection {
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}
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}
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protected doReconnect(socket: ISocket, buffer: VSBuffer): void {
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this.protocol.setSocket(socket);
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this.protocol.dispose();
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this.sendInitMessage(buffer);
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protected doReconnect(protocol: Protocol): void {
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protocol.sendMessage({ debugPort: this.params.port });
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const buffer = protocol.readEntireBuffer();
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const inflateBytes = protocol.inflateBytes;
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protocol.dispose();
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protocol.getUnderlyingSocket().pause();
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this.protocol.setSocket(protocol.getSocket());
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this.sendInitMessage(buffer, inflateBytes);
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}
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private sendInitMessage(buffer: VSBuffer): void {
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private sendInitMessage(buffer: VSBuffer, inflateBytes: Uint8Array | undefined): void {
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if (!this.process) {
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throw new Error("Tried to initialize VS Code before spawning");
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throw new Error('Tried to initialize VS Code before spawning');
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}
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this.protocol.getUnderlyingSocket().pause();
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this.logger.debug('Sending socket');
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// TODO: Do something with the debug port.
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this.process.send({
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type: 'VSCODE_EXTHOST_IPC_SOCKET',
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initialDataChunk: Buffer.from(buffer.buffer).toString('base64'),
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skipWebSocketFrames: this.protocol.options.skipWebSocketFrames,
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permessageDeflate: this.protocol.options.permessageDeflate,
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inflateBytes: this.protocol.inflateBytes,
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inflateBytes: inflateBytes ? Buffer.from(inflateBytes).toString('base64') : undefined,
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}, this.protocol.getUnderlyingSocket());
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}
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private async spawn(locale: string, buffer: VSBuffer): Promise<cp.ChildProcess> {
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this.logger.trace('Getting NLS configuration...');
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const config = await getNlsConfiguration(locale, this.environment.userDataPath);
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this.logger.trace('Spawning extension host...');
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private async spawn(buffer: VSBuffer, inflateBytes: Uint8Array | undefined): Promise<cp.ChildProcess> {
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this.logger.debug('Getting NLS configuration...');
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const config = await getNlsConfiguration(this.params.language, this.environment.userDataPath);
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this.logger.debug('Spawning extension host...');
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const proc = cp.fork(
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FileAccess.asFileUri('bootstrap-fork', require).fsPath,
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// While not technically necessary, makes it easier to tell which process
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@ -158,7 +193,7 @@ export class ExtensionHostConnection extends Connection {
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this.dispose();
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});
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proc.on('exit', (code) => {
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this.logger.trace('Exited', field('code', code));
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this.logger.debug('Exited', field('code', code));
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this.dispose();
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});
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if (proc.stdout && proc.stderr) {
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@ -177,12 +212,12 @@ export class ExtensionHostConnection extends Connection {
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}
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break;
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case 'VSCODE_EXTHOST_DISCONNECTED':
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this.logger.trace('Going offline');
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this.logger.debug('Got disconnected message');
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this.setOffline();
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break;
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case 'VSCODE_EXTHOST_IPC_READY':
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this.logger.trace('Got ready message');
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this.sendInitMessage(buffer);
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this.logger.debug('Handshake completed');
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this.sendInitMessage(buffer, inflateBytes);
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break;
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default:
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this.logger.error('Unexpected message', field('event', event));
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@ -190,7 +225,7 @@ export class ExtensionHostConnection extends Connection {
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}
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});
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this.logger.trace('Waiting for handshake...');
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this.logger.debug('Waiting for handshake...');
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return proc;
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}
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}
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@ -130,12 +130,12 @@ export class Protocol extends PersistentProtocol {
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}
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/**
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* Get inflateBytes in base64 format from the current socket.
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* Get inflateBytes from the current socket.
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*/
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public get inflateBytes(): string | undefined {
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public get inflateBytes(): Uint8Array | undefined {
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const socket = this.getSocket();
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return socket instanceof WebSocketNodeSocket
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? Buffer.from(socket.recordedInflateBytes.buffer).toString('base64')
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? socket.recordedInflateBytes.buffer
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: undefined;
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}
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}
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@ -1,4 +1,3 @@
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import { field } from '@coder/logger';
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import * as fs from 'fs';
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import * as net from 'net';
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import { release } from 'os';
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@ -140,56 +139,61 @@ export class Vscode {
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switch (message.desiredConnectionType) {
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case ConnectionType.ExtensionHost:
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case ConnectionType.Management:
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// Initialize connection map for this type of connection.
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if (!this.connections.has(message.desiredConnectionType)) {
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this.connections.set(message.desiredConnectionType, new Map());
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}
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const connections = this.connections.get(message.desiredConnectionType)!;
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const ok = async () => {
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return message.desiredConnectionType === ConnectionType.ExtensionHost
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? { debugPort: await this.getDebugPort() }
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: { type: 'ok' };
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};
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const token = protocol.options.reconnectionToken;
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if (protocol.options.reconnection && connections.has(token)) {
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protocol.sendMessage(await ok());
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const buffer = protocol.readEntireBuffer();
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protocol.dispose();
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return connections.get(token)!.reconnect(protocol.getSocket(), buffer);
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} else if (protocol.options.reconnection || connections.has(token)) {
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throw new Error(protocol.options.reconnection
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? 'Unrecognized reconnection token'
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: 'Duplicate reconnection token'
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);
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let connection = connections.get(token);
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if (protocol.options.reconnection && connection) {
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return connection.reconnect(protocol);
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}
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logger.debug('New connection', field('token', token));
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protocol.sendMessage(await ok());
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// This probably means the process restarted so the session was lost
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// while the browser remained open.
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if (protocol.options.reconnection) {
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throw new Error(`Unable to reconnect; session no longer exists (${token})`);
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}
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let connection: Connection;
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// This will probably never happen outside a chance collision.
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if (connection) {
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throw new Error('Unable to connect; token is already in use');
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}
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// Now that the initial exchange has completed we can create the actual
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// connection on top of the protocol then send it to whatever uses it.
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if (message.desiredConnectionType === ConnectionType.Management) {
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connection = new ManagementConnection(protocol, token);
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// The management connection is used by firing onDidClientConnect
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// which makes the IPC server become aware of the connection.
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connection = new ManagementConnection(protocol);
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this._onDidClientConnect.fire({
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protocol, onDidClientDisconnect: connection.onClose,
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protocol,
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onDidClientDisconnect: connection.onClose,
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});
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} else {
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const buffer = protocol.readEntireBuffer();
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// The extension host connection is used by spawning an extension host
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// and passing the socket into it.
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connection = new ExtensionHostConnection(
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message.args ? message.args.language : 'en',
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protocol, buffer, token,
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protocol,
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{
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language: 'en',
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...message.args,
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},
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this.services.get(IEnvironmentService) as INativeEnvironmentService,
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);
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}
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connections.set(token, connection);
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connection.onClose(() => {
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logger.debug('Connection closed', field('token', token));
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connections.delete(token);
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});
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connection.onClose(() => connections.delete(token));
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this.disposeOldOfflineConnections(connections);
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logger.debug(`${connections.size} active ${connection.name} connection(s)`);
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break;
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case ConnectionType.Tunnel: return protocol.tunnel();
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default: throw new Error('Unrecognized connection type');
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case ConnectionType.Tunnel:
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return protocol.tunnel();
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default:
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throw new Error(`Unrecognized connection type ${message.desiredConnectionType}`);
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}
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}
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@ -197,8 +201,7 @@ export class Vscode {
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const offline = Array.from(connections.values())
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.filter((connection) => typeof connection.offline !== 'undefined');
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for (let i = 0, max = offline.length - this.maxExtraOfflineConnections; i < max; ++i) {
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logger.debug('Disposing offline connection', field('token', offline[i].token));
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offline[i].dispose();
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offline[i].dispose('old');
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}
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}
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@ -292,11 +295,4 @@ export class Vscode {
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});
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});
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}
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/**
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* TODO: implement.
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*/
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private async getDebugPort(): Promise<number | undefined> {
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return undefined;
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}
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}
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@ -41,7 +41,7 @@ export const register = async (
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if (error) {
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return reject(error)
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}
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logger.trace(plural(count, `${count} active connection`))
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logger.debug(plural(count, `${count} active connection`))
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resolve(count > 0)
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})
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})
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