code-server-2/src/node/wrapper.ts

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import { field, logger } from "@coder/logger"
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import * as cp from "child_process"
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import * as path from "path"
import * as rfs from "rotating-file-stream"
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import { Emitter } from "../common/emitter"
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import { paths } from "./util"
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interface HandshakeMessage {
type: "handshake"
}
interface RelaunchMessage {
type: "relaunch"
version: string
}
export type Message = RelaunchMessage | HandshakeMessage
export class ProcessError extends Error {
public constructor(message: string, public readonly code: number | undefined) {
super(message)
this.name = this.constructor.name
Error.captureStackTrace(this, this.constructor)
}
}
/**
* Allows the wrapper and inner processes to communicate.
*/
export class IpcMain {
private readonly _onMessage = new Emitter<Message>()
public readonly onMessage = this._onMessage.event
private readonly _onDispose = new Emitter<NodeJS.Signals | undefined>()
public readonly onDispose = this._onDispose.event
public readonly processExit: (code?: number) => never = process.exit
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public constructor(private readonly parentPid?: number) {
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process.on("SIGINT", () => this._onDispose.emit("SIGINT"))
process.on("SIGTERM", () => this._onDispose.emit("SIGTERM"))
process.on("exit", () => this._onDispose.emit(undefined))
this.onDispose((signal) => {
// Remove listeners to avoid possibly triggering disposal again.
process.removeAllListeners()
// Let any other handlers run first then exit.
logger.debug(`${parentPid ? "inner process" : "wrapper"} ${process.pid} disposing`, field("code", signal))
setTimeout(() => this.exit(0), 0)
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})
// Kill the inner process if the parent dies. This is for the case where the
// parent process is forcefully terminated and cannot clean up.
if (parentPid) {
setInterval(() => {
try {
// process.kill throws an exception if the process doesn't exist.
process.kill(parentPid, 0)
} catch (_) {
// Consider this an error since it should have been able to clean up
// the child process unless it was forcefully killed.
logger.error(`parent process ${parentPid} died`)
this._onDispose.emit(undefined)
}
}, 5000)
}
}
/**
* Ensure we control when the process exits.
*/
public preventExit(): void {
process.exit = function (code?: number) {
logger.warn(`process.exit() was prevented: ${code || "unknown code"}.`)
} as (code?: number) => never
}
public get isChild(): boolean {
return typeof this.parentPid !== "undefined"
}
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public exit(error?: number | ProcessError): never {
if (error && typeof error !== "number") {
this.processExit(typeof error.code === "number" ? error.code : 1)
} else {
this.processExit(error)
}
}
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public handshake(child?: cp.ChildProcess): Promise<void> {
return new Promise((resolve, reject) => {
const target = child || process
const onMessage = (message: Message): void => {
logger.debug(
`${child ? "wrapper" : "inner process"} ${process.pid} received message from ${
child ? child.pid : this.parentPid
}`,
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field("message", message),
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)
if (message.type === "handshake") {
target.removeListener("message", onMessage)
target.on("message", (msg) => this._onMessage.emit(msg))
// The wrapper responds once the inner process starts the handshake.
if (child) {
if (!target.send) {
throw new Error("child not spawned with IPC")
}
target.send({ type: "handshake" })
}
resolve()
}
}
target.on("message", onMessage)
if (child) {
child.once("error", reject)
child.once("exit", (code) => {
reject(new ProcessError(`Unexpected exit with code ${code}`, code !== null ? code : undefined))
})
} else {
// The inner process initiates the handshake.
this.send({ type: "handshake" })
}
})
}
public relaunch(version: string): void {
this.send({ type: "relaunch", version })
}
private send(message: Message): void {
if (!process.send) {
throw new Error("not spawned with IPC")
}
process.send(message)
}
}
/**
* Channel for communication between the child and parent processes.
*/
export const ipcMain = new IpcMain(
typeof process.env.CODE_SERVER_PARENT_PID !== "undefined" ? parseInt(process.env.CODE_SERVER_PARENT_PID) : undefined,
)
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export interface WrapperOptions {
maxMemory?: number
nodeOptions?: string
}
/**
* Provides a way to wrap a process for the purpose of updating the running
* instance.
*/
export class WrapperProcess {
private process?: cp.ChildProcess
private started?: Promise<void>
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private readonly logStdoutStream: rfs.RotatingFileStream
private readonly logStderrStream: rfs.RotatingFileStream
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public constructor(private currentVersion: string, private readonly options?: WrapperOptions) {
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const opts = {
size: "10M",
maxFiles: 10,
}
this.logStdoutStream = rfs.createStream(path.join(paths.data, "coder-logs", "code-server-stdout.log"), opts)
this.logStderrStream = rfs.createStream(path.join(paths.data, "coder-logs", "code-server-stderr.log"), opts)
ipcMain.onDispose(() => {
this.disposeChild()
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})
ipcMain.onMessage((message) => {
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switch (message.type) {
case "relaunch":
logger.info(`Relaunching: ${this.currentVersion} -> ${message.version}`)
this.currentVersion = message.version
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this.relaunch()
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break
default:
logger.error(`Unrecognized message ${message}`)
break
}
})
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}
private disposeChild(): void {
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this.started = undefined
if (this.process) {
this.process.removeAllListeners()
this.process.kill()
}
}
private async relaunch(): Promise<void> {
this.disposeChild()
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try {
await this.start()
} catch (error) {
logger.error(error.message)
ipcMain.exit(typeof error.code === "number" ? error.code : 1)
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}
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}
public start(): Promise<void> {
// If we have a process then we've already bound this.
if (!this.process) {
process.on("SIGUSR1", async () => {
logger.info("Received SIGUSR1; hotswapping")
this.relaunch()
})
}
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if (!this.started) {
this.started = this.spawn().then((child) => {
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// Log both to stdout and to the log directory.
if (child.stdout) {
child.stdout.pipe(this.logStdoutStream)
child.stdout.pipe(process.stdout)
}
if (child.stderr) {
child.stderr.pipe(this.logStderrStream)
child.stderr.pipe(process.stderr)
}
logger.debug(`spawned inner process ${child.pid}`)
ipcMain.handshake(child).then(() => {
child.once("exit", (code) => {
logger.debug(`inner process ${child.pid} exited unexpectedly`)
ipcMain.exit(code || 0)
})
})
this.process = child
})
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}
return this.started
}
private async spawn(): Promise<cp.ChildProcess> {
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// Flags to pass along to the Node binary.
let nodeOptions = `${process.env.NODE_OPTIONS || ""} ${(this.options && this.options.nodeOptions) || ""}`
if (!/max_old_space_size=(\d+)/g.exec(nodeOptions)) {
nodeOptions += ` --max_old_space_size=${(this.options && this.options.maxMemory) || 2048}`
}
// Use spawn (instead of fork) to use the new binary in case it was updated.
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return cp.spawn(process.argv[0], process.argv.slice(1), {
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env: {
...process.env,
CODE_SERVER_PARENT_PID: process.pid.toString(),
NODE_OPTIONS: nodeOptions,
},
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stdio: ["ipc"],
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})
}
}
// It's possible that the pipe has closed (for example if you run code-server
// --version | head -1). Assume that means we're done.
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if (!process.stdout.isTTY) {
process.stdout.on("error", () => ipcMain.exit())
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}
// Don't let uncaught exceptions crash the process.
process.on("uncaughtException", (error) => {
logger.error(`Uncaught exception: ${error.message}`)
if (typeof error.stack !== "undefined") {
logger.error(error.stack)
}
})