OOO/𖣠⚪ᗩ∣ᗝ∣Ẏ⚪𖡼𖡼𖡼𖡼⚪𔗢⚪🞋⚪𔗢⚪𖡼𖡼𖡼𖡼⚪Ẏ∣ᗝ.../𖣠⚪✤ᴥᗩ⚪𖡼𖡼𖡼𖡼⚪𔗢⚪🞋⚪𔗢⚪𖡼𖡼𖡼𖡼⚪ᗩᴥ✤⚪𖣠/𖣠⚪ᗱᗴᴥᗩᗯ✤ꗳⓄᔓᔕ⚪𖡼𖡼𖡼𖡼⚪𔗢⚪🞋⚪𔗢⚪𖡼𖡼𖡼.../𖣠⚪ЭЄᗩНߦᗱᗴᙏЭЄⓄߦ✤⚪𖡼𖡼𖡼𖡼⚪𔗢⚪🞋⚪𔗢⚪.../𖣠⚪ᔓᔕⓄᴥᗱᗴᑐᑕⓄИNꖴ옷ᴥ⚪𖡼𖡼𖡼𖡼⚪𔗢⚪🞋⚪𔗢.../𖣠⚪ᴥᗱᗴߦⓄ옷ᔓᔕᗩᴥᕤᕦ⚪𖡼𖡼𖡼𖡼⚪𔗢⚪🞋⚪𔗢⚪𖡼.../XHG.TЯPDLƧ.⠀ⵙᙁⵙᗩⵙ✤ⵙᑐᑕⵙᗩⵙᴥⵙꗳ...

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This component depends on Rhino's user interface and cannot work if anthoer command is running.
Right-click the component for more options.</item>
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See manual for supported attributes.</item>
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&lt;xmlcode type="string"&gt;&amp;lt;layer_weight name=&amp;quot;layer_weight136&amp;quot; blend=&amp;quot;0.5&amp;quot; normal=&amp;quot;0 0 0 1&amp;quot; /&amp;gt;&amp;lt;math name=&amp;quot;subtract137&amp;quot; value1=&amp;quot;1&amp;quot; type=&amp;quot;Subtract&amp;quot; use_clamp=&amp;quot;false&amp;quot; /&amp;gt;&amp;lt;math name=&amp;quot;power138&amp;quot; value2=&amp;quot;0.2053339&amp;quot; type=&amp;quot;Power&amp;quot; use_clamp=&amp;quot;false&amp;quot; /&amp;gt;&amp;lt;emission name=&amp;quot;emission_bsdf140&amp;quot; strength=&amp;quot;1&amp;quot; /&amp;gt;&amp;#10;&amp;#10;&amp;#10;&amp;lt;connect to=&amp;quot;subtract137 value2&amp;quot; from=&amp;quot;layer_weight136 facing&amp;quot; /&amp;gt;&amp;#10;&amp;lt;connect to=&amp;quot;power138 value1&amp;quot; from=&amp;quot;subtract137 value&amp;quot; /&amp;gt;&amp;#10;&amp;#10;&amp;lt;connect to=&amp;quot;emission_bsdf140 color&amp;quot; from=&amp;quot;power138 value&amp;quot; /&amp;gt;&amp;#10;&amp;#10;&amp;lt;connect to=&amp;quot;output surface&amp;quot; from=&amp;quot;emission_bsdf140 emission&amp;quot; /&amp;gt;&amp;#10;&amp;#10;&amp;#10;&amp;lt;!-- var shader = new Shader(ccl.Shader.ShaderType.Material);var layer_weight136 = new LayerWeightNode(&amp;quot;layer_weight&amp;quot;); layer_weight136.ins.Blend.Value = 0.5f; layer_weight136.ins.Normal.Value = new ccl.float4(0f, 0f, 0f, 1f);&amp;#10;var subtract137 = new MathSubtract(&amp;quot;subtract&amp;quot;); subtract137.ins.Value1.Value = 1f;&amp;#10; subtract137.Operation = MathNode.Operations.Subtract; subtract137.UseClamp = false;var power138 = new MathPower(&amp;quot;power&amp;quot;); power138.ins.Value2.Value = 0.2053339f;&amp;#10; power138.Operation = MathNode.Operations.Power; power138.UseClamp = false;var emission_bsdf140 = new EmissionNode(&amp;quot;emission_bsdf&amp;quot;); emission_bsdf140.ins.Strength.Value = 1f;&amp;#10;shader.AddNode(layer_weight136);shader.AddNode(subtract137);shader.AddNode(power138);shader.AddNode(emission_bsdf140);&amp;#10;layer_weight136.outs.Facing.Connect(subtract137.ins.Value2);&amp;#10;subtract137.outs.Value.Connect(power138.ins.Value1);&amp;#10;power138.outs.Value.Connect(emission_bsdf140.ins.Color);&amp;#10;emission_bsdf140.outs.Emission.Connect(output.ins.Surface);&amp;#10;&amp;#10;&amp;#10; --&amp;gt;&lt;/xmlcode&gt;
&lt;/parameters&gt;
&lt;simulation&gt;
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<item name="Access" type_name="gh_int32" type_code="3">1</item>
<item name="Description" type_name="gh_string" type_code="10">Outputs the created Octahedron polylines</item>
<item name="InstanceGuid" type_name="gh_guid" type_code="9">8c14bb45-dabd-41ea-bdcf-c7d8d628e1e8</item>
<item name="Name" type_name="gh_string" type_code="10">Polylines</item>
<item name="NickName" type_name="gh_string" type_code="10">Polylines</item>
<item name="Optional" type_name="gh_bool" type_code="1">false</item>
<item name="SourceCount" type_name="gh_int32" type_code="3">0</item>
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<chunk name="param_output" index="1">
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<item name="Description" type_name="gh_string" type_code="10">Outputs the created Octahedron mesh</item>
<item name="InstanceGuid" type_name="gh_guid" type_code="9">bef452b2-b308-46c3-a245-55ec60db4eb8</item>
<item name="Name" type_name="gh_string" type_code="10">Octahedron Mesh</item>
<item name="NickName" type_name="gh_string" type_code="10">Octahedron Mesh</item>
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<item name="SourceCount" type_name="gh_int32" type_code="3">0</item>
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<item name="Lib" type_name="gh_guid" type_code="9">d0024011-41cb-45e8-bc0d-ef0705d8df4a</item>
<item name="Name" type_name="gh_string" type_code="10">Element* Octahedron</item>
</items>
<chunks count="1">
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<item name="Description" type_name="gh_string" type_code="10">Creates a Octahedron Solid</item>
<item name="Hidden" type_name="gh_bool" type_code="1">true</item>
<item name="InstanceGuid" type_name="gh_guid" type_code="9">5b493f2f-c614-4fdf-afdc-449c35e777c0</item>
<item name="Name" type_name="gh_string" type_code="10">Element* Octahedron</item>
<item name="NickName" type_name="gh_string" type_code="10">Element* Octahedron</item>
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<item name="Description" type_name="gh_string" type_code="10">Input a float value specifying the radius value</item>
<item name="InstanceGuid" type_name="gh_guid" type_code="9">ae3ac859-d7cb-4d8f-9fc6-113d7f791513</item>
<item name="Name" type_name="gh_string" type_code="10">Radius</item>
<item name="NickName" type_name="gh_string" type_code="10">Radius</item>
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<item name="SourceCount" type_name="gh_int32" type_code="3">0</item>
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<item name="Count" type_name="gh_int32" type_code="3">1</item>
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<items count="7">
<item name="Access" type_name="gh_int32" type_code="3">1</item>
<item name="Description" type_name="gh_string" type_code="10">Outputs the created Octahedron polylines</item>
<item name="InstanceGuid" type_name="gh_guid" type_code="9">ecd74446-59b3-40f4-99d9-963f94860641</item>
<item name="Name" type_name="gh_string" type_code="10">Polylines</item>
<item name="NickName" type_name="gh_string" type_code="10">Polylines</item>
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<item name="Description" type_name="gh_string" type_code="10">Outputs the created Octahedron mesh</item>
<item name="InstanceGuid" type_name="gh_guid" type_code="9">ef443ba3-0998-4584-a99b-7ec6c03f0b49</item>
<item name="Name" type_name="gh_string" type_code="10">Octahedron Mesh</item>
<item name="NickName" type_name="gh_string" type_code="10">Octahedron Mesh</item>
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<item name="GUID" type_name="gh_guid" type_code="9">079bd9bd-54a0-41d4-98af-db999015f63d</item>
<item name="Name" type_name="gh_string" type_code="10">Pa</item>
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<item name="AdditionalSource" type_name="gh_string" type_code="10"> Private Function appendprepend(ByVal i As Integer)
Dim srsEnum As IEnumerable(Of Integer) = Enumerable.Range(0, i + 1)
Dim arrVal As New list(Of Integer)
arrVal = srsEnum.tolist()
arrVal.add(0)
arrVal.insert(0, i)
Return arrVal.toarray()
End Function
Private Function colorCap(ByVal c As list(Of color))
Dim i,k As Integer
k = c.count() / 2
Dim r(2),g(2),b(2) As Integer
For i = 0 To k - 1 Step 1
r(0) += c.item(i).R
r(1) += c.item(i + k).R
g(0) += c.item(i).g
g(1) += c.item(i + k).g
b(0) += c.item(i).b
b(1) += c.item(i + k).b
Next
r(0) = CInt(r(0) / k)
r(1) = CInt(r(1) / k)
g(0) = CInt(g(0) / k)
g(1) = CInt(g(1) / k)
b(0) = CInt(b(0) / k)
b(1) = CInt(b(1) / k)
r(2) = CInt((r(0) + r(1)) / 2)
g(2) = CInt((g(0) + g(1)) / 2)
b(2) = CInt((b(0) + b(1)) / 2)
If r(0) &gt; 255 Then r(0) = 255 Else If r(0) &lt; 0 Then r(0) = 0
If r(1) &gt; 255 Then r(1) = 255 Else If r(1) &lt; 0 Then r(1) = 0
If g(0) &gt; 255 Then g(0) = 255 Else If g(0) &lt; 0 Then g(0) = 0
If g(1) &gt; 255 Then g(1) = 255 Else If g(1) &lt; 0 Then g(1) = 0
If b(0) &gt; 255 Then b(0) = 255 Else If b(0) &lt; 0 Then b(0) = 0
If b(1) &gt; 255 Then b(1) = 255 Else If b(1) &lt; 0 Then b(1) = 0
If r(2) &gt; 255 Then r(2) = 255 Else If r(2) &lt; 0 Then r(2) = 0
If g(2) &gt; 255 Then g(2) = 255 Else If g(2) &lt; 0 Then g(2) = 0
If b(2) &gt; 255 Then b(2) = 255 Else If b(2) &lt; 0 Then b(2) = 0
Return {color.FromArgb(r(0), G(0), b(0)),color.FromArgb(r(1), G(1), b(1)),color.FromArgb(r(2), G(2), b(2))}
End Function
Private Function dblCList(ByVal a As list(Of color))
a.addrange(a)
Return a
End Function
Private Function dblDList(ByVal a As list(Of Double))
a.addrange(a)
Return a
End Function
Private Function matchDbl(ByVal a As list(Of Double), ByVal t As Integer)
Dim i,k As Integer
k = a.count()
For i = 0 To ((t + 1) - k) - 1 Step 1
a.add(a.item(k - 1))
Next
Return a
End Function
Private Function matchClr(ByVal a As list(Of Color), ByVal t As Integer)
Dim i,k As Integer
k = a.count()
For i = 0 To ((t + 1) - k) - 1 Step 1
a.add(a.item(k - 1))
Next
Return a
End Function
Private Function sumC(ByVal ca As Color, ByVal cb As Color)
Dim r,g,b As Integer
r = CInt((CInt(ca.R) + CInt(cb.R)) / 2)
g = CInt((CInt(ca.g) + CInt(cb.g)) / 2)
b = CInt((CInt(ca.b) + CInt(cb.b)) / 2)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function
Private Function avg4Clr(ByVal ca As Color, ByVal cb As Color, ByVal cc As Color, ByVal cd As Color)
Dim r,g,b As Integer
r = CInt((CInt(ca.R) + CInt(cb.R) + CInt(cc.R) + CInt(cd.R)) / 4)
g = CInt((CInt(ca.g) + CInt(cb.g) + CInt(cc.g) + CInt(cd.g)) / 4)
b = CInt((CInt(ca.b) + CInt(cb.b) + CInt(cc.b) + CInt(cd.b)) / 4)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function
Private Function evalP(ByVal op As point3d, ByVal tp As Point3d, ByVal t As Double)
Return New point3d(op + (tp - op) * t)
End Function
Private Function evalV(ByVal ov As vector3d, ByVal tv As vector3d, ByVal t As Double)
Return New vector3d(ov + (tv - ov) * t)
End Function
Private Function evalN(ByVal u As Double, ByVal v As Double, ByVal t As Double)
Return u + (v - u) * t
End Function
Private Function avgVec(ByVal v() As vector3f)
Dim i As Integer
Dim tv As Vector3d
For i = 0 To ubound(v) Step 1
tv += v(i)
Next
tv /= (ubound(v) + 1)
tv.Unitize()
Return New vector3f(tv.X, tv.Y, tv.Z)
End Function
Private Function roundClr(ByVal r As Integer, ByVal G As Integer, ByVal b As Integer, ByVal i As Integer)
r = CInt(r / i)
G = CInt(G / i)
b = CInt(b / i)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function
Private Function avgClr(ByVal c() As color)
Dim r,G,b As Integer
Dim i,k As Integer
k = ubound(c) + 1
For i = 0 To k - 1 Step 1
r += CInt(c(i).R)
G += CInt(c(i).G)
b += CInt(c(i).B)
Next
r = CInt(r / k)
G = CInt(G / k)
b = CInt(b / k)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function
Private Function evalC(ByVal oc As color, ByVal tc As color, ByVal t As Double)
Dim r,G,b As Integer
r = CInt(CInt(oc.R) + (CInt(tc.R) - CInt(oc.R)) * t)
G = CInt(CInt(oc.G) + (CInt(tc.G) - CInt(oc.G)) * t)
b = CInt(CInt(oc.B) + (CInt(tc.B) - CInt(oc.B)) * t)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function</item>
<item name="CustomUsing" type_name="gh_bool" type_code="1">true</item>
<item name="Description" type_name="gh_string" type_code="10">Creates a volumetric mesh from either a single mesh face and depth or between two parallel meshes of idential construction based on the topology of the Schwarz Pa adapted with parametric inputs to the geometric proportions within the bounds of each offset pair of mesh faces.</item>
<item name="EditorPosition" type_name="gh_drawing_point" type_code="30">
<X>18</X>
<Y>216</Y>
</item>
<item name="Hidden" type_name="gh_bool" type_code="1">true</item>
<item name="IconOverride" type_name="gh_drawing_bitmap" type_code="37">
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</item>
<item name="InstanceGuid" type_name="gh_guid" type_code="9">9ce2cfd0-7dae-4026-9a35-391977314deb</item>
<item name="Locked" type_name="gh_bool" type_code="1">true</item>
<item name="Name" type_name="gh_string" type_code="10">Pa</item>
<item name="NickName" type_name="gh_string" type_code="10">Pa</item>
<item name="OutParameter" type_name="gh_bool" type_code="1">true</item>
<item name="ReferenceCount" type_name="gh_int32" type_code="3">0</item>
<item name="ScriptSource" type_name="gh_string" type_code="10">
Component.Params.Input(0).Name = "Mesh or Curve"
Component.Params.Input(0).Description = "Open or closed mesh or curve"
Component.Params.Input(1).Name = "Mesh or Curve"
Component.Params.Input(1).Description = "Optional open or closed mesh or curve whose type should correspond to G0."
Component.Params.Input(2).Name = "Index [Face]"
Component.Params.Input(2).Description = "An optional integer or list of integers which specify the faces to be modified if the input is a mesh. If no value is supplied then all faces will be modified"
Component.Params.Input(3).Name = "Vert to Face [Vertex]"
Component.Params.Input(3).Description = "Evaluates a new vertex between the input geometry's vertex to the face center"
Component.Params.Input(4).Name = "Vert to Vol [Vertex]"
Component.Params.Input(4).Description = "Evaluates a new vertex between the input geometry's vertex to the volumetric center"
Component.Params.Input(5).Name = "Distance"
Component.Params.Input(5).Description = "An optional number to add depth if no input is provided for G1"
Component.Params.Input(6).Name = "Close"
Component.Params.Input(6).Description = "If true then additional faces and if needed vertices will be added to the mesh, closing the solid"
Component.Params.Input(7).Name = "Invert"
Component.Params.Input(7).Description = "If true the faces the close the mesh are reversed, flipping the solid/ void relationship"
Component.Params.Input(8).Name = "Color [Vertex]"
Component.Params.Input(8).Description = "(If applied to a mesh a list of colors corresponding to each mesh face, if applied to a curve, a list of colors corresponding to each control point plus an additonal color value for the new averaged center"
Component.Params.Output(1).Name = "Mesh"
Component.Params.Output(1).Description = "If successful, a valid mesh"
If G0 IsNot Nothing Then
Dim bG,bM, bP,bmC,biC,O As Boolean
O = True
bM = G0.ObjectType = ObjectType.Mesh
bP = G0.ObjectType = ObjectType.Curve
bG = (bM Or bP)
If G1 IsNot Nothing Then
If bM And G1.ObjectType &lt;&gt; ObjectType.Mesh Then bG = False
If bP And G1.ObjectType &lt;&gt; ObjectType.Curve Then bG = False
End If
If bG Then
Dim msh,msha,mshe As New mesh
Dim crv,crva As curve
Dim av(2) As point3d
Dim ac(2),ax(1) As color
Dim h,j,jj,k,u,v,ua,ub,va,vb,w As Integer
Dim cv,cf,ce,dcv As Integer
Dim x(),y() As Integer
Dim mv,fv,ep,tv As New list(Of Point3d)
Dim mev As New dictionary(Of String, Integer)
Dim mf As Rhino.Geometry.Collections.MeshFaceList = Nothing
Dim mtv As Rhino.Geometry.Collections.MeshTopologyVertexList = Nothing
Dim mte As Rhino.Geometry.Collections.MeshTopologyEdgeList = Nothing
Dim ev As New list(Of vector3d)
Dim ed As New list(Of Double)
Dim en As New list(Of Boolean)
Dim mc,ec,tc,cc,fc As New list(Of color)
Dim xf As New list(Of meshface)
If clr.count() = 0 Then clr.add(color.LightGray) Else biC = True
If bm Then
'Start Deconstruct if Mesh
msh = G0
mshe = msh.Duplicate()
mte = mshe.TopologyEdges()
mtv = mshe.TopologyVertices()
mf = mshe.Faces()
If G1 IsNot Nothing Then
msha = G1
If msh.Vertices.Count() &lt;&gt; msha.vertices.count() Then Exit Sub
Else
msha = msh.Offset(-d)
End If
msh.Append(msha)
If i.count() = 0 Then I = Enumerable.Range(0, mf.Count()).ToList()
mv = msh.Vertices().ToPoint3dArray().tolist()
cf = I.Count() - 1
'Assign Colors
If mshe.VertexColors.Count() &lt; 1 Then
mshe.VertexColors.CreateMonotoneMesh(color.LightGray)
bmC = biC
Else
bmC = True
End If
If msha.VertexColors.Count() &gt; 0 Then bmC = True
mc = mshe.VertexColors().ToArray().ToList()
If msha.VertexColors.count() &lt; 1 Then mc.addrange(mc) Else mc.addrange(msha.VertexColors().ToArray().ToList())
Else
'Start Deconstruct if Curve
crv = G0
I.clear()
I.add(0)
Dim nc As nurbscurve
Dim pc As polyline
Dim nps As Rhino.Geometry.Collections.NurbsCurvePointList
nc = crv.ToNurbsCurve()
nps = nc.Points
pc = nc.Points.ControlPolygon
If (Not pc.IsClosed) Then pc.add(pc(0))
av(0) = pc.CenterPoint
msh.Vertices.AddVertices(pc.ToArray())
msh.faces.addfaces(pc.TriangulateClosedPolyline())
msh.Vertices.Remove(pc.count() - 1, True)
mv = msh.Vertices.ToPoint3dArray().tolist()
mte = msh.TopologyEdges()
mtv = msh.TopologyVertices()
'Assign Colors
If bic Then bmC = True
If G1 IsNot Nothing Then
crva = G1
nc = crva.ToNurbsCurve()
nps = nc.Points
pc = nc.Points.ControlPolygon
If (Not pc.IsClosed) Then pc.add(pc(0))
av(1) = pc.CenterPoint
pc.RemoveAt(pc.count() - 1)
If pc.count() &lt;&gt; mv.count() Then Exit Sub
cf = 1
mv.addrange(pc)
Else
Dim tcpt As point3d
msh.Normals.ComputeNormals()
msh.Normals.UnitizeNormals()
k = mv.count()
For j = 0 To k - 1 Step 1
mv.add(mv.item(j) + msh.Normals(j) * d)
tcpt += mv.item(j) + msh.Normals(j) * d
Next
av(1) = tcpt / k
End If
If (msh.Vertices.count() - 1) &gt; 3 Then o = False
cf = 0
End If
ce = mte.count()
cv = mv.count() / 2
dcv = mv.count()
x = appendprepend(cv - 1)
'Match variables and colors to vertex count
If (T0.count()) &lt; cv Then T0 = dblDList(matchDbl(T0, cv)) Else If (T0.count()) = cv Then T0.addrange(T0) Else If (T0.count()) &lt; dcv Then T0 = matchDbl(T0, dcv)
If (T1.count()) &lt; cv Then T1 = dblDList(matchDbl(T1, cv)) Else If (T1.count()) = cv Then T1.addrange(T1) Else If (T1.count()) &lt; dcv Then T1 = matchDbl(T1, dcv)
If (clr.count()) &lt; cv Then clr = dblCList(matchClr(clr, cv)) Else If (clr.count()) = cv Then clr.addrange(clr)Else If (clr.count()) &lt; dcv Then clr = matchClr(clr, dcv)
If bp Then
mc = clr
ac = colorCap(mc)
End If
If biC Then fc = clr Else fc = mc
'Edge based vertices
k = 0
Dim cpt As point3d
Dim ccl As color
Dim bce As Boolean
For j = 0 To ce - 1 Step 1
If (bm Or (bp And (mte.GetConnectedFaces(j).Count() &lt; 2))) Then
ua = mtv.MeshVertexIndices(mte.GetTopologyVertices(j).I)(0)
va = mtv.MeshVertexIndices(mte.GetTopologyVertices(j).J)(0)
ub = ua + cv
vb = va + cv
cpt = (mv(ua) + mv(va) + mv(ub) + mv(vb)) / 4
ccl = avg4Clr(mc(ua), mc(va), mc(ub), mc(vb))
bce = mte.GetConnectedFaces(j).count() &lt;&gt; 2
ep.add(evalP(mv(ua), cpt, t0(ua)))
ec.add(evalC(mc(ua), ccl, t0(ua)))
en.add(bce)
mev.add(ua &amp; "," &amp; va &amp; "," &amp; 0, k)
ep.add(evalP(mv(va), cpt, t0(va)))
ec.add(evalC(mc(va), ccl, t0(va)))
en.add(bce)
mev.add(va &amp; "," &amp; ua &amp; "," &amp; 0, k + 1)
ep.add(evalP(mv(ub), cpt, t0(ub)))
ec.add(evalC(mc(ub), ccl, t0(ub)))
en.add(bce)
mev.add(ub &amp; "," &amp; vb &amp; "," &amp; 0, k + 2)
ep.add(evalP(mv(vb), cpt, t0(vb)))
ec.add(evalC(mc(vb), ccl, t0(vb)))
en.add(bce)
mev.add(vb &amp; "," &amp; ub &amp; "," &amp; 0, k + 3)
k += 4
End If
Next
'Face based vertices
Dim xv(),mt(),ei() As Integer
Dim xca(),xcb(),xta(),xtb() As color
Dim xn As Double
ReDim ei(3)
u = 4
v = ep.count()
If c Then
If r Then
v += dcv
Else
If (Not o) Then If bm Then v += cf * 2 + 1 Else v += 2
End If
End If
For jj = 0 To I.count() - 1 Step 1
Dim tcv As New point3d
j = I(jj)
w = v + tv.count()
xn = 0
If bm Then
If mf(j).isquad() Then h = 4 Else h = 3
ReDim xv(h - 1)
ReDim xca(h - 1)
ReDim xcb(h - 1)
ReDim xta(h - 1)
ReDim xtb(h - 1)
mt = mf.GetTopologicalVertices(j)
For k = 0 To h - 1 Step 1
xv(k) = mtv.MeshVertexIndices(mt(k))(0)
xca(k) = mc(xv(k))
xcb(k) = mc(xv(k) + cv)
xta(k) = clr(xv(k))
xtb(k) = clr(xv(k) + cv)
Next
av(0) = mf.GetFaceCenter(j)
av(1) = msh.faces.GetFaceCenter(j + cf + 1)
ac(0) = avgClr(xca)
ac(1) = avgClr(xcb)
ax(0) = avgClr(xta)
ax(1) = avgClr(xtb)
If biC Then ac(2) = sumC(ax(0), ax(1)) Else ac(2) = sumC(ac(0), ac(1))
Else
h = cv
xv = Enumerable.Range(0, h).ToArray()
End If
For k = 0 To h - 1 Step 1
xn += T1(xv(k))
Next
xn /= h
av(2) = (av(0) + av(1)) / 2
y = appendprepend(h - 1)
For k = 1 To h Step 1
ei(0) = mev.item(xv(y(k)) &amp; "," &amp; xv(y(k + 1)) &amp; "," &amp; 0)
ei(1) = mev.item(xv(y(k)) + cv &amp; "," &amp; xv(y(k + 1)) + cv &amp; "," &amp; 0)
ei(2) = mev.item(xv(y(k + 1)) &amp; "," &amp; xv(y(k)) &amp; "," &amp; 0)
ei(3) = mev.item(xv(y(k + 1)) + cv &amp; "," &amp; xv(y(k)) + cv &amp; "," &amp; 0)
'Define new per face vertices
tv.add(evalP(mv(xv(y(k))), av(0), t0(xv(y(k)))))
tc.add(evalC(mc(xv(y(k))), ac(0), t0(xv(y(k)))))
tv.add(evalP(mv(xv(y(k)) + cv), av(1), t0(xv(y(k)) + cv)))
tc.add(evalC(mc(xv(y(k)) + cv), ac(1), t0(xv(y(k)) + cv)))
tv.add(evalP(mv(xv(y(k))), av(2), t1(xv(y(k)))))
tc.add(evalC(mc(xv(y(k))), ac(2), t1(xv(y(k)))))
tv.add(evalP(mv(xv(y(k)) + cv), av(2), t1(xv(y(k)) + cv)))
tc.add(evalC(mc(xv(y(k)) + cv), ac(2), t1(xv(y(k)) + cv)))
'Define new faces
xf.add(New meshface(ei(0), ei(1), w + y(k) * u + 3, w + y(k) * u + 2))
xf.add(New meshface(ei(3), ei(2), w + y(k + 1) * u + 2, w + y(k + 1) * u + 3))
xf.add(New meshface(ei(1), ei(3), w + y(k + 1) * u + 3, w + y(k) * u + 3))
xf.add(New meshface(ei(2), ei(0), w + y(k) * u + 2, w + y(k + 1) * u + 2))
xf.add(New meshface(w + y(k) * u, w + y(k + 1) * u, w + y(k + 1) * u + 2, w + y(k) * u + 2))
xf.add(New meshface(w + y(k + 1) * u + 1, w + y(k) * u + 1, w + y(k) * u + 3, w + y(k + 1) * u + 3))
If c Then
If r Then
If en.item(ei(0)) Then
xf.add(New meshface(ei(0), ei(2), v + xv(y(k + 1)) - dcv, v + xv(y(k)) - dcv))
xf.add(New meshface(ei(3), ei(1), v + xv(y(k)) + cv - dcv, v + xv(y(k + 1)) + cv - dcv))
xf.add(New meshface(ei(1), ei(0), v + xv(y(k)) - dcv, v + xv(y(k)) + cv - dcv))
xf.add(New meshface(ei(2), ei(3), v + xv(y(k + 1)) + cv - dcv, v + xv(y(k + 1)) - dcv))
End If
xf.add(New meshface(w + y(k + 1) * u + 0, w + y(k) * u + 0, v + xv(y(k)) - dcv, v + xv(y(k + 1)) - dcv))
xf.add(New meshface(w + y(k) * u + 1, w + y(k + 1) * u + 1, v + xv(y(k + 1)) + cv - dcv, v + xv(y(k)) + cv - dcv))
Else
If en.item(ei(0)) Then xf.add(New meshface(ei(1), ei(0), ei(2), ei(3)))
If (Not o) Then
xf.add(New meshface(w + y(k + 1) * u, w + y(k) * u, v + jj * 2 - cf * 2 - 2))
xf.add(New meshface(w + y(k) * u + 1, w + y(k + 1) * u + 1, v + jj * 2 - cf * 2 - 1))
End If
End If
End If
Next
If c Then
If (Not r) Then
If (Not o) Then
fv.add(av(0))
cc.add(ac(0))
fv.add(av(1))
cc.add(ac(1))
Else
If h = 3 Then
xf.add(New meshface(w + 1 * u, w + 0 * u, w + 2 * u))
xf.add(New meshface(w + 0 * u + 1, w + 1 * u + 1, w + 2 * u + 1))
ElseIf h = 4 Then
xf.add(New meshface(w + 1 * u, w + 0 * u, w + 3 * u, w + 2 * u))
xf.add(New meshface(w + 0 * u + 1, w + 1 * u + 1, w + 2 * u + 1, w + 3 * u + 1))
End If
End If
End If
End If
Next
Dim om As New mesh
om.Vertices.AddVertices(ep.toarray())
If bmC Then om.VertexColors.AppendColors(ec.toarray())
If c Then
If r Then
om.Vertices.AddVertices(mv)
If bmC Then om.VertexColors.AppendColors(mc.toarray())
Else
If (Not o) Then
om.Vertices.AddVertices(fv)
If bmC Then om.VertexColors.AppendColors(cc.toarray())
End If
End If
End If
om.Vertices.AddVertices(tv.toarray())
If bmC Then om.VertexColors.AppendColors(tc.toarray())
om.Faces.AddFaces(xf.toarray())
If (c And r) Then om.Flip(True, True, True)
'If i.count() &gt; 0 Then om.Vertices.CullUnused()
A = om
End If
End If
</item>
<item name="UsingSource" type_name="gh_string" type_code="10">Imports System.IO
Imports System.Linq
Imports System.Data
Imports System.Drawing
Imports System.Reflection
Imports System.Windows.Forms
Imports System.Xml
Imports System.Xml.Linq
Imports Microsoft.VisualBasic
Imports System.Runtime.InteropServices
Imports Rhino.DocObjects
Imports Rhino.Collections
Imports GH_IO
Imports GH_IO.Serialization</item>
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<item name="Name" type_name="gh_string" type_code="10">Digit Scroller</item>
<item name="NickName" type_name="gh_string" type_code="10">Digit Scroller</item>
<item name="Optional" type_name="gh_bool" type_code="1">false</item>
<item name="SourceCount" type_name="gh_int32" type_code="3">0</item>
</items>
<chunks count="2">
<chunk name="Scroller">
<items count="5">
<item name="Digits" type_name="gh_int32" type_code="3">12</item>
<item name="Prefix" type_name="gh_string" type_code="10">Digit Scroller</item>
<item name="Radix" type_name="gh_int32" type_code="3">1</item>
<item name="Suffix" type_name="gh_string" type_code="10"></item>
<item name="Value" type_name="gh_decimal" type_code="7">0.50000000000</item>
</items>
</chunk>
<chunk name="Attributes">
<items count="1">
<item name="Bounds" type_name="gh_drawing_rectanglef" type_code="35">
<X>67</X>
<Y>981</Y>
<W>250</W>
<H>20</H>
</item>
</items>
</chunk>
</chunks>
</chunk>
</chunks>
</chunk>
<chunk name="Object" index="103">
<items count="2">
<item name="GUID" type_name="gh_guid" type_code="9">079bd9bd-54a0-41d4-98af-db999015f63d</item>
<item name="Name" type_name="gh_string" type_code="10">Box</item>
</items>
<chunks count="1">
<chunk name="Container">
<items count="12">
<item name="AdditionalSource" type_name="gh_string" type_code="10"> Private Function appendprepend(ByVal i As Integer)
Dim srsEnum As IEnumerable(Of Integer) = Enumerable.Range(0, i + 1)
Dim arrVal As New list(Of Integer)
arrVal = srsEnum.tolist()
arrVal.add(0)
arrVal.insert(0, i)
Return arrVal.toarray()
End Function
Private Function colorCap(ByVal c As list(Of color))
Dim i,k As Integer
k = c.count() / 2
Dim r(2),g(2),b(2) As Integer
For i = 0 To k - 1 Step 1
r(0) += c.item(i).R
r(1) += c.item(i + k).R
g(0) += c.item(i).g
g(1) += c.item(i + k).g
b(0) += c.item(i).b
b(1) += c.item(i + k).b
Next
r(0) = CInt(r(0) / k)
r(1) = CInt(r(1) / k)
g(0) = CInt(g(0) / k)
g(1) = CInt(g(1) / k)
b(0) = CInt(b(0) / k)
b(1) = CInt(b(1) / k)
r(2) = CInt((r(0) + r(1)) / 2)
g(2) = CInt((g(0) + g(1)) / 2)
b(2) = CInt((b(0) + b(1)) / 2)
If r(0) &gt; 255 Then r(0) = 255 Else If r(0) &lt; 0 Then r(0) = 0
If r(1) &gt; 255 Then r(1) = 255 Else If r(1) &lt; 0 Then r(1) = 0
If g(0) &gt; 255 Then g(0) = 255 Else If g(0) &lt; 0 Then g(0) = 0
If g(1) &gt; 255 Then g(1) = 255 Else If g(1) &lt; 0 Then g(1) = 0
If b(0) &gt; 255 Then b(0) = 255 Else If b(0) &lt; 0 Then b(0) = 0
If b(1) &gt; 255 Then b(1) = 255 Else If b(1) &lt; 0 Then b(1) = 0
If r(2) &gt; 255 Then r(2) = 255 Else If r(2) &lt; 0 Then r(2) = 0
If g(2) &gt; 255 Then g(2) = 255 Else If g(2) &lt; 0 Then g(2) = 0
If b(2) &gt; 255 Then b(2) = 255 Else If b(2) &lt; 0 Then b(2) = 0
Return {color.FromArgb(r(0), G(0), b(0)),color.FromArgb(r(1), G(1), b(1)),color.FromArgb(r(2), G(2), b(2))}
End Function
Private Function dblCList(ByVal a As list(Of color))
a.addrange(a)
Return a
End Function
Private Function dblDList(ByVal a As list(Of Double))
a.addrange(a)
Return a
End Function
Private Function matchDbl(ByVal a As list(Of Double), ByVal t As Integer)
Dim i,k As Integer
k = a.count()
For i = 0 To ((t + 1) - k) - 1 Step 1
a.add(a.item(k - 1))
Next
Return a
End Function
Private Function matchClr(ByVal a As list(Of Color), ByVal t As Integer)
Dim i,k As Integer
k = a.count()
For i = 0 To ((t + 1) - k) - 1 Step 1
a.add(a.item(k - 1))
Next
Return a
End Function
Private Function sumC(ByVal ca As Color, ByVal cb As Color)
Dim r,g,b As Integer
r = CInt((CInt(ca.R) + CInt(cb.R)) / 2)
g = CInt((CInt(ca.g) + CInt(cb.g)) / 2)
b = CInt((CInt(ca.b) + CInt(cb.b)) / 2)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function
Private Function avg4Clr(ByVal ca As Color, ByVal cb As Color, ByVal cc As Color, ByVal cd As Color)
Dim r,g,b As Integer
r = CInt((CInt(ca.R) + CInt(cb.R) + CInt(cc.R) + CInt(cd.R)) / 4)
g = CInt((CInt(ca.g) + CInt(cb.g) + CInt(cc.g) + CInt(cd.g)) / 4)
b = CInt((CInt(ca.b) + CInt(cb.b) + CInt(cc.b) + CInt(cd.b)) / 4)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function
Private Function evalP(ByVal op As point3d, ByVal tp As Point3d, ByVal t As Double)
Return New point3d(op + (tp - op) * t)
End Function
Private Function evalV(ByVal ov As vector3d, ByVal tv As vector3d, ByVal t As Double)
Return New vector3d(ov + (tv - ov) * t)
End Function
Private Function evalN(ByVal u As Double, ByVal v As Double, ByVal t As Double)
Return u + (v - u) * t
End Function
Private Function avgVec(ByVal v() As vector3f)
Dim i As Integer
Dim tv As Vector3d
For i = 0 To ubound(v) Step 1
tv += v(i)
Next
tv /= (ubound(v) + 1)
tv.Unitize()
Return New vector3f(tv.X, tv.Y, tv.Z)
End Function
Private Function roundClr(ByVal r As Integer, ByVal G As Integer, ByVal b As Integer, ByVal i As Integer)
r = CInt(r / i)
G = CInt(G / i)
b = CInt(b / i)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function
Private Function avgClr(ByVal c() As color)
Dim r,G,b As Integer
Dim i,k As Integer
k = ubound(c) + 1
For i = 0 To k - 1 Step 1
r += CInt(c(i).R)
G += CInt(c(i).G)
b += CInt(c(i).B)
Next
r = CInt(r / k)
G = CInt(G / k)
b = CInt(b / k)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function
Private Function evalC(ByVal oc As color, ByVal tc As color, ByVal t As Double)
Dim r,G,b As Integer
r = CInt(CInt(oc.R) + (CInt(tc.R) - CInt(oc.R)) * t)
G = CInt(CInt(oc.G) + (CInt(tc.G) - CInt(oc.G)) * t)
b = CInt(CInt(oc.B) + (CInt(tc.B) - CInt(oc.B)) * t)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function
''' &lt;summary&gt;
''' This method will be called once every solution, before any calls to RunScript.
''' &lt;/summary&gt;
Public Overrides Sub BeforeRunScript()
End Sub
''' &lt;summary&gt;
''' This method will be called once every solution, after any calls to RunScript.
''' &lt;/summary&gt;
Public Overrides Sub AfterRunScript()
End Sub
</item>
<item name="Description" type_name="gh_string" type_code="10">Creates a mesh which spans two meshes bridging them from either the vertex or edge center</item>
<item name="EditorPosition" type_name="gh_drawing_point" type_code="30">
<X>18</X>
<Y>222</Y>
</item>
<item name="Hidden" type_name="gh_bool" type_code="1">true</item>
<item name="IconOverride" type_name="gh_drawing_bitmap" type_code="37">
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</item>
<item name="InstanceGuid" type_name="gh_guid" type_code="9">2e6b149d-329f-499d-8835-df102c701609</item>
<item name="Locked" type_name="gh_bool" type_code="1">true</item>
<item name="Name" type_name="gh_string" type_code="10">Box</item>
<item name="NickName" type_name="gh_string" type_code="10">Box</item>
<item name="OutParameter" type_name="gh_bool" type_code="1">true</item>
<item name="ReferenceCount" type_name="gh_int32" type_code="3">0</item>
<item name="ScriptSource" type_name="gh_string" type_code="10">
Component.Params.Input(0).Name = "Mesh or Curve"
Component.Params.Input(0).Description = "Open or closed mesh or curve"
Component.Params.Input(1).Name = "Mesh or Curve"
Component.Params.Input(1).Description = "Optional open or closed mesh or curve whose type should correspond to G0."
Component.Params.Input(2).Name = "Index [Face]"
Component.Params.Input(2).Description = "An optional integer or list of integers which specify the faces to be modified if the input is a mesh. If no value is supplied then all faces will be modified"
Component.Params.Input(3).Name = "From Vert [Vertex]"
Component.Params.Input(3).Description = "Evaluates a new vertex from the input geometry's vertex"
Component.Params.Input(4).Name = "Transverse [Vertex]"
Component.Params.Input(4).Description = "Evaluates a new vertex between G0 and G1"
Component.Params.Input(5).Name = "Distance"
Component.Params.Input(5).Description = "An optional number to add depth if no input is provided for G1"
Component.Params.Input(6).Name = "Close"
Component.Params.Input(6).Description = "If true then additional faces and if needed vertices will be added to the mesh, closing the solid"
Component.Params.Input(7).Name = "Flip"
Component.Params.Input(7).Description = "If true, flips the topology"
Component.Params.Input(8).Name = "Color [Vertex]"
Component.Params.Input(8).Description = "(If applied to a mesh a list of colors corresponding to each mesh face, if applied to a curve, a list of colors corresponding to each control point plus an additonal color value for the new averaged center"
Component.Params.Output(1).Name = "Mesh"
Component.Params.Output(1).Description = "If successful, a valid mesh"
If G0 IsNot Nothing Then
Dim bG,bM, bP,bmC,biC As Boolean
bM = G0.ObjectType = ObjectType.Mesh
bP = G0.ObjectType = ObjectType.Curve
bG = (bM Or bP)
If G1 IsNot Nothing Then
If bM And G1.ObjectType &lt;&gt; ObjectType.Mesh Then bG = False
If bP And G1.ObjectType &lt;&gt; ObjectType.Curve Then bG = False
End If
If bG Then
Dim msh,msha,mshe As New mesh
Dim crv,crva As curve
Dim av(2) As point3d
Dim ac(2),ax(1) As color
Dim h,j,jj,k,u,v,ua,ub,va,vb,w As Integer
Dim cv,cf,ce,dcv As Integer
Dim x(),y() As Integer
Dim bnk() As Boolean = Nothing
Dim mv,fv,ep,tv,ecv,np As New list(Of Point3d)
Dim mev,mvv As New dictionary(Of String, Integer)
Dim mf As Rhino.Geometry.Collections.MeshFaceList = Nothing
Dim mtv As Rhino.Geometry.Collections.MeshTopologyVertexList = Nothing
Dim mte As Rhino.Geometry.Collections.MeshTopologyEdgeList = Nothing
Dim ev As New list(Of vector3d)
Dim ed As New list(Of Double)
Dim en As New list(Of Boolean)
Dim mc,ec,tc,cc,fc,ecc,nc As New list(Of color)
Dim xf As New list(Of meshface)
If clr.count() = 0 Then clr.add(color.LightGray) Else biC = True
If bm Then
'Start Deconstruct if Mesh
msh = G0
mshe = msh.Duplicate()
mte = mshe.TopologyEdges()
mtv = mshe.TopologyVertices()
mf = mshe.Faces()
bnk = mshe.GetNakedEdgePointStatus()
If G1 IsNot Nothing Then
msha = G1
If msh.Vertices.Count() &lt;&gt; msha.vertices.count() Then Exit Sub
Else
msha = msh.Offset(-d)
End If
msh.Append(msha)
If i.count() = 0 Then I = Enumerable.Range(0, mf.Count()).ToList()
mv = msh.Vertices().ToPoint3dArray().tolist()
cf = I.Count()
'Assign Colors
If mshe.VertexColors.Count() &lt; 1 Then
mshe.VertexColors.CreateMonotoneMesh(color.LightGray)
bmC = biC
Else
bmC = True
End If
If msha.VertexColors.Count() &gt; 0 Then bmC = True
mc = mshe.VertexColors().ToArray().ToList()
If msha.VertexColors.count() &lt; 1 Then mc.addrange(mc) Else mc.addrange(msha.VertexColors().ToArray().ToList())
Else
'Start Deconstruct if Curve
crv = G0
I.clear()
I.add(0)
Dim nbc As nurbscurve
Dim pc As polyline
Dim nps As Rhino.Geometry.Collections.NurbsCurvePointList
nbc = crv.ToNurbsCurve()
nps = nbc.Points
pc = nbc.Points.ControlPolygon
If (Not pc.IsClosed) Then pc.add(pc(0))
av(0) = pc.CenterPoint
msh.Vertices.AddVertices(pc.ToArray())
msh.faces.addfaces(pc.TriangulateClosedPolyline())
msh.Vertices.Remove(pc.count() - 1, True)
mv = msh.Vertices.ToPoint3dArray().tolist()
mte = msh.TopologyEdges()
mtv = msh.TopologyVertices()
ReDim bnk(mv.count() - 1)
For j = 0 To mv.count() - 1 Step 1
bnk(j) = True
Next
'Assign Colors
If bic Then bmC = True
If G1 IsNot Nothing Then
crva = G1
nbc = crva.ToNurbsCurve()
nps = nbc.Points
pc = nbc.Points.ControlPolygon
If (Not pc.IsClosed) Then pc.add(pc(0))
av(1) = pc.CenterPoint
pc.RemoveAt(pc.count() - 1)
If pc.count() &lt;&gt; mv.count() Then Exit Sub
cf = 1
mv.addrange(pc)
Else
Dim tcpt As point3d
msh.Normals.ComputeNormals()
msh.Normals.UnitizeNormals()
k = mv.count()
For j = 0 To k - 1 Step 1
mv.add(mv.item(j) + msh.Normals(j) * d)
tcpt += mv.item(j) + msh.Normals(j) * d
Next
cf = 1
av(1) = tcpt / k
End If
End If
ce = mte.count()
cv = mv.count() / 2
dcv = mv.count()
x = appendprepend(cv - 1)
'Match variables and colors to vertex count
If (T0.count()) &lt; cv Then T0 = dblDList(matchDbl(T0, cv)) Else If (T0.count()) = cv Then T0.addrange(T0) Else If (T0.count()) &lt; dcv Then T0 = matchDbl(T0, dcv)
If (T1.count()) &lt; cv Then T1 = dblDList(matchDbl(T1, cv)) Else If (T1.count()) = cv Then T1.addrange(T1) Else If (T1.count()) &lt; dcv Then T1 = matchDbl(T1, dcv)
If (clr.count()) &lt; cv Then clr = dblCList(matchClr(clr, cv)) Else If (clr.count()) = cv Then clr.addrange(clr)Else If (clr.count()) &lt; dcv Then clr = matchClr(clr, dcv)
If bp Then
mc = clr
ac = colorCap(mc)
End If
'Edge based vertices
k = 0
Dim cpt As point3d
Dim ccl As color
Dim bce As Boolean
Dim tpt(3) As point3d
Dim tcl(3) As color
jj = 0
For j = 0 To ce - 1 Step 1
If (bm Or (bp And (mte.GetConnectedFaces(j).Count() &lt; 2))) Then
ua = mtv.MeshVertexIndices(mte.GetTopologyVertices(j).I)(0)
va = mtv.MeshVertexIndices(mte.GetTopologyVertices(j).J)(0)
ub = ua + cv
vb = va + cv
cpt = (mv(ua) + mv(va) + mv(ub) + mv(vb)) / 4
ccl = avg4Clr(mc(ua), mc(va), mc(ub), mc(vb))
bce = mte.GetConnectedFaces(j).count() &lt;&gt; 2
tpt(0) = evalP(mv(ua), mv(va), t0(ua) / 2)
tcl(0) = evalC(mc(ua), mc(va), t0(ua) / 2)
tpt(1) = evalP(mv(va), mv(ua), t0(va) / 2)
tcl(1) = evalC(mc(va), mc(ua), t0(va) / 2)
tpt(2) = evalP(mv(ub), mv(vb), t0(ub) / 2)
tcl(2) = evalC(mc(ub), mc(vb), t0(ub) / 2)
tpt(3) = evalP(mv(vb), mv(ub), t0(vb) / 2)
tcl(3) = evalC(mc(vb), mc(ub), t0(vb) / 2)
'To the Face Center
ep.add(evalP(tpt(0), tpt(2), t1(ua) / 2))
ec.add(evalC(tcl(0), tcl(2), t1(ua) / 2))
en.add(bce)
mev.add(ua &amp; "," &amp; va &amp; "," &amp; 0, k)
ep.add(evalP(tpt(2), tpt(0), t1(ub) / 2))
ec.add(evalC(tcl(2), tcl(0), t1(ub) / 2))
en.add(bce)
mev.add(ub &amp; "," &amp; vb &amp; "," &amp; 0, k + 1)
ep.add(evalP(tpt(1), tpt(3), t1(va) / 2))
ec.add(evalC(tcl(1), tcl(3), t1(va) / 2))
en.add(bce)
mev.add(va &amp; "," &amp; ua &amp; "," &amp; 0, k + 2)
ep.add(evalP(tpt(3), tpt(1), t1(vb) / 2))
ec.add(evalC(tcl(3), tcl(1), t1(vb) / 2))
en.add(bce)
mev.add(vb &amp; "," &amp; ub &amp; "," &amp; 0, k + 3)
If (c And f) Then
ecv.add(evalP((mv(ua) + mv(va)) / 2, (mv(ub) + mv(vb)) / 2, (t1(ua) + t1(va)) / 4))
ecc.add(evalC(evalC(mc(ua), mc(va), 0.5), evalC(mc(ub), mc(vb), 0.5), (t1(ua) + t1(va)) / 4))
mev.add(ua &amp; "," &amp; va &amp; "," &amp; 3, jj)
mev.add(va &amp; "," &amp; ua &amp; "," &amp; 3, jj)
ecv.add(evalP((mv(ub) + mv(vb)) / 2, (mv(ua) + mv(va)) / 2, (t1(ub) + t1(vb)) / 4))
ecc.add(evalC(evalC(mc(ub), mc(vb), 0.5), evalC(mc(ua), mc(va), 0.5), (t1(ub) + t1(vb)) / 4))
mev.add(ub &amp; "," &amp; vb &amp; "," &amp; 3, jj + 1)
mev.add(vb &amp; "," &amp; ub &amp; "," &amp; 3, jj + 1)
jj += 2
End If
If f Then
ep.add(tpt(0))
ec.add(tcl(0))
en.add(bce)
mev.add(ua &amp; "," &amp; va &amp; "," &amp; 1, k + 4)
ep.add(tpt(1))
ec.add(tcl(1))
en.add(bce)
mev.add(va &amp; "," &amp; ua &amp; "," &amp; 1, k + 5)
ep.add(tpt(2))
ec.add(tcl(2))
en.add(bce)
mev.add(ub &amp; "," &amp; vb &amp; "," &amp; 1, k + 6)
ep.add(tpt(3))
ec.add(tcl(3))
en.add(bce)
mev.add(vb &amp; "," &amp; ub &amp; "," &amp; 1, k + 7)
ep.add((mv(ua) + mv(va)) / 2)
ec.add(evalC(mc(ua), mc(va), 0.5))
en.add(bce)
mev.add(ua &amp; "," &amp; va &amp; "," &amp; 2, k + 8)
mev.add(va &amp; "," &amp; ua &amp; "," &amp; 2, k + 8)
ep.add((mv(ub) + mv(vb)) / 2)
ec.add(evalC(mc(ub), mc(vb), 0.5))
en.add(bce)
mev.add(ub &amp; "," &amp; vb &amp; "," &amp; 2, k + 9)
mev.add(vb &amp; "," &amp; ub &amp; "," &amp; 2, k + 9)
k += 10
Else
k += 4
End If
End If
Next
k = 0
For j = 0 To ubound(bnk) Step 1
np.add(mv(j))
nc.add(mc(j))
mvv.add(j &amp; "," &amp; j + cv &amp; "," &amp; 0, k)
np.add(mv(j + cv))
nc.add(mc(j + cv))
mvv.add(j + cv &amp; "," &amp; j &amp; "," &amp; 0, k + 1)
k += 2
Next
'Face based vertices
Dim xv(),mt(),ei(),xi() As Integer
Dim xca(),xcb(),xta(),xtb() As color
Dim xn(1) As Double
ReDim ei(17)
ReDim xi(1)
u = 4
If f Then u += 4
v += ep.count()
If (Not f) Then v += np.count()
If (c And f) Then v += ecv.count()
For jj = 0 To I.count() - 1 Step 1
Dim tcv As New point3d
j = I(jj)
w = v + tv.count()
xn(0) = 0
xn(1) = 0
If bm Then
If mf(j).isquad() Then h = 4 Else h = 3
ReDim xv(h - 1)
ReDim xca(h - 1)
ReDim xcb(h - 1)
ReDim xta(h - 1)
ReDim xtb(h - 1)
mt = mf.GetTopologicalVertices(j)
For k = 0 To h - 1 Step 1
xv(k) = mtv.MeshVertexIndices(mt(k))(0)
xca(k) = mc(xv(k))
xcb(k) = mc(xv(k) + cv)
xta(k) = clr(xv(k))
xtb(k) = clr(xv(k) + cv)
Next
av(0) = mf.GetFaceCenter(j)
av(1) = msh.faces.GetFaceCenter(j + cf)
ac(0) = avgClr(xca)
ac(1) = avgClr(xcb)
ax(0) = avgClr(xta)
ax(1) = avgClr(xtb)
If biC Then ac(2) = sumC(ax(0), ax(1)) Else ac(2) = sumC(ac(0), ac(1))
Else
h = cv
xv = Enumerable.Range(0, h).ToArray()
End If
For k = 0 To h - 1 Step 1
xn(0) += T0(xv(k))
xn(1) += T0(xv(k) + cv)
Next
xn(0) /= h
xn(1) /= h
av(2) = (av(0) + av(1)) / 2
y = appendprepend(h - 1)
For k = 1 To h Step 1
ei(0) = mev.item(xv(y(k)) &amp; "," &amp; xv(y(k + 1)) &amp; "," &amp; 0)
ei(1) = mev.item(xv(y(k + 1)) &amp; "," &amp; xv(y(k)) &amp; "," &amp; 0)
ei(2) = mev.item(xv(y(k)) + cv &amp; "," &amp; xv(y(k + 1)) + cv &amp; "," &amp; 0)
ei(3) = mev.item(xv(y(k + 1)) + cv &amp; "," &amp; xv(y(k)) + cv &amp; "," &amp; 0)
If f Then
ei(4) = mev.item(xv(y(k)) &amp; "," &amp; xv(y(k - 1)) &amp; "," &amp; 0)
ei(5) = mev.item(xv(y(k)) + cv &amp; "," &amp; xv(y(k - 1)) + cv &amp; "," &amp; 0)
ei(6) = mev.item(xv(y(k)) &amp; "," &amp; xv(y(k + 1)) &amp; "," &amp; 1)
ei(7) = mev.item(xv(y(k)) &amp; "," &amp; xv(y(k - 1)) &amp; "," &amp; 1)
ei(8) = mev.item(xv(y(k)) + cv &amp; "," &amp; xv(y(k + 1)) + cv &amp; "," &amp; 1)
ei(9) = mev.item(xv(y(k)) + cv &amp; "," &amp; xv(y(k - 1)) + cv &amp; "," &amp; 1)
ei(10) = mev.item(xv(y(k)) &amp; "," &amp; xv(y(k + 1)) &amp; "," &amp; 2)
ei(11) = mev.item(xv(y(k)) &amp; "," &amp; xv(y(k - 1)) &amp; "," &amp; 2)
ei(12) = mev.item(xv(y(k)) + cv &amp; "," &amp; xv(y(k + 1)) + cv &amp; "," &amp; 2)
ei(13) = mev.item(xv(y(k)) + cv &amp; "," &amp; xv(y(k - 1)) + cv &amp; "," &amp; 2)
tpt(0) = evalP((mv(xv(y(k))) + mv(xv(y(k + 1)))) / 2, av(0), (t0(xv(y(k))) + t0(xv(y(k + 1)))) / 2)
tcl(0) = evalC(evalC(mc(xv(y(k))), mc(xv(y(k + 1))), 0.5), ac(0), (t0(xv(y(k))) + t0(xv(y(k + 1)))) / 2)
tpt(1) = evalP((mv(xv(y(k)) + cv) + mv(xv(y(k + 1)) + cv)) / 2, av(1), (t0(xv(y(k)) + cv) + t0(xv(y(k + 1)) + cv)) / 2)
tcl(1) = evalC(evalC(mc(xv(y(k)) + cv), mc(xv(y(k + 1)) + cv), 0.5), ac(1), (t0(xv(y(k)) + cv) + t0(xv(y(k + 1)) + cv)) / 2)
Else
tpt(0) = evalP(mv(xv(y(k))), av(0), t0(xv(y(k))))
tcl(0) = evalC(mc(xv(y(k))), ac(0), t0(xv(y(k))))
tpt(1) = evalP(mv(xv(y(k)) + cv), av(1), t0(xv(y(k)) + cv))
tcl(1) = evalC(mc(xv(y(k)) + cv), ac(1), t0(xv(y(k)) + cv))
End If
tpt(2) = evalP(tpt(0), tpt(1), t1(xv(y(k))) / 2)
tcl(2) = evalC(tcl(0), ac(2), t1(xv(y(k))))
tpt(3) = evalP(tpt(1), tpt(0), t1(xv(y(k)) + cv) / 2)
tcl(3) = evalC(tcl(1), ac(2), t1(xv(y(k)) + cv))
'Define new per face vertices
tv.add(tpt(0))
tc.add(tcl(0))
tv.add(tpt(1))
tc.add(tcl(1))
tv.add(tpt(2))
tc.add(tcl(2))
tv.add(tpt(3))
tc.add(tcl(3))
'Define new faces
If f Then
tv.add((tpt(2) + ep(ei(0))) / 2)
tc.add(evalC(tcl(2), ec(ei(0)), 0.5))
tv.add((tpt(2) + ep(ei(1))) / 2)
tc.add(evalC(tcl(2), ec(ei(1)), 0.5))
tv.add((tpt(3) + ep(ei(2))) / 2)
tc.add(evalC(tcl(3), ec(ei(2)), 0.5))
tv.add((tpt(3) + ep(ei(3))) / 2)
tc.add(evalC(tcl(3), ec(ei(3)), 0.5))
xf.add(New meshface(ei(0), ei(4), ei(7), ei(6)))
xf.add(New meshface(ei(11), ei(10), ei(6), ei(7)))
xf.add(New meshface(ei(11), w + y(k - 1) * u + 0, w + y(k) * u + 0, ei(10)))
xf.add(New meshface(w + y(k) * u + 4, w + y(k) * u + 2, w + y(k - 1) * u + 2, w + y(k - 1) * u + 5))
xf.add(New meshface(ei(0), w + y(k) * u + 4, w + y(k - 1) * u + 5, ei(4)))
xf.add(New meshface(w + y(k) * u + 4, ei(0), ei(2), w + y(k) * u + 6))
xf.add(New meshface(w + y(k) * u + 2, w + y(k) * u + 4, w + y(k) * u + 6, w + y(k) * u + 3))
xf.add(New meshface(w + y(k) * u + 0, w + y(k) * u + 2, w + y(k + 1) * u + 2, w + y(k + 1) * u + 0))
xf.add(New meshface(ei(4), w + y(k - 1) * u + 5, w + y(k - 1) * u + 7, ei(5)))
xf.add(New meshface(w + y(k - 1) * u + 2, w + y(k - 1) * u + 3, w + y(k - 1) * u + 7, w + y(k - 1) * u + 5))
xf.add(New meshface(w + y(k) * u + 6, ei(2), ei(5), w + y(k - 1) * u + 7))
xf.add(New meshface(w + y(k) * u + 3, w + y(k) * u + 6, w + y(k - 1) * u + 7, w + y(k - 1) * u + 3))
xf.add(New meshface(ei(2), ei(8), ei(9), ei(5)))
xf.add(New meshface(ei(8), ei(12), ei(13), ei(9)))
xf.add(New meshface(ei(12), w + y(k) * u + 1, w + y(k - 1) * u + 1, ei(13)))
xf.add(New meshface(w + y(k) * u + 1, w + y(k) * u + 3, w + y(k - 1) * u + 3, w + y(k - 1) * u + 1))
Else
xf.add(New meshface(ep.count() + xv(y(k + 1)) * 2, ep.count() + xv(y(k)) * 2, w + y(k) * u + 0, w + y(k + 1) * u + 0))
xf.add(New meshface(w + y(k) * u + 0, w + y(k) * u + 2, w + y(k + 1) * u + 2, w + y(k + 1) * u + 0))
xf.add(New meshface(w + y(k) * u + 2, ei(0), ei(1), w + y(k + 1) * u + 2))
xf.add(New meshface(ei(0), w + y(k) * u + 2, w + y(k) * u + 3, ei(2)))
xf.add(New meshface(w + y(k + 1) * u + 2, ei(1), ei(3), w + y(k + 1) * u + 3))
xf.add(New meshface(ei(2), w + y(k) * u + 3, w + y(k + 1) * u + 3, ei(3)))
xf.add(New meshface(w + y(k) * u + 3, w + y(k) * u + 1, w + y(k + 1) * u + 1, w + y(k + 1) * u + 3))
xf.add(New meshface(ep.count() + xv(y(k)) * 2 + 1, ep.count() + xv(y(k + 1)) * 2 + 1, w + y(k + 1) * u + 1, w + y(k) * u + 1))
End If
If c Then
If en.item(ei(0)) Then
If f Then
ei(14) = v - ecv.count() + mev.item(xv(y(k)) &amp; "," &amp; xv(y(k + 1)) &amp; "," &amp; 3)
ei(15) = v - ecv.count() + mev.item(xv(y(k)) + cv &amp; "," &amp; xv(y(k + 1)) + cv &amp; "," &amp; 3)
ei(16) = mev.item(xv(y(k + 1)) &amp; "," &amp; xv(y(k)) &amp; "," &amp; 1)
ei(17) = mev.item(xv(y(k + 1)) + cv &amp; "," &amp; xv(y(k)) + cv &amp; "," &amp; 1)
xf.add(New meshface(ei(14), ei(0), ei(6), ei(10)))
xf.add(New meshface(ei(1), ei(14), ei(10), ei(16)))
xf.add(New meshface(ei(14), ei(1), ei(3), ei(15)))
xf.add(New meshface(ei(2), ei(0), ei(14), ei(15)))
xf.add(New meshface(ei(2), ei(15), ei(12), ei(8)))
xf.add(New meshface(ei(17), ei(12), ei(15), ei(3)))
Else
xf.add(New meshface(ei(1), ei(0), ep.count() + xv(y(k)) * 2, ep.count() + xv(y(k + 1)) * 2))
xf.add(New meshface(ei(0), ei(2), ep.count() + xv(y(k)) * 2 + 1, ep.count() + xv(y(k)) * 2))
xf.add(New meshface(ei(2), ei(3), ep.count() + xv(y(k + 1)) * 2 + 1, ep.count() + xv(y(k)) * 2 + 1))
xf.add(New meshface(ei(3), ei(1), ep.count() + xv(y(k + 1)) * 2, ep.count() + xv(y(k + 1)) * 2 + 1))
End If
End If
End If
Next
fv.add(evalP(av(2), av(0), xn(0)))
cc.add(evalC(ac(2), ac(0), xn(0)))
fv.add(evalP(av(2), av(1), xn(1)))
cc.add(evalC(ac(2), ac(1), xn(1)))
Next
Dim om As New mesh
om.Vertices.AddVertices(ep.toarray())
If bmC Then om.VertexColors.AppendColors(ec.toarray())
If (Not f) Then
om.Vertices.AddVertices(np.toarray())
If bmC Then om.VertexColors.AppendColors(nc.toarray())
End If
If (c And f) Then
om.Vertices.AddVertices(ecv.toarray())
If bmC Then om.VertexColors.AppendColors(ecc.toarray())
End If
om.Vertices.AddVertices(tv.toarray())
If bmC Then om.VertexColors.AppendColors(tc.toarray())
om.Faces.AddFaces(xf.toarray())
'If i.count() &gt; 0 Then om.Vertices.CullUnused()
A = om
End If
End If
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<item name="AdditionalSource" type_name="gh_string" type_code="10"> Private Function appendprepend(ByVal i As Integer)
Dim srsEnum As IEnumerable(Of Integer) = Enumerable.Range(0, i + 1)
Dim arrVal As New list(Of Integer)
arrVal = srsEnum.tolist()
arrVal.add(0)
arrVal.insert(0, i)
Return arrVal.toarray()
End Function
Private Function colorCap(ByVal c As list(Of color))
Dim i,k As Integer
k = c.count() / 2
Dim r(2),g(2),b(2) As Integer
For i = 0 To k - 1 Step 1
r(0) += c.item(i).R
r(1) += c.item(i + k).R
g(0) += c.item(i).g
g(1) += c.item(i + k).g
b(0) += c.item(i).b
b(1) += c.item(i + k).b
Next
r(0) = CInt(r(0) / k)
r(1) = CInt(r(1) / k)
g(0) = CInt(g(0) / k)
g(1) = CInt(g(1) / k)
b(0) = CInt(b(0) / k)
b(1) = CInt(b(1) / k)
r(2) = CInt((r(0) + r(1)) / 2)
g(2) = CInt((g(0) + g(1)) / 2)
b(2) = CInt((b(0) + b(1)) / 2)
If r(0) &gt; 255 Then r(0) = 255 Else If r(0) &lt; 0 Then r(0) = 0
If r(1) &gt; 255 Then r(1) = 255 Else If r(1) &lt; 0 Then r(1) = 0
If g(0) &gt; 255 Then g(0) = 255 Else If g(0) &lt; 0 Then g(0) = 0
If g(1) &gt; 255 Then g(1) = 255 Else If g(1) &lt; 0 Then g(1) = 0
If b(0) &gt; 255 Then b(0) = 255 Else If b(0) &lt; 0 Then b(0) = 0
If b(1) &gt; 255 Then b(1) = 255 Else If b(1) &lt; 0 Then b(1) = 0
If r(2) &gt; 255 Then r(2) = 255 Else If r(2) &lt; 0 Then r(2) = 0
If g(2) &gt; 255 Then g(2) = 255 Else If g(2) &lt; 0 Then g(2) = 0
If b(2) &gt; 255 Then b(2) = 255 Else If b(2) &lt; 0 Then b(2) = 0
Return {color.FromArgb(r(0), G(0), b(0)),color.FromArgb(r(1), G(1), b(1)),color.FromArgb(r(2), G(2), b(2))}
End Function
Private Function dblCList(ByVal a As list(Of color))
a.addrange(a)
Return a
End Function
Private Function dblDList(ByVal a As list(Of Double))
a.addrange(a)
Return a
End Function
Private Function matchDbl(ByVal a As list(Of Double), ByVal t As Integer)
Dim i,k As Integer
k = a.count()
For i = 0 To ((t + 1) - k) - 1 Step 1
a.add(a.item(k - 1))
Next
Return a
End Function
Private Function matchClr(ByVal a As list(Of Color), ByVal t As Integer)
Dim i,k As Integer
k = a.count()
For i = 0 To ((t + 1) - k) - 1 Step 1
a.add(a.item(k - 1))
Next
Return a
End Function
Private Function sumC(ByVal ca As Color, ByVal cb As Color)
Dim r,g,b As Integer
r = CInt((CInt(ca.R) + CInt(cb.R)) / 2)
g = CInt((CInt(ca.g) + CInt(cb.g)) / 2)
b = CInt((CInt(ca.b) + CInt(cb.b)) / 2)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function
Private Function avg4Clr(ByVal ca As Color, ByVal cb As Color, ByVal cc As Color, ByVal cd As Color)
Dim r,g,b As Integer
r = CInt((CInt(ca.R) + CInt(cb.R) + CInt(cc.R) + CInt(cd.R)) / 4)
g = CInt((CInt(ca.g) + CInt(cb.g) + CInt(cc.g) + CInt(cd.g)) / 4)
b = CInt((CInt(ca.b) + CInt(cb.b) + CInt(cc.b) + CInt(cd.b)) / 4)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function
Private Function evalP(ByVal op As point3d, ByVal tp As Point3d, ByVal t As Double)
Return New point3d(op + (tp - op) * t)
End Function
Private Function evalV(ByVal ov As vector3d, ByVal tv As vector3d, ByVal t As Double)
Return New vector3d(ov + (tv - ov) * t)
End Function
Private Function evalN(ByVal u As Double, ByVal v As Double, ByVal t As Double)
Return u + (v - u) * t
End Function
Private Function avgVec(ByVal v() As vector3f)
Dim i As Integer
Dim tv As Vector3d
For i = 0 To ubound(v) Step 1
tv += v(i)
Next
tv /= (ubound(v) + 1)
tv.Unitize()
Return New vector3f(tv.X, tv.Y, tv.Z)
End Function
Private Function roundClr(ByVal r As Integer, ByVal G As Integer, ByVal b As Integer, ByVal i As Integer)
r = CInt(r / i)
G = CInt(G / i)
b = CInt(b / i)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function
Private Function avgClr(ByVal c() As color)
Dim r,G,b As Integer
Dim i,k As Integer
k = ubound(c) + 1
For i = 0 To k - 1 Step 1
r += CInt(c(i).R)
G += CInt(c(i).G)
b += CInt(c(i).B)
Next
r = CInt(r / k)
G = CInt(G / k)
b = CInt(b / k)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function
Private Function evalC(ByVal oc As color, ByVal tc As color, ByVal t As Double)
Dim r,G,b As Integer
r = CInt(CInt(oc.R) + (CInt(tc.R) - CInt(oc.R)) * t)
G = CInt(CInt(oc.G) + (CInt(tc.G) - CInt(oc.G)) * t)
b = CInt(CInt(oc.B) + (CInt(tc.B) - CInt(oc.B)) * t)
If r &gt; 255 Then r = 255 Else If r &lt; 0 Then r = 0
If G &gt; 255 Then G = 255 Else If G &lt; 0 Then G = 0
If b &gt; 255 Then b = 255 Else If b &lt; 0 Then b = 0
Return color.FromArgb(r, G, b)
End Function
''' &lt;summary&gt;
''' This method will be called once every solution, before any calls to RunScript.
''' &lt;/summary&gt;
Public Overrides Sub BeforeRunScript()
End Sub
''' &lt;summary&gt;
''' This method will be called once every solution, after any calls to RunScript.
''' &lt;/summary&gt;
Public Overrides Sub AfterRunScript()
End Sub
</item>
<item name="Description" type_name="gh_string" type_code="10">Creates a volumetric mesh from either a single mesh face and depth or between two parallel meshes of idential construction based on the topology of the Schwarz P adapted with parametric inputs to the geometric proportions within the bounds of each offset pair of mesh faces.</item>
<item name="EditorPosition" type_name="gh_drawing_point" type_code="30">
<X>18</X>
<Y>229</Y>
</item>
<item name="Hidden" type_name="gh_bool" type_code="1">true</item>
<item name="IconOverride" type_name="gh_drawing_bitmap" type_code="37">
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<item name="InstanceGuid" type_name="gh_guid" type_code="9">3c42fab0-b96e-4784-b75a-45e5ad4cfd16</item>
<item name="Locked" type_name="gh_bool" type_code="1">true</item>
<item name="Name" type_name="gh_string" type_code="10">P</item>
<item name="NickName" type_name="gh_string" type_code="10">P</item>
<item name="OutParameter" type_name="gh_bool" type_code="1">true</item>
<item name="ReferenceCount" type_name="gh_int32" type_code="3">0</item>
<item name="ScriptSource" type_name="gh_string" type_code="10">
Component.Params.Input(0).Name = "Mesh or Curve"
Component.Params.Input(0).Description = "Open or closed mesh or curve"
Component.Params.Input(1).Name = "Mesh or Curve"
Component.Params.Input(1).Description = "Optional open or closed mesh or curve whose type should correspond to G0."
Component.Params.Input(2).Name = "Index [Face]"
Component.Params.Input(2).Description = "An optional integer or list of integers which specify the faces to be modified if the input is a mesh. If no value is supplied then all faces will be modified"
Component.Params.Input(3).Name = "Vert to Face [Vertex]"
Component.Params.Input(3).Description = "Evaluates a new vertex between the input geometry's vertex to the face center"
Component.Params.Input(4).Name = "Edge to Face [Vertex]"
Component.Params.Input(4).Description = "Evaluates a new vertex between the input geometry's edge midpoint to the face center"
Component.Params.Input(5).Name = "Vert to Vol [Vertex]"
Component.Params.Input(5).Description = "Evaluates a new vertex between the input geometry's vertex to the volumetric center"
Component.Params.Input(6).Name = "Edge to Vol [Vertex]"
Component.Params.Input(6).Description = "Evaluates a new vertex between the input geometry's edge midpoint to the face center"
Component.Params.Input(7).Name = "Distance"
Component.Params.Input(7).Description = "An optional number to add depth if no input is provided for G1"
Component.Params.Input(8).Name = "Close"
Component.Params.Input(8).Description = "If true then additional faces and if needed vertices will be added to the mesh, closing the solid"
Component.Params.Input(9).Name = "Invert"
Component.Params.Input(9).Description = "If true the faces the close the mesh are reversed, flipping the solid/ void relationship"
Component.Params.Input(10).Name = "Color [Vertex]"
Component.Params.Input(10).Description = "(If applied to a mesh a list of colors corresponding to each mesh face, if applied to a curve, a list of colors corresponding to each control point plus an additonal color value for the new averaged center"
Component.Params.Output(1).Name = "Mesh"
Component.Params.Output(1).Description = "If successful, a valid mesh"
If G0 IsNot Nothing Then
Dim bG,bM, bP,bmC,biC As Boolean
bM = G0.ObjectType = ObjectType.Mesh
bP = G0.ObjectType = ObjectType.Curve
bG = (bM Or bP)
If G1 IsNot Nothing Then
If bM And G1.ObjectType &lt;&gt; ObjectType.Mesh Then bG = False
If bP And G1.ObjectType &lt;&gt; ObjectType.Curve Then bG = False
End If
If bG Then
Dim msh,msha,mshe As New mesh
Dim crv,crva As curve
Dim av(2) As point3d
Dim ac(2),ax(1) As color
Dim h,j,jj,k,u,v,ua,ub,va,vb,w As Integer
Dim cv,cf,ce,dcv As Integer
Dim x(),y() As Integer
Dim bnk() As Boolean = Nothing
Dim mv,fv,ep,tv,ecv,np As New list(Of Point3d)
Dim mev,mvv As New dictionary(Of String, Integer)
Dim mf As Rhino.Geometry.Collections.MeshFaceList = Nothing
Dim mtv As Rhino.Geometry.Collections.MeshTopologyVertexList = Nothing
Dim mte As Rhino.Geometry.Collections.MeshTopologyEdgeList = Nothing
Dim ev As New list(Of vector3d)
Dim ed As New list(Of Double)
Dim en As New list(Of Boolean)
Dim mc,ec,tc,cc,fc,ecc,nc As New list(Of color)
Dim xf As New list(Of meshface)
If clr.count() = 0 Then clr.add(color.LightGray) Else biC = True
If bm Then
'Start Deconstruct if Mesh
msh = G0
mshe = msh.Duplicate()
mte = mshe.TopologyEdges()
mtv = mshe.TopologyVertices()
mf = mshe.Faces()
bnk = mshe.GetNakedEdgePointStatus()
If G1 IsNot Nothing Then
msha = G1
If msh.Vertices.Count() &lt;&gt; msha.vertices.count() Then Exit Sub
Else
msha = msh.Offset(-d)
End If
msh.Append(msha)
If i.count() = 0 Then I = Enumerable.Range(0, mf.Count()).ToList()
mv = msh.Vertices().ToPoint3dArray().tolist()
cf = I.Count()
'Assign Colors
If mshe.VertexColors.Count() &lt; 1 Then
mshe.VertexColors.CreateMonotoneMesh(color.LightGray)
bmC = biC
Else
bmC = True
End If
If msha.VertexColors.Count() &gt; 0 Then bmC = True
mc = mshe.VertexColors().ToArray().ToList()
If msha.VertexColors.count() &lt; 1 Then mc.addrange(mc) Else mc.addrange(msha.VertexColors().ToArray().ToList())
Else
'Start Deconstruct if Curve
crv = G0
I.clear()
I.add(0)
Dim nbc As nurbscurve
Dim pc As polyline
Dim nps As Rhino.Geometry.Collections.NurbsCurvePointList
nbc = crv.ToNurbsCurve()
nps = nbc.Points
pc = nbc.Points.ControlPolygon
If (Not pc.IsClosed) Then pc.add(pc(0))
av(0) = pc.CenterPoint
msh.Vertices.AddVertices(pc.ToArray())
msh.faces.addfaces(pc.TriangulateClosedPolyline())
msh.Vertices.Remove(pc.count() - 1, True)
mv = msh.Vertices.ToPoint3dArray().tolist()
mte = msh.TopologyEdges()
mtv = msh.TopologyVertices()
If (c And r) Then
ReDim bnk(mv.count() - 1)
For j = 0 To mv.count() - 1 Step 1
bnk(j) = True
Next
End If
'Assign Colors
If bic Then bmC = True
If G1 IsNot Nothing Then
crva = G1
nbc = crva.ToNurbsCurve()
nps = nbc.Points
pc = nbc.Points.ControlPolygon
If (Not pc.IsClosed) Then pc.add(pc(0))
av(1) = pc.CenterPoint
pc.RemoveAt(pc.count() - 1)
If pc.count() &lt;&gt; mv.count() Then Exit Sub
cf = 1
mv.addrange(pc)
Else
Dim tcpt As point3d
msh.Normals.ComputeNormals()
msh.Normals.UnitizeNormals()
k = mv.count()
For j = 0 To k - 1 Step 1
mv.add(mv.item(j) + msh.Normals(j) * d)
tcpt += mv.item(j) + msh.Normals(j) * d
Next
cf = 1
av(1) = tcpt / k
End If
End If
ce = mte.count()
cv = mv.count() / 2
dcv = mv.count()
x = appendprepend(cv - 1)
'Match variables and colors to vertex count
If (T0.count()) &lt; cv Then T0 = dblDList(matchDbl(T0, cv)) Else If (T0.count()) = cv Then T0.addrange(T0) Else If (T0.count()) &lt; dcv Then T0 = matchDbl(T0, dcv)
If (T1.count()) &lt; cv Then T1 = dblDList(matchDbl(T1, cv)) Else If (T1.count()) = cv Then T1.addrange(T1) Else If (T1.count()) &lt; dcv Then T1 = matchDbl(T1, dcv)
If (T2.count()) &lt; cv Then T2 = dblDList(matchDbl(T2, cv)) Else If (T2.count()) = cv Then T2.addrange(T2) Else If (T2.count()) &lt; dcv Then T2 = matchDbl(T2, dcv)
If (T3.count()) &lt; cv Then T3 = dblDList(matchDbl(T3, cv)) Else If (T3.count()) = cv Then T3.addrange(T3) Else If (T3.count()) &lt; dcv Then T3 = matchDbl(T3, dcv)
If (clr.count()) &lt; cv Then clr = dblCList(matchClr(clr, cv)) Else If (clr.count()) = cv Then clr.addrange(clr)Else If (clr.count()) &lt; dcv Then clr = matchClr(clr, dcv)
If bp Then
mc = clr
ac = colorCap(mc)
End If
'Edge based vertices
k = 0
Dim cpt As point3d
Dim ccl As color
Dim bce As Boolean
jj = 0
For j = 0 To ce - 1 Step 1
If (bm Or (bp And (mte.GetConnectedFaces(j).Count() &lt; 2))) Then
ua = mtv.MeshVertexIndices(mte.GetTopologyVertices(j).I)(0)
va = mtv.MeshVertexIndices(mte.GetTopologyVertices(j).J)(0)
ub = ua + cv
vb = va + cv
cpt = (mv(ua) + mv(va) + mv(ub) + mv(vb)) / 4
ccl = avg4Clr(mc(ua), mc(va), mc(ub), mc(vb))
bce = mte.GetConnectedFaces(j).count() &lt;&gt; 2
If c Then
If r Then
ecv.add(evalP(mv(ua), mv(va), 0.5))
ecc.add(evalC(mc(ua), mc(va), 0.5))
mev.add(ua &amp; "," &amp; va &amp; "," &amp; 3, jj)
mev.add(va &amp; "," &amp; ua &amp; "," &amp; 3, jj)
ecv.add(evalP(mv(ub), mv(vb), 0.5))
ecc.add(evalC(mc(ub), mc(vb), 0.5))
mev.add(ub &amp; "," &amp; vb &amp; "," &amp; 3, jj + 1)
mev.add(vb &amp; "," &amp; ub &amp; "," &amp; 3, jj + 1)
jj += 2
Else
If bce Then
ecv.add(cpt)
ecc.add(ccl)
mev.add(ua &amp; "," &amp; va &amp; "," &amp; 3, jj)
mev.add(va &amp; "," &amp; ua &amp; "," &amp; 3, jj)
jj += 1
End If
End If
End If
ep.add(evalP(mv(ua), cpt, t0(ua)))
ec.add(evalC(mc(ua), ccl, t0(ua)))
en.add(bce)
mev.add(ua &amp; "," &amp; va &amp; "," &amp; 0, k)
ep.add(evalP(mv(va), cpt, t0(va)))
ec.add(evalC(mc(va), ccl, t0(va)))
en.add(bce)
mev.add(va &amp; "," &amp; ua &amp; "," &amp; 0, k + 1)
ep.add(evalP(mv(ub), cpt, t0(ub)))
ec.add(evalC(mc(ub), ccl, t0(ub)))
en.add(bce)
mev.add(ub &amp; "," &amp; vb &amp; "," &amp; 0, k + 2)
ep.add(evalP(mv(vb), cpt, t0(vb)))
ec.add(evalC(mc(vb), ccl, t0(vb)))
en.add(bce)
mev.add(vb &amp; "," &amp; ub &amp; "," &amp; 0, k + 3)
ep.add(evalP((mv(ua) + mv(ub)) / 2, cpt, (t1(ua) + t1(ub)) / 2))
ec.add(evalC(evalC(mc(ua), mc(ub), 0.5), ccl, (t1(ua) + t1(ub)) / 2))
en.add(bce)
mev.add(ua &amp; "," &amp; va &amp; "," &amp; 1, k + 4)
mev.add(ub &amp; "," &amp; vb &amp; "," &amp; 1, k + 4)
ep.add(evalP((mv(va) + mv(vb)) / 2, cpt, (t1(va) + t1(vb)) / 2))
ec.add(evalC(evalC(mc(va), mc(vb), 0.5), ccl, (t1(va) + t1(vb)) / 2))
en.add(bce)
mev.add(va &amp; "," &amp; ua &amp; "," &amp; 1, k + 5)
mev.add(vb &amp; "," &amp; ub &amp; "," &amp; 1, k + 5)
ep.add(evalP((mv(ua) + mv(va)) / 2, cpt, (t1(ua) + t1(va)) / 2))
ec.add(evalC(evalC(mc(ua), mc(va), 0.5), ccl, (t1(ua) + t1(va)) / 2))
en.add(bce)
mev.add(ua &amp; "," &amp; va &amp; "," &amp; 2, k + 6)
mev.add(va &amp; "," &amp; ua &amp; "," &amp; 2, k + 6)
ep.add(evalP((mv(ub) + mv(vb)) / 2, cpt, (t1(ub) + t1(vb)) / 2))
ec.add(evalC(evalC(mc(ub), mc(vb), 0.5), ccl, (t1(ub) + t1(vb)) / 2))
en.add(bce)
mev.add(ub &amp; "," &amp; vb &amp; "," &amp; 2, k + 7)
mev.add(vb &amp; "," &amp; ub &amp; "," &amp; 2, k + 7)
k += 8
End If
Next
If (c And r) Then
k = 0
For j = 0 To ubound(bnk) Step 1
If bnk(j) Then
np.add((mv(j) + mv(j + cv)) / 2)
nc.add(evalC(mc(j), mc(j + cv), 0.5))
mvv.add(j &amp; "," &amp; j + cv &amp; "," &amp; 0, k)
k += 1
End If
Next
End If
'Face based vertices
Dim xv(),mt(),ei(),xi() As Integer
Dim xca(),xcb(),xta(),xtb() As color
Dim xn As Double
ReDim ei(9)
ReDim xi(1)
u = 9
v = ep.count()
If c Then
If r Then
v += ecv.count() + np.count() + mv.count()
Else
v += cf * 2 + ecv.count()
End If
End If
For jj = 0 To I.count() - 1 Step 1
Dim tcv As New point3d
j = I(jj)
w = v + tv.count()
xn = 0
If bm Then
If mf(j).isquad() Then h = 4 Else h = 3
ReDim xv(h - 1)
ReDim xca(h - 1)
ReDim xcb(h - 1)
ReDim xta(h - 1)
ReDim xtb(h - 1)
mt = mf.GetTopologicalVertices(j)
For k = 0 To h - 1 Step 1
xv(k) = mtv.MeshVertexIndices(mt(k))(0)
xca(k) = mc(xv(k))
xcb(k) = mc(xv(k) + cv)
xta(k) = clr(xv(k))
xtb(k) = clr(xv(k) + cv)
Next
av(0) = mf.GetFaceCenter(j)
av(1) = msh.faces.GetFaceCenter(j + cf)
ac(0) = avgClr(xca)
ac(1) = avgClr(xcb)
ax(0) = avgClr(xta)
ax(1) = avgClr(xtb)
If biC Then ac(2) = sumC(ax(0), ax(1)) Else ac(2) = sumC(ac(0), ac(1))
Else
h = cv
xv = Enumerable.Range(0, h).ToArray()
End If
For k = 0 To h - 1 Step 1
xn += T1(xv(k))
Next
xn /= h
av(2) = (av(0) + av(1)) / 2
y = appendprepend(h - 1)
For k = 1 To h Step 1
ei(0) = mev.item(xv(y(k)) &amp; "," &amp; xv(y(k + 1)) &amp; "," &amp; 0)
ei(1) = mev.item(xv(y(k)) + cv &amp; "," &amp; xv(y(k + 1)) + cv &amp; "," &amp; 0)
ei(2) = mev.item(xv(y(k + 1)) &amp; "," &amp; xv(y(k)) &amp; "," &amp; 0)
ei(3) = mev.item(xv(y(k + 1)) + cv &amp; "," &amp; xv(y(k)) + cv &amp; "," &amp; 0)
ei(4) = mev.item(xv(y(k)) &amp; "," &amp; xv(y(k + 1)) &amp; "," &amp; 1)
ei(5) = mev.item(xv(y(k + 1)) &amp; "," &amp; xv(y(k)) &amp; "," &amp; 1)
ei(6) = mev.item(xv(y(k)) &amp; "," &amp; xv(y(k + 1)) &amp; "," &amp; 2)
ei(7) = mev.item(xv(y(k + 1)) + cv &amp; "," &amp; xv(y(k)) + cv &amp; "," &amp; 2)
'Define new per face vertices
tv.add(evalP(mv(xv(y(k))), av(0), t0(xv(y(k)))))
tc.add(evalC(mc(xv(y(k))), ac(0), t0(xv(y(k)))))
tv.add(evalP(mv(xv(y(k)) + cv), av(1), t0(xv(y(k)) + cv)))
tc.add(evalC(mc(xv(y(k)) + cv), ac(1), t0(xv(y(k)) + cv)))
tv.add(evalP(mv(xv(y(k))), av(2), t2(xv(y(k)))))
tc.add(evalC(mc(xv(y(k))), ac(2), t2(xv(y(k)))))
tv.add(evalP(mv(xv(y(k)) + cv), av(2), t2(xv(y(k)) + cv)))
tc.add(evalC(mc(xv(y(k)) + cv), ac(2), t2(xv(y(k)) + cv)))
tv.add(evalP((mv(xv(y(k))) + mv(xv(y(k + 1)))) / 2, av(0), (t1(xv(y(k))) + t1(xv(y(k + 1)))) / 2))
tc.add(evalC(evalC(mc(xv(y(k))), mc(xv(y(k + 1))), 0.5), ac(0), (t1(xv(y(k))) + t1(xv(y(k + 1)))) / 2))
tv.add(evalP((mv(xv(y(k)) + cv) + mv(xv(y(k + 1)) + cv)) / 2, av(1), (t1(xv(y(k)) + cv) + t1(xv(y(k + 1)) + cv)) / 2))
tc.add(evalC(evalC(mc(xv(y(k)) + cv), mc(xv(y(k + 1)) + cv), 0.5), ac(1), (t1(xv(y(k)) + cv) + t1(xv(y(k + 1)) + cv)) / 2))
tv.add(evalP((mv(xv(y(k))) + mv(xv(y(k + 1)))) / 2, (av(0) + av(1)) / 2, (t3(xv(y(k))) + t3(xv(y(k + 1)))) / 2))
tc.add(evalC(evalC(mc(xv(y(k))), mc(xv(y(k + 1))), 0.5), sumC(ac(0), ac(1)), (t3(xv(y(k))) + t3(xv(y(k + 1)))) / 2))
tv.add(evalP((mv(xv(y(k)) + cv) + mv(xv(y(k + 1)) + cv)) / 2, av(2), (t3(xv(y(k)) + cv) + t3(xv(y(k + 1)) + cv)) / 2))
tc.add(evalC(evalC(mc(xv(y(k)) + cv), mc(xv(y(k + 1)) + cv), 0.5), ac(2), (t3(xv(y(k)) + cv) + t3(xv(y(k + 1)) + cv)) / 2))
tv.add(evalP((mv(xv(y(k))) + mv(xv(y(k)) + cv)) / 2, av(2), (t3(xv(y(k))) + t3(xv(y(k)) + cv)) / 2))
tc.add(evalC(evalC(mc(xv(y(k))), mc(xv(y(k)) + cv), 0.5), ac(2), (t3(xv(y(k))) + t3(xv(y(k)) + cv)) / 2))
'Define new faces
xf.add(New meshface(ei(4), ei(1), w + y(k) * u + 3, w + y(k) * u + 8))
xf.add(New meshface(ei(0), ei(4), w + y(k) * u + 8, w + y(k) * u + 2))
xf.add(New meshface(ei(3), ei(5), w + y(k + 1) * u + 8, w + y(k + 1) * u + 3))
xf.add(New meshface(ei(5), ei(2), w + y(k + 1) * u + 2, w + y(k + 1) * u + 8))
xf.add(New meshface(ei(1), ei(7), w + y(k) * u + 7, w + y(k) * u + 3))
xf.add(New meshface(ei(7), ei(3), w + y(k + 1) * u + 3, w + y(k) * u + 7))
xf.add(New meshface(ei(6), ei(0), w + y(k) * u + 2, w + y(k) * u + 6))
xf.add(New meshface(ei(2), ei(6), w + y(k) * u + 6, w + y(k + 1) * u + 2))
xf.add(New meshface(w + y(k) * u, w + y(k) * u + 4, w + y(k) * u + 6, w + y(k) * u + 2))
xf.add(New meshface(w + y(k) * u + 4, w + y(k + 1) * u, w + y(k + 1) * u + 2, w + y(k) * u + 6))
xf.add(New meshface(w + y(k) * u + 5, w + y(k) * u + 1, w + y(k) * u + 3, w + y(k) * u + 7))
xf.add(New meshface(w + y(k + 1) * u + 1, w + y(k) * u + 5, w + y(k) * u + 7, w + y(k + 1) * u + 3))
If c Then
If r Then
ei(8) = mev.item(xv(y(k)) &amp; "," &amp; xv(y(k + 1)) &amp; "," &amp; 3)
ei(9) = mev.item(xv(y(k)) + cv &amp; "," &amp; xv(y(k + 1)) + cv &amp; "," &amp; 3)
xf.add(New meshface(w + y(k) * u + 4, w + y(k) * u + 0, v - mv.count() + xv(y(k)), ep.count() + ei(8)))
xf.add(New meshface(w + y(k + 1) * u + 0, w + y(k) * u + 4, ep.count() + ei(8), v - mv.count() + xv(y(k + 1))))
xf.add(New meshface(w + y(k) * u + 1, w + y(k) * u + 5, ep.count() + ei(9), v - mv.count() + xv(y(k)) + cv))
xf.add(New meshface(w + y(k) * u + 5, w + y(k + 1) * u + 1, v - mv.count() + xv(y(k + 1)) + cv, ep.count() + ei(9)))
If en.item(ei(0)) Then
xi(0) = mvv.item(xv(y(k)) &amp; "," &amp; xv(y(k)) + cv &amp; "," &amp; 0)
xi(1) = mvv.item(xv(y(k + 1)) &amp; "," &amp; xv(y(k + 1)) + cv &amp; "," &amp; 0)
xf.add(New meshface(ei(0), ei(6), ep.count() + ei(8), v - mv.count() + xv(y(k))))
xf.add(New meshface(ei(6), ei(2), v - mv.count() + xv(y(k + 1)), ep.count() + ei(8)))
xf.add(New meshface(ep.count() + ecv.count() + xi(1), v - mv.count() + xv(y(k + 1)), ei(2), ei(5)))
xf.add(New meshface(v - mv.count() + xv(y(k + 1)) + cv, ep.count() + ecv.count() + xi(1), ei(5), ei(3)))
xf.add(New meshface(ei(7), ei(1), v - mv.count() + xv(y(k)) + cv, ep.count() + ei(9)))
xf.add(New meshface(ei(3), ei(7), ep.count() + ei(9), v - mv.count() + xv(y(k + 1)) + cv))
xf.add(New meshface(ei(1), ei(4), ep.count() + ecv.count() + xi(0), v - mv.count() + xv(y(k)) + cv))
xf.add(New meshface(ei(4), ei(0), v - mv.count() + xv(y(k)), ep.count() + ecv.count() + xi(0)))
End If
Else
xf.add(New meshface(w + y(k) * u + 1, w + y(k) * u + 5, v + jj * 2 - cf * 2 + 1, w + y(k - 1) * u + 5))
xf.add(New meshface(w + y(k) * u + 4, w + y(k) * u, w + y(k - 1) * u + 4, v + jj * 2 - cf * 2))
If en.item(ei(0)) Then
ei(8) = mev.item(xv(y(k)) &amp; "," &amp; xv(y(k + 1)) &amp; "," &amp; 3)
xf.add(New meshface(ei(4), ei(0), ei(6), ep.count() + ei(8)))
xf.add(New meshface(ei(2), ei(5), ep.count() + ei(8), ei(6)))
xf.add(New meshface(ei(7), ei(1), ei(4), ep.count() + ei(8)))
xf.add(New meshface(ei(3), ei(7), ep.count() + ei(8), ei(5)))
End If
End If
End If
Next
If c Then
If (Not r) Then
fv.add(av(0))
cc.add(ac(0))
fv.add(av(1))
cc.add(ac(1))
End If
End If
Next
Dim om As New mesh
om.Vertices.AddVertices(ep.toarray())
If bmC Then om.VertexColors.AppendColors(ec.toarray())
If c Then
om.Vertices.AddVertices(ecv)
If bmC Then om.VertexColors.AppendColors(ecc.toarray())
If r Then
om.Vertices.AddVertices(np)
If bmC Then om.VertexColors.AppendColors(nc.toarray())
om.Vertices.AddVertices(mv)
If bmC Then om.VertexColors.AppendColors(mc.toarray())
Else
om.Vertices.AddVertices(fv)
If bmC Then om.VertexColors.AppendColors(cc.toarray())
End If
End If
om.Vertices.AddVertices(tv.toarray())
If bmC Then om.VertexColors.AppendColors(tc.toarray())
om.Faces.AddFaces(xf.toarray())
If (c And r) Then om.Flip(True, True, True)
'If i.count() &gt; 0 Then om.Vertices.CullUnused()
A = om
End If
End If
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Provided by Weaverbird 0.9.0.1.</item>
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